Player Matchup

Charybdis
Charybdis
MaxKnight91
Charybdis
Level 104
God Stats
1W - 3L
1,491 SR
Queue Stats
27W - 27L
1,467 Elo+
Solo
Loki
Loki
SameEar98
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 193L
1,402 Elo+
Party 1
Bakasura
Bakasura
kobyinthacut
Bakasura
Level 68
God Stats
6W - 10L
1,382 SR
Queue Stats
59W - 63L
1,358 Elo+
Party 1
Team Averages
Level 100
1,458 SR
1,409 Elo+

VS

Team Averages
Level 119
1,542 SR
1,523 Elo+
Surtr
Surtr
CapNKnuckles281
Surtr
Level 99
God Stats
24W - 21L
1,614 SR
Queue Stats
43W - 37L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Hercules_DB_
Kukulkan
Level 114
God Stats
28W - 26L
1,841 SR
Queue Stats
308W - 286L
1,516 Elo+
Party 2
Fenrir
Fenrir
Sergeant102
Fenrir
Level 144
God Stats
3W - 2L
1,171 SR
Queue Stats
235W - 251L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MaxKnight91
Charybdis
14
0 / 6 / 4
7,645
637
8,574
13,392
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
2 / 6 / 2
8,638
720
5,697
14,806
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
kobyinthacut
Bakasura
13
2 / 7 / 2
8,096
675
10,578
16,921
10,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
10,280
857
10,292
22,359
24,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Hercules_DB_
Kukulkan
16
6 / 0 / 13
10,197
850
16,843
3,809
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
14
2 / 2 / 15
9,819
818
10,784
16,206
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
18
19
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
W
Kukulkan
Hercules_DB_
Kukulkan
6
0
13
12.5
L
Charybdis
MaxKnight91
Charybdis
0
6
4
0.33
L
Loki
2
6
2
0.5
W
Fenrir
2
2
15
4.75
L
Bakasura
kobyinthacut
Bakasura
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
37,919
45,119
Taken
42,374
21,595
Mitigated
41,317
8,006
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,292
3,289
367
7,160
22,359
24,814
1,251
0
21,694
521
30,224
W
Kukulkan
Hercules_DB_
Kukulkan
16,843
1,115
0
725
3,809
1,780
358
44
3,684
52,431
0
L
Charybdis
MaxKnight91
Charybdis
8,574
4,049
0
3,358
13,392
5,862
228
6,378
7,014
0
27,145
L
Loki
5,697
1,919
0
2,750
14,806
5,642
0
4,431
10,375
0
25,059
W
Fenrir
10,784
3,655
0
4,540
16,206
14,723
1,087
103
15,183
0
25,627
L
Bakasura
kobyinthacut
Bakasura
10,578
8,022
0
1,898
16,921
10,091
0
6,462
10,459
0
26,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
30,296
126
Minions Killed
142
0
Camps Cleared
0
629,831
Distance Traveled
694,621
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,280
857
42
4
0
239,270
0
W
Kukulkan
10,197
850
81
7
0
231,043
0
L
Charybdis
7,645
637
43
4
0
190,085
0
L
Loki
8,638
720
38
3
0
221,609
4
W
Fenrir
9,819
818
19
2
0
224,308
0
L
Bakasura
8,096
675
45
4
0
218,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role