Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
Antoniofer1
Mulan
Silver V
Level 104
God Stats
3W - 2L
1,541 SR
Queue Stats
23W - 30L
1,254 MMR
Solo
Vulcan
Vulcan
Silver II
DeadLocker
Vulcan
Silver II
Level 113
God Stats
34W - 30L
1,513 SR
Queue Stats
56W - 71L
1,180 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,518 SR
1,311 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,547 SR
1,216 MMR
Zhong Kui
Zhong Kui
Bronze III
kenykee
Zhong Kui
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,323 MMR
Solo
Xbalanque
Xbalanque
Gold V
lLexaa_
Xbalanque
Gold V
Level 147
God Stats
32W - 18L
1,730 SR
Queue Stats
257W - 288L
1,291 MMR
Solo
Jormungandr
Jormungandr
Bronze I
skjelhaug
Jormungandr
Bronze I
Level 88
God Stats
22W - 12L
1,411 SR
Queue Stats
28W - 41L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 1 / 4
8,332
757
9,341
10,508
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 7
8,514
774
8,755
9,742
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
DeadLocker
Vulcan
14
3 / 0 / 5
8,353
759
11,214
6,740
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangCharybdisThothKukulkanPersephone

VS

Bans
AnhurGaneshaKuzenboCabrakanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
kenykee
Zhong Kui
11
0 / 5 / 0
6,777
616
6,851
11,271
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
lLexaa_
Xbalanque
11
0 / 4 / 0
6,930
630
3,847
10,611
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
skjelhaug
Jormungandr
13
1 / 1 / 0
7,524
684
7,909
12,637
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
4
6
W
3
0
7
6.5
W
Vulcan
DeadLocker
Vulcan
3
0
5
5.5
L
Zhong Kui
kenykee
Zhong Kui
0
5
0
0
L
Xbalanque
lLexaa_
Xbalanque
0
4
0
0
L
Jormungandr
skjelhaug
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,310
Damage
18,607
26,990
Taken
34,519
18,784
Mitigated
25,521
6,863
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,341
1,719
0
2,038
10,508
5,624
605
4,711
5,283
0
23,773
W
8,755
648
0
2,711
9,742
10,192
0
5,848
3,560
0
31,612
W
Vulcan
DeadLocker
Vulcan
11,214
2,175
0
2,114
6,740
2,968
784
3,240
3,303
40,594
0
L
Zhong Kui
kenykee
Zhong Kui
6,851
501
58
2,442
11,271
8,008
207
2,101
8,684
18,951
0
L
Xbalanque
lLexaa_
Xbalanque
3,847
1,095
0
2,221
10,611
4,297
0
3,926
6,375
0
32,870
L
Jormungandr
skjelhaug
Jormungandr
7,909
2,032
216
1,848
12,637
13,216
0
4,580
7,418
21,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
21,231
148
Minions Killed
121
0
Camps Cleared
0
675,910
Distance Traveled
572,938
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,332
757
41
4
0
226,363
0
W
Mulan
8,514
774
51
5
0
214,521
0
W
Vulcan
8,353
759
56
5
0
235,026
1
L
Zhong Kui
6,777
616
44
4
0
177,574
0
L
Xbalanque
6,930
630
56
5
0
173,636
3
L
Jormungandr
7,524
684
21
2
0
221,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role