Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
DyTix
Tsukuyomi
Platinum IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 84L
1,823 MMR
Party 1
Ganesha
Ganesha
Platinum IV
FortsuEZ
Ganesha
Platinum IV
Level 109
God Stats
11W - 11L
1,661 SR
Queue Stats
119W - 101L
1,823 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
sSmOggY
Baron Samedi
Platinum IV
Level 91
God Stats
5W - 4L
1,823 SR
Queue Stats
74W - 59L
1,823 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,661 SR
1,823 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,661 SR
1,735 MMR
Horus
Horus
Gold III
MilkN2Sugars
Horus
Gold III
Level 156
God Stats
2W - 2L
1,547 SR
Queue Stats
18W - 12L
1,735 MMR
Party 2
Anubis
Anubis
Gold III
StuHaveMyBow
Anubis
Gold III
Level 128
God Stats
2W - 2L
1,630 SR
Queue Stats
18W - 12L
1,735 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
ThatGuyEEN
Ao Kuang
Gold III
Level 145
God Stats
0W - 1L
1,805 SR
Queue Stats
18W - 12L
1,735 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DyTix
Tsukuyomi
18
8 / 2 / 7
12,406
775
15,513
14,165
16,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
FortsuEZ
Ganesha
18
0 / 1 / 12
10,625
664
9,402
18,352
26,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
sSmOggY
Baron Samedi
18
7 / 0 / 7
11,898
744
17,379
9,193
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AchillesAtlasThothNe ZhaAh Muzen Cab

VS

Bans
Hou YiMulanBakasuraOdinDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,820
614
5,367
19,253
21,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
15
1 / 6 / 2
9,944
622
10,920
14,579
9,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ThatGuyEEN
Ao Kuang
14
2 / 4 / 1
9,675
605
10,169
16,309
20,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DyTix
Tsukuyomi
8
2
7
5.75
W
Ganesha
FortsuEZ
Ganesha
0
1
12
6
L
0
5
3
0.3
L
Anubis
1
6
2
0.33
L
Ao Kuang
ThatGuyEEN
Ao Kuang
2
4
1
0.63
W
Baron Samedi
sSmOggY
Baron Samedi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,294
Damage
26,456
41,710
Taken
50,141
47,865
Mitigated
51,066
19,305
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DyTix
Tsukuyomi
15,513
4,151
0
4,693
14,165
16,389
1,003
6,899
6,973
84
48,944
W
Ganesha
FortsuEZ
Ganesha
9,402
1,728
0
4,430
18,352
26,185
461
7,592
10,225
39,365
0
L
5,367
2,010
2,505
5,052
19,253
21,468
17
10,097
9,061
1,823
11,498
L
Anubis
10,920
526
0
3,107
14,579
9,275
0
8,422
6,140
61,176
0
L
Ao Kuang
ThatGuyEEN
Ao Kuang
10,169
3,034
0
1,904
16,309
20,323
0
8,236
7,983
30,169
0
W
Baron Samedi
sSmOggY
Baron Samedi
17,379
1,391
5,312
4,870
9,193
5,291
1,078
6,346
2,654
72,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
29,439
207
Minions Killed
157
0
Camps Cleared
0
927,375
Distance Traveled
759,767
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,406
775
74
5
0
346,938
0
W
Ganesha
10,625
664
14
1
0
266,578
0
L
Horus
9,820
614
8
1
0
252,593
3
L
Anubis
9,944
622
114
7
0
216,752
0
L
Ao Kuang
9,675
605
35
2
0
290,422
0
W
Baron Samedi
11,898
744
119
7
0
313,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role