Player Matchup

Bastet
Bastet
CryipticSkull
Bastet
Level 159
God Stats
0W - 2L
1,269 SR
Queue Stats
588W - 643L
1,618 Elo+
Solo
Thanatos
Thanatos
DeBuLuv
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,452 Elo+
Solo
Chaac
Chaac
Hypnogemini
Chaac
Level 57
God Stats
1W - 1L
1,261 SR
Queue Stats
69W - 64L
1,337 Elo+
Solo
Jormungandr
Jormungandr
few_verb84
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,387 Elo+
Solo
Hel
Hel
snowwolf1290
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,329 Elo+
Solo
Team Averages
Level 75
1,406 SR
1,424 Elo+

VS

Team Averages
Level 130
1,484 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aleechi_
Loki
Level 154
God Stats
7W - 3L
1,242 SR
Queue Stats
446W - 476L
1,567 Elo+
Solo
Yemoja
Yemoja
Ottrox29
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,301 Elo+
Solo
Khepri
Khepri
Shieonnn
Khepri
Level 117
God Stats
8W - 1L
1,713 SR
Queue Stats
425W - 370L
1,576 Elo+
Solo
Charybdis
Charybdis
chenlezhi
Charybdis
Level 214
God Stats
5W - 6L
1,466 SR
Queue Stats
249W - 256L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
7,419
927
9,637
6,468
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
DeBuLuv
Thanatos
14
4 / 4 / 5
7,475
934
7,779
10,597
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 4
7,197
900
8,725
11,398
11,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
few_verb84
Jormungandr
8
0 / 2 / 0
5,490
686
408
3,621
1,632
9
0 / 3 / 1
5,575
697
1,805
5,830
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 1 / 6
7,101
888
7,442
6,085
3,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Loki
14
3 / 2 / 5
7,822
978
10,048
7,072
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Ottrox29
Yemoja
11
1 / 1 / 6
6,995
874
3,947
8,855
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Khepri
Shieonnn
Khepri
12
0 / 3 / 8
6,581
823
3,699
9,233
9,205
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
chenlezhi
Charybdis
14
4 / 2 / 5
7,488
936
6,210
7,106
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
10
10
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
6
5
W
Loki
3
2
5
2.75
L
4
0
2
5
L
Thanatos
DeBuLuv
Thanatos
4
4
5
1.63
L
1
1
4
3
W
Yemoja
Ottrox29
Yemoja
1
1
6
4
W
Khepri
Shieonnn
Khepri
0
3
8
1.33
W
Charybdis
chenlezhi
Charybdis
4
2
5
3.25
L
Jormungandr
few_verb84
Jormungandr
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,354
Damage
31,346
37,914
Taken
38,351
21,477
Mitigated
25,686
17,300
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,442
1,816
3,198
2,871
6,085
3,009
1,617
324
5,761
0
17,045
W
Loki
10,048
1,642
1,399
1,050
7,072
3,696
144
182
6,890
0
21,631
L
9,637
1,603
1,625
2,057
6,468
2,572
210
879
5,589
0
13,845
L
Thanatos
DeBuLuv
Thanatos
7,779
848
0
4,651
10,597
4,053
0
2,136
8,461
0
15,435
L
8,725
714
298
5,952
11,398
11,084
540
2,562
8,836
0
23,400
W
Yemoja
Ottrox29
Yemoja
3,947
947
1,659
1,809
8,855
6,113
110
556
8,299
7,236
0
W
Khepri
Shieonnn
Khepri
3,699
716
1,048
986
9,233
9,205
380
711
8,522
6,234
0
W
Charybdis
chenlezhi
Charybdis
6,210
4,028
596
1,402
7,106
3,663
646
440
6,666
0
14,493
L
Jormungandr
few_verb84
Jormungandr
408
60
0
266
3,621
1,632
0
859
2,762
1,901
0
L
1,805
46
1,287
1,164
5,830
2,136
38
1,210
4,620
3,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
35,987
59
Minions Killed
95
0
Camps Cleared
0
738,352
Distance Traveled
827,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,101
888
25
3
0
173,402
0
W
Loki
7,822
978
33
4
0
177,017
0
L
Bastet
7,419
927
20
3
0
198,752
0
L
Thanatos
7,475
934
13
2
0
153,561
0
L
Chaac
7,197
900
24
3
0
174,003
0
W
Yemoja
6,995
874
9
1
0
174,821
0
W
Khepri
6,581
823
4
1
0
165,128
0
W
Charybdis
7,488
936
24
3
0
136,724
0
L
Jormungandr
5,490
686
0
0
0
116,417
0
L
Hel
5,575
697
2
0
0
95,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role