Player Matchup

Xbalanque
Xbalanque
Kumbacha_Sama
Xbalanque
Level 140
God Stats
5W - 5L
1,728 SR
Queue Stats
181W - 196L
1,361 Elo+
Solo
Mulan
Mulan
PancakesDoWork
Mulan
Level 167
God Stats
1W - 3L
1,286 SR
Queue Stats
410W - 396L
1,579 Elo+
Solo
Ah Puch
Ah Puch
SMALLLITTLEBOY
Ah Puch
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 118L
1,630 Elo+
Party 1
Maui
Maui
sissa6373
Maui
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 163L
1,406 Elo+
Solo
Bakasura
Bakasura
xristosko31yolo
Bakasura
Level 103
God Stats
14W - 12L
1,500 SR
Queue Stats
561W - 505L
1,517 Elo+
Party 1
Team Averages
Level 120
1,503 SR
1,499 Elo+

VS

Team Averages
Level 93
1,577 SR
1,551 Elo+
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Aegic
Olorun
Level 31
God Stats
3W - 1L
1,677 SR
Queue Stats
28W - 26L
1,588 Elo+
Solo
Sobek
Sobek
FunkyPantsu
Sobek
Level 89
God Stats
15W - 3L
1,668 SR
Queue Stats
83W - 68L
1,656 Elo+
Solo
Susano
Susano
grafando
Susano
Level 123
God Stats
35W - 27L
1,538 SR
Queue Stats
212W - 195L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kumbacha_Sama
Xbalanque
5
0 / 2 / 1
4,025
403
1,046
3,752
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
6,406
641
9,402
8,688
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 0
5,967
597
4,918
7,784
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
6
0 / 3 / 1
4,556
456
1,245
8,340
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
12
3 / 3 / 0
6,580
658
4,644
9,802
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 0 / 3
5,938
594
5,130
6,097
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
 
Ishtar
9
0 / 4 / 0
5,057
506
3,827
8,199
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Aegic
Olorun
10
5 / 1 / 2
6,386
639
5,795
5,609
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 5
5,795
580
3,809
9,250
6,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
grafando
Susano
11
4 / 0 / 1
6,350
635
6,161
8,342
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
10
10
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
3
1.5
W
Ishtar
 
Ishtar
0
4
0
0
W
Olorun
Aegic
Olorun
5
1
2
6
W
1
2
5
1.75
L
Xbalanque
Kumbacha_Sama
Xbalanque
0
2
1
0.25
L
3
0
2
4
L
1
2
0
0.5
W
Susano
grafando
Susano
4
0
1
4.5
L
Maui
0
3
1
0.17
L
Bakasura
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
24,722
38,366
Taken
37,497
21,910
Mitigated
16,727
14,222
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,130
1,405
192
2,302
6,097
2,297
0
2,667
3,149
0
41,406
W
Ishtar
 
Ishtar
3,827
2,291
0
2,054
8,199
2,664
0
101
7,536
0
31,646
W
Olorun
Aegic
Olorun
5,795
3,702
0
1,272
5,609
1,916
1,384
250
4,708
43,228
0
W
3,809
903
1,407
3,779
9,250
6,655
48
2,085
6,824
13,523
0
L
Xbalanque
Kumbacha_Sama
Xbalanque
1,046
406
0
1,063
3,752
1,170
0
2,189
1,563
0
10,104
L
9,402
1,954
0
6,014
8,688
7,408
0
855
7,833
1,417
41,717
L
4,918
262
0
3,843
7,784
2,718
0
324
7,460
43,473
0
W
Susano
grafando
Susano
6,161
2,000
0
1,230
8,342
3,195
0
1,395
6,831
0
43,066
L
Maui
1,245
467
0
1,688
8,340
6,111
0
3,802
4,538
6,815
0
L
Bakasura
4,644
2,550
0
1,614
9,802
4,503
22
2,434
7,368
0
43,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
29,526
279
Minions Killed
301
0
Camps Cleared
0
966,951
Distance Traveled
971,396
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,938
594
101
10
0
192,463
0
W
Ishtar
5,057
506
55
6
0
169,274
2
W
Olorun
6,386
639
74
7
0
169,740
0
W
Sobek
5,795
580
9
1
0
210,943
4
L
Xbalanque
4,025
403
17
2
0
90,837
0
L
Mulan
6,406
641
75
8
0
211,301
1
L
Ah Puch
5,967
597
90
9
0
204,103
0
W
Susano
6,350
635
62
6
0
228,976
0
L
Maui
4,556
456
7
1
0
222,852
0
L
Bakasura
6,580
658
90
9
0
237,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role