Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
AxVanaris
Martichoras
Level 158
God Stats
5W - 4L
1,283 SR
Queue Stats
435W - 317L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
B28V6
Ao Kuang
Level 101
God Stats
5W - 1L
1,851 SR
Queue Stats
80W - 85L
1,568 Elo+
Solo
Tyr
Tyr
Vandelos
Tyr
Level 45
God Stats
2W - 0L
1,733 SR
Queue Stats
99W - 103L
1,538 Elo+
Solo
Eset
Eset
treezen
Eset
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,700 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,581 Elo+

VS

Team Averages
Level 132
1,613 SR
1,496 Elo+
Ah Puch
Ah Puch
Pickylaa
Ah Puch
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 106L
1,440 Elo+
Solo
Atlas
Atlas
Siginariys
Atlas
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 198L
1,529 Elo+
Solo
Fenrir
Fenrir
Sturello
Fenrir
Level 159
God Stats
3W - 2L
1,772 SR
Queue Stats
68W - 76L
1,461 Elo+
Solo
Sobek
Sobek
Zoliee
Sobek
Level 159
God Stats
8W - 3L
1,800 SR
Queue Stats
687W - 501L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
xilegym38
Kuzenbo
Level 109
God Stats
6W - 7L
1,493 SR
Queue Stats
478W - 469L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 4 / 7
9,098
758
12,327
12,754
9,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
AxVanaris
Martichoras
19
7 / 1 / 7
11,260
938
25,239
10,675
6,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
B28V6
Ao Kuang
15
5 / 3 / 6
9,694
808
8,790
12,451
9,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 4 / 6
8,660
722
5,673
15,167
13,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
treezen
Eset
15
1 / 0 / 6
8,894
741
3,789
7,781
3,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pickylaa
Ah Puch
15
2 / 4 / 4
8,296
691
12,890
8,537
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
15
1 / 3 / 5
7,837
653
12,198
13,973
9,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Sturello
Fenrir
15
3 / 3 / 7
8,302
692
6,638
12,225
14,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Zoliee
Sobek
16
2 / 3 / 8
8,557
713
7,351
15,328
16,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
xilegym38
Kuzenbo
13
3 / 1 / 4
7,882
657
5,160
10,346
7,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
14
Kills
11
12
Deaths
14
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
4
7
1.13
W
Martichoras
AxVanaris
Martichoras
7
1
7
10.5
W
Ao Kuang
B28V6
Ao Kuang
5
3
6
2.67
L
Ah Puch
Pickylaa
Ah Puch
2
4
4
1
L
Atlas
1
3
5
1.17
L
Fenrir
Sturello
Fenrir
3
3
7
2.17
W
0
4
6
0.75
L
Sobek
Zoliee
Sobek
2
3
8
2
W
Eset
treezen
Eset
1
0
6
4
L
Kuzenbo
xilegym38
Kuzenbo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,818
Damage
44,237
58,828
Taken
60,409
42,810
Mitigated
51,776
19,661
Healing
23,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,327
280
92
2,746
12,754
9,756
2,143
7,880
4,652
24,767
0
W
Martichoras
AxVanaris
Martichoras
25,239
6,857
1,204
3,315
10,675
6,518
2,232
6,173
4,453
0
64,746
W
Ao Kuang
B28V6
Ao Kuang
8,790
1,065
1,278
3,745
12,451
9,163
2,492
5,937
6,121
11,188
0
L
Ah Puch
Pickylaa
Ah Puch
12,890
376
3,153
889
8,537
3,724
0
3,829
4,708
30,530
0
L
Atlas
12,198
2,006
2,197
2,899
13,973
9,413
0
6,328
7,645
24,303
0
L
Fenrir
Sturello
Fenrir
6,638
750
920
1,941
12,225
14,670
0
5,968
6,257
0
10,433
W
5,673
95
1,078
1,991
15,167
13,435
148
10,022
4,620
0
12,491
L
Sobek
Zoliee
Sobek
7,351
293
342
4,788
15,328
16,051
0
5,312
10,016
18,634
0
W
Eset
treezen
Eset
3,789
588
2,061
2,151
7,781
3,938
346
6,398
1,383
11,457
0
L
Kuzenbo
xilegym38
Kuzenbo
5,160
2,282
1,215
5,061
10,346
7,918
0
3,469
6,877
8,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,606
Gold Earned
40,874
200
Minions Killed
116
0
Camps Cleared
0
1,061,950
Distance Traveled
1,075,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,098
758
37
3
0
194,874
0
W
Martichoras
11,260
938
113
9
0
194,058
0
W
Ao Kuang
9,694
808
8
1
0
231,372
0
L
Ah Puch
8,296
691
57
5
0
208,377
0
L
Atlas
7,837
653
23
2
0
217,885
0
L
Fenrir
8,302
692
10
1
0
231,714
0
W
Tyr
8,660
722
22
2
0
235,343
0
L
Sobek
8,557
713
16
1
0
241,069
0
W
Eset
8,894
741
20
2
0
206,303
0
L
Kuzenbo
7,882
657
10
1
0
176,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role