Player Matchup

Ymir
Ymir
FaffinHisBalls
Ymir
Level 111
God Stats
1W - 2L
1,243 SR
Queue Stats
67W - 30L
1,692 Elo+
Party 2
Ishtar
Ishtar
HarryAzCrack
Ishtar
Level 129
God Stats
1W - 4L
1,310 SR
Queue Stats
37W - 17L
1,707 Elo+
Party 2
King Arthur
King Arthur
PunjabiBarbie
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 59L
1,551 Elo+
Solo
Fenrir
Fenrir
练习两年半の鸡
Fenrir
Level 85
God Stats
27W - 20L
1,613 SR
Queue Stats
142W - 123L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
青衫故人
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,598 Elo+
Party 1
Team Averages
Level 90
1,433 SR
1,617 Elo+

VS

Team Averages
Level 176
1,561 SR
1,531 Elo+
Martichoras
Martichoras
 
Martichoras
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Danonovic
Awilix
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 201L
1,573 Elo+
Solo
Hercules
Hercules
FlyJoe
Hercules
Level 158
God Stats
5W - 1L
1,488 SR
Queue Stats
64W - 52L
1,533 Elo+
Solo
Eset
Eset
Zezya
Eset
Level 159
God Stats
8W - 2L
1,818 SR
Queue Stats
35W - 34L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
7,380
527
5,309
14,120
10,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
12
3 / 4 / 0
7,424
530
5,708
9,890
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
PunjabiBarbie
King Arthur
13
2 / 5 / 2
7,574
541
10,929
14,981
17,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 4
7,323
523
8,710
14,833
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 5 / 5
6,881
492
7,230
7,114
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
7 / 1 / 0
8,618
616
8,446
10,159
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
 
King Arthur
13
2 / 3 / 2
7,556
540
10,225
16,402
15,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Danonovic
Awilix
14
7 / 3 / 6
8,613
615
7,953
11,647
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
FlyJoe
Hercules
13
2 / 2 / 9
7,399
529
9,558
12,231
8,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
Zezya
Eset
12
2 / 2 / 5
7,517
537
7,102
8,122
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
11
Kills
20
20
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
7
1
0
7
W
King Arthur
 
King Arthur
2
3
2
1
W
Awilix
Danonovic
Awilix
7
3
6
3.33
L
2
3
6
1.67
W
Hercules
FlyJoe
Hercules
2
2
9
3.25
L
Ishtar
3
4
0
0.75
L
King Arthur
PunjabiBarbie
King Arthur
2
5
2
0.6
W
Eset
Zezya
Eset
2
2
5
2.25
L
3
3
4
1.67
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,886
Damage
43,284
60,938
Taken
58,561
41,276
Mitigated
35,880
17,064
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
8,446
3,026
0
6,581
10,159
4,907
953
1,334
8,825
0
64,402
W
King Arthur
 
King Arthur
10,225
1,212
0
4,582
16,402
15,887
0
1,201
15,201
1,381
52,088
W
Awilix
Danonovic
Awilix
7,953
2,255
0
1,530
11,647
4,564
90
2,009
9,638
0
59,927
L
5,309
2,093
1,497
3,989
14,120
10,974
0
3,223
10,897
26,776
0
W
Hercules
FlyJoe
Hercules
9,558
3,531
0
4,737
12,231
8,133
25
3,833
8,398
0
37,538
L
Ishtar
5,708
3,544
0
3,569
9,890
3,273
0
0
9,890
0
42,964
L
King Arthur
PunjabiBarbie
King Arthur
10,929
1,850
0
2,838
14,981
17,595
0
472
14,509
0
65,298
W
Eset
Zezya
Eset
7,102
468
117
1,150
8,122
2,389
0
4,162
3,960
59,964
0
L
8,710
3,045
0
5,171
14,833
6,982
0
2,389
12,444
0
51,422
L
7,230
2,133
0
0
7,114
2,452
0
2,612
4,502
41,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
39,703
352
Minions Killed
426
0
Camps Cleared
0
1,296,722
Distance Traveled
1,340,243
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,618
616
111
8
0
241,513
1
W
King Arthur
7,556
540
80
6
0
262,782
1
W
Awilix
8,613
615
80
6
0
301,256
2
L
Ymir
7,380
527
30
2
0
256,274
6
W
Hercules
7,399
529
55
4
0
267,336
1
L
Ishtar
7,424
530
76
5
0
265,825
0
L
King Arthur
7,574
541
100
7
0
242,868
3
W
Eset
7,517
537
100
7
0
267,356
4
L
Fenrir
7,323
523
70
5
0
291,675
0
L
Nu Wa
6,881
492
76
5
0
240,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role