Player Matchup

Zhong Kui
Zhong Kui
Gans9735
Zhong Kui
Level 74
God Stats
6W - 3L
1,841 SR
Queue Stats
547W - 513L
1,439 Elo+
Solo
Jormungandr
Jormungandr
IncredOrdinary
Jormungandr
Level 129
God Stats
4W - 2L
1,537 SR
Queue Stats
294W - 289L
1,428 Elo+
Solo
Camazotz
Camazotz
MiniCup
Camazotz
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 70L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
ToastyFriend818
Baba Yaga
Level 126
God Stats
7W - 7L
1,716 SR
Queue Stats
303W - 308L
1,430 Elo+
Solo
Amaterasu
Amaterasu
chenlezhi
Amaterasu
Level 214
God Stats
3W - 2L
1,548 SR
Queue Stats
249W - 256L
1,375 Elo+
Solo
Team Averages
Level 114
1,672 SR
1,439 Elo+

VS

Team Averages
Level 70
1,419 SR
1,437 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Abyss900000
Bacchus
Level 126
God Stats
3W - 4L
1,822 SR
Queue Stats
135W - 132L
1,470 Elo+
Solo
Hun Batz
Hun Batz
Nafoofaloofasaur
Hun Batz
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 170L
1,418 Elo+
Solo
Geb
Geb
stiven_0917
Geb
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
129W - 186L
1,430 Elo+
Solo
Achilles
Achilles
the420dankman
Achilles
Level 29
God Stats
3W - 5L
1,026 SR
Queue Stats
206W - 226L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gans9735
Zhong Kui
14
0 / 3 / 12
7,866
787
8,456
9,379
7,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
IncredOrdinary
Jormungandr
15
1 / 3 / 9
7,894
789
5,357
9,129
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
MiniCup
Camazotz
18
14 / 3 / 4
11,037
1,104
17,397
17,966
8,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
ToastyFriend818
Baba Yaga
13
0 / 2 / 10
7,807
781
10,531
7,974
3,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
chenlezhi
Amaterasu
13
3 / 4 / 5
7,961
796
3,077
11,265
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 4 / 8
8,936
894
9,973
9,806
3,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Abyss900000
Bacchus
16
4 / 4 / 10
8,413
841
12,426
14,777
10,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 6 / 8
7,595
760
9,098
11,120
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
5,863
586
623
3,134
2,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
the420dankman
Achilles
17
5 / 3 / 8
8,739
874
10,113
12,212
10,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
18
Kills
15
15
Deaths
18
40
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
8
2
L
Bacchus
Abyss900000
Bacchus
4
4
10
2.25
W
Zhong Kui
Gans9735
Zhong Kui
0
3
12
2
W
Jormungandr
IncredOrdinary
Jormungandr
1
3
9
1.83
W
Camazotz
MiniCup
Camazotz
14
3
4
5.33
L
2
6
8
1
W
Baba Yaga
ToastyFriend818
Baba Yaga
0
2
10
2.5
W
Amaterasu
chenlezhi
Amaterasu
3
4
5
1.38
L
0
1
0
0
L
Achilles
the420dankman
Achilles
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,818
Damage
42,233
55,713
Taken
51,049
35,907
Mitigated
31,201
26,451
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,973
594
1,372
2,223
9,806
3,772
168
2,423
7,284
20,058
0
L
Bacchus
Abyss900000
Bacchus
12,426
903
1,436
5,322
14,777
10,580
0
8,448
6,070
20,110
0
W
Zhong Kui
Gans9735
Zhong Kui
8,456
1,087
2,114
2,838
9,379
7,767
0
4,857
4,522
17,460
0
W
Jormungandr
IncredOrdinary
Jormungandr
5,357
1,367
806
1,776
9,129
9,116
48
3,447
5,682
17,013
0
W
Camazotz
MiniCup
Camazotz
17,397
5,356
216
11,214
17,966
8,788
779
7,390
10,576
0
27,841
L
9,098
1,666
0
423
11,120
4,466
0
5,991
4,904
0
18,562
W
Baba Yaga
ToastyFriend818
Baba Yaga
10,531
379
2,011
3,431
7,974
3,375
602
4,283
3,691
18,319
0
W
Amaterasu
chenlezhi
Amaterasu
3,077
769
28
2,017
11,265
6,861
23
3,045
8,220
0
7,643
L
623
0
489
248
3,134
2,137
0
1,525
1,571
1,006
0
L
Achilles
the420dankman
Achilles
10,113
2,089
1,024
1,874
12,212
10,246
0
4,923
6,876
0
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
39,546
104
Minions Killed
89
0
Camps Cleared
0
980,047
Distance Traveled
826,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,936
894
24
2
0
184,258
0
L
Bacchus
8,413
841
17
2
0
196,896
0
W
Zhong Kui
7,866
787
29
3
0
190,223
0
W
Jormungandr
7,894
789
34
3
0
197,779
0
W
Camazotz
11,037
1,104
20
2
0
186,943
0
L
Hun Batz
7,595
760
23
2
0
184,228
0
W
Baba Yaga
7,807
781
9
1
0
199,468
0
W
Amaterasu
7,961
796
12
1
0
205,634
0
L
Geb
5,863
586
0
0
0
47,333
0
L
Achilles
8,739
874
25
3
0
213,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role