Player Matchup

Bacchus
Bacchus
Dacfall13
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
DerMofl
Ao Kuang
Level 109
God Stats
50W - 53L
1,572 SR
Queue Stats
224W - 225L
1,448 Elo+
Solo
Arachne
Arachne
Grabwurm
Arachne
Level 87
God Stats
6W - 5L
1,473 SR
Queue Stats
568W - 555L
1,479 Elo+
Solo
Poseidon
Poseidon
MaxGard
Poseidon
Level 108
God Stats
5W - 3L
1,512 SR
Queue Stats
177W - 167L
1,576 Elo+
Solo
Medusa
Medusa
jacsfr444
Medusa
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,385 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,469 Elo+

VS

Team Averages
Level 136
1,564 SR
1,473 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SavageDora
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,467 Elo+
Solo
Sol
Sol
VladJoli
Sol
Level 151
God Stats
23W - 16L
1,735 SR
Queue Stats
258W - 259L
1,450 Elo+
Party 1
Ishtar
Ishtar
kawaiiDi
Ishtar
Level 144
God Stats
22W - 20L
1,585 SR
Queue Stats
208W - 221L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dacfall13
Bacchus
14
5 / 2 / 12
9,482
558
8,353
13,184
20,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
DerMofl
Ao Kuang
15
8 / 4 / 8
9,981
587
15,094
19,911
8,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Grabwurm
Arachne
14
1 / 4 / 3
8,869
522
10,053
20,761
14,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
MaxGard
Poseidon
15
5 / 5 / 3
9,966
586
15,469
12,808
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
jacsfr444
Medusa
15
8 / 2 / 4
9,492
558
13,560
13,291
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 2 / 2
9,351
550
16,302
19,169
16,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
 
Agni
13
2 / 7 / 4
8,227
484
9,669
14,189
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SavageDora
Awilix
18
10 / 3 / 3
11,424
672
15,966
15,237
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 5
7,066
416
6,340
13,182
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
kawaiiDi
Ishtar
12
1 / 10 / 6
7,771
457
9,662
17,730
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
27
Kills
17
17
Deaths
27
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
2
2
2.5
L
Agni
 
Agni
2
7
4
0.57
W
Bacchus
Dacfall13
Bacchus
5
2
12
5.5
W
Ao Kuang
DerMofl
Ao Kuang
8
4
8
3
W
Arachne
Grabwurm
Arachne
1
4
3
0.63
W
Poseidon
MaxGard
Poseidon
5
5
3
1.3
L
Awilix
SavageDora
Awilix
10
3
3
3.83
L
0
5
5
0.5
W
Medusa
jacsfr444
Medusa
8
2
4
5
L
Ishtar
kawaiiDi
Ishtar
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,529
Damage
57,939
79,955
Taken
79,507
54,699
Mitigated
43,642
25,071
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,302
3,119
0
8,599
19,169
16,548
0
4,301
14,868
0
73,809
L
Agni
 
Agni
9,669
845
34
2,039
14,189
6,009
154
10,647
3,542
47,224
0
W
Bacchus
Dacfall13
Bacchus
8,353
1,369
0
2,832
13,184
20,269
90
3,177
10,007
28,433
0
W
Ao Kuang
DerMofl
Ao Kuang
15,094
5,018
0
6,906
19,911
8,974
61
3,326
16,585
65,841
0
W
Arachne
Grabwurm
Arachne
10,053
5,805
0
6,294
20,761
14,199
189
227
20,534
0
66,178
W
Poseidon
MaxGard
Poseidon
15,469
3,174
0
3,726
12,808
5,280
350
5,944
6,864
75,795
0
L
Awilix
SavageDora
Awilix
15,966
7,735
0
1,109
15,237
7,355
864
7,993
7,244
0
98,330
L
6,340
1,437
0
5,652
13,182
5,457
270
7,127
6,055
37,239
3,867
W
Medusa
jacsfr444
Medusa
13,560
6,093
0
5,313
13,291
5,977
1,022
3,061
10,230
0
68,651
L
Ishtar
kawaiiDi
Ishtar
9,662
4,612
0
3,565
17,730
8,273
383
8,848
8,882
0
39,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
43,839
430
Minions Killed
471
0
Camps Cleared
0
1,690,655
Distance Traveled
1,534,732
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,351
550
145
9
0
307,222
4
L
Agni
8,227
484
76
4
0
292,971
4
W
Bacchus
9,482
558
30
2
0
365,846
4
W
Ao Kuang
9,981
587
73
4
0
368,512
0
W
Arachne
8,869
522
102
6
0
336,086
1
W
Poseidon
9,966
586
119
7
0
313,086
0
L
Awilix
11,424
672
143
8
0
385,107
0
L
Sol
7,066
416
49
3
0
290,368
0
W
Medusa
9,492
558
106
6
0
307,125
0
L
Ishtar
7,771
457
58
3
0
259,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role