Player Matchup

Fafnir
Fafnir
AceTheGambit
Fafnir
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 28L
1,260 Elo+
Party 1
Fenrir
Fenrir
KINGSYKES1098
Fenrir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 33L
1,285 Elo+
Party 1
Sol
Sol
MR SonPere
Sol
Level 119
God Stats
3W - 3L
1,471 SR
Queue Stats
45W - 48L
1,364 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,303 Elo+

VS

Team Averages
Level 71
1,432 SR
1,292 Elo+
Jing Wei
Jing Wei
HurricaneSpell
Jing Wei
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 264L
1,317 Elo+
Solo
Jormungandr
Jormungandr
Mnanz77
Jormungandr
Level 56
God Stats
4W - 13L
1,302 SR
Queue Stats
16W - 35L
1,274 Elo+
Solo
Poseidon
Poseidon
g0ldnghost
Poseidon
Level 115
God Stats
3W - 4L
1,496 SR
Queue Stats
21W - 27L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 1 / 10
8,659
866
6,259
7,604
5,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 8
8,808
881
10,229
9,519
4,256
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 2
8,622
862
9,781
9,067
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
1 / 6 / 2
7,101
710
4,903
11,974
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Mnanz77
Jormungandr
11
0 / 4 / 3
6,443
644
5,068
11,006
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
g0ldnghost
Poseidon
10
3 / 5 / 1
6,982
698
7,496
8,356
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
4
4
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
10
8
L
Jing Wei
1
6
2
0.33
W
5
3
8
3
W
7
0
2
8
L
Jormungandr
Mnanz77
Jormungandr
0
4
3
0.38
L
Poseidon
g0ldnghost
Poseidon
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,269
Damage
17,467
26,190
Taken
31,336
13,423
Mitigated
17,636
9,991
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
6,259
3,603
62
2,087
7,604
5,703
1,106
2,892
4,562
24,252
0
L
Jing Wei
4,903
3,922
0
2,257
11,974
4,417
0
6,316
5,658
0
21,524
W
10,229
3,210
0
3,030
9,519
4,256
1,246
5,166
4,118
0
23,585
W
9,781
3,735
0
4,812
9,067
3,464
666
4,163
4,568
47,082
0
L
Jormungandr
Mnanz77
Jormungandr
5,068
401
0
507
11,006
10,239
0
5,105
5,901
19,637
0
L
Poseidon
g0ldnghost
Poseidon
7,496
899
318
1,422
8,356
2,980
0
4,654
3,702
19,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
20,526
137
Minions Killed
99
0
Camps Cleared
0
542,823
Distance Traveled
435,407
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,659
866
29
3
0
193,711
0
L
Jing Wei
7,101
710
41
4
0
172,090
2
W
Fenrir
8,808
881
29
3
0
182,365
0
W
Sol
8,622
862
79
8
0
166,747
0
L
Jormungandr
6,443
644
16
2
0
140,266
0
L
Poseidon
6,982
698
42
4
0
123,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role