Player Matchup

Charybdis
Charybdis
Alizag27
Charybdis
Level 109
God Stats
1W - 3L
1,527 SR
Queue Stats
24W - 33L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
Gryzzius
Gilgamesh
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,310 Elo+
Solo
Olorun
Olorun
hawkman7777
Olorun
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 85
1,509 SR
1,385 Elo+

VS

Team Averages
Level 87
1,693 SR
1,543 Elo+
Poseidon
Poseidon
Karpfen675
Poseidon
Level 140
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 16L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Wuppi1515
Cthulhu
Level 11
God Stats
5W - 4L
1,630 SR
Queue Stats
10W - 15L
1,384 Elo+
Party 1
Medusa
Medusa
eminemundd12
Medusa
Level 109
God Stats
8W - 3L
1,733 SR
Queue Stats
10W - 4L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alizag27
Charybdis
11
1 / 6 / 2
7,013
701
6,061
11,472
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Gryzzius
Gilgamesh
11
3 / 6 / 1
7,153
715
6,935
15,530
15,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
11
1 / 6 / 0
7,038
704
2,918
11,795
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Karpfen675
Poseidon
13
4 / 4 / 12
8,629
863
11,687
6,157
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Wuppi1515
Cthulhu
14
9 / 1 / 8
9,393
939
8,021
8,176
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
5 / 1 / 11
8,939
894
11,379
10,007
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
18
18
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alizag27
Charybdis
1
6
2
0.33
L
Gilgamesh
Gryzzius
Gilgamesh
3
6
1
0.58
W
Poseidon
Karpfen675
Poseidon
4
4
12
2.5
W
Cthulhu
Wuppi1515
Cthulhu
9
1
8
13
W
Medusa
5
1
11
10.5
L
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
31,087
38,797
Taken
24,340
24,608
Mitigated
15,786
5,072
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alizag27
Charybdis
6,061
1,875
0
1,948
11,472
4,105
0
5,502
5,486
0
25,825
L
Gilgamesh
Gryzzius
Gilgamesh
6,935
1,817
200
1,480
15,530
15,592
0
6,252
8,545
0
24,709
W
Poseidon
Karpfen675
Poseidon
11,687
2,208
0
518
6,157
2,108
1,446
25
6,096
42,534
0
W
Cthulhu
Wuppi1515
Cthulhu
8,021
822
125
1,492
8,176
9,308
374
1,785
6,166
19,495
708
W
Medusa
11,379
5,911
245
4,368
10,007
4,370
1,764
1,407
8,338
0
40,114
L
Olorun
2,918
2,251
365
1,079
11,795
4,911
0
5,642
5,748
10,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,204
Gold Earned
26,961
84
Minions Killed
140
0
Camps Cleared
0
430,404
Distance Traveled
553,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,013
701
39
4
0
150,924
0
L
Gilgamesh
7,153
715
24
2
0
154,922
0
W
Poseidon
8,629
863
72
7
0
168,874
0
W
Cthulhu
9,393
939
16
2
0
200,017
0
W
Medusa
8,939
894
52
5
0
185,077
0
L
Olorun
7,038
704
21
2
0
124,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role