Player Matchup

Kuzenbo
Kuzenbo
Ayelaruranio
Kuzenbo
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
373W - 351L
1,464 Elo+
Solo
Olorun
Olorun
Bías
Olorun
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 31L
1,714 Elo+
Party 1
Hou Yi
Hou Yi
Kraatzy
Hou Yi
Level 141
God Stats
2W - 2L
1,760 SR
Queue Stats
238W - 162L
1,692 Elo+
Party 1
Chang'e
Chang'e
adlars
Chang'e
Level 170
God Stats
4W - 5L
1,710 SR
Queue Stats
734W - 536L
1,622 Elo+
Party 1
Awilix
Awilix
àzzlay
Awilix
Level 144
God Stats
4W - 3L
1,794 SR
Queue Stats
293W - 163L
1,704 Elo+
Party 1
Team Averages
Level 136
1,653 SR
1,639 Elo+

VS

Team Averages
Level 122
1,379 SR
1,556 Elo+
Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Bekkermate
Anubis
Level 27
God Stats
17W - 14L
1,332 SR
Queue Stats
244W - 235L
1,453 Elo+
Party 3
Mulan
Mulan
DANSH3P
Mulan
Level 128
God Stats
5W - 10L
1,390 SR
Queue Stats
230W - 177L
1,609 Elo+
Solo
Da Ji
Da Ji
Dukey
Da Ji
Level 159
God Stats
4W - 7L
1,310 SR
Queue Stats
292W - 266L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
Moxy501
Aphrodite
Level 177
God Stats
4W - 7L
1,361 SR
Queue Stats
676W - 582L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ayelaruranio
Kuzenbo
5
0 / 0 / 0
3,502
700
1,727
2,528
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Bías
Olorun
6
0 / 0 / 0
3,296
659
2,550
1,873
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Kraatzy
Hou Yi
6
2 / 1 / 0
3,936
787
1,829
3,736
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
adlars
Chang'e
7
0 / 0 / 0
3,727
745
1,106
2,328
788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
àzzlay
Awilix
5
1 / 1 / 1
3,556
711
1,441
3,550
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 0 / 0
3,184
637
1,586
3,780
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Bekkermate
Anubis
5
1 / 2 / 0
3,346
669
2,457
3,754
1,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
DANSH3P
Mulan
7
0 / 1 / 0
3,658
732
1,281
3,815
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Dukey
Da Ji
1
0 / 0 / 0
2,421
484
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Moxy501
Aphrodite
5
0 / 0 / 0
3,189
638
540
3,212
1,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Kuzenbo
Ayelaruranio
Kuzenbo
0
0
0
0
L
Anubis
Bekkermate
Anubis
1
2
0
0.5
W
Olorun
Bías
Olorun
0
0
0
0
L
Mulan
DANSH3P
Mulan
0
1
0
0
L
Da Ji
Dukey
Da Ji
0
0
0
0
W
Hou Yi
Kraatzy
Hou Yi
2
1
0
2
L
Aphrodite
Moxy501
Aphrodite
0
0
0
0
W
Chang'e
adlars
Chang'e
0
0
0
0
W
Awilix
àzzlay
Awilix
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,653
Damage
5,864
14,015
Taken
14,561
4,804
Mitigated
5,655
6,357
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,586
1,487
0
2,075
3,780
1,151
0
2,449
1,331
0
21,589
W
Kuzenbo
Ayelaruranio
Kuzenbo
1,727
899
0
1,213
2,528
1,720
0
398
2,130
5,182
0
L
Anubis
Bekkermate
Anubis
2,457
0
0
546
3,754
1,481
0
0
3,754
12,453
0
W
Olorun
Bías
Olorun
2,550
1,190
166
808
1,873
561
0
142
1,731
26,744
0
L
Mulan
DANSH3P
Mulan
1,281
107
0
1,955
3,815
1,255
0
900
2,709
0
19,573
L
Da Ji
Dukey
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Kraatzy
Hou Yi
1,829
822
0
1,293
3,736
783
0
2,230
1,506
0
18,811
L
Aphrodite
Moxy501
Aphrodite
540
164
1,017
2,487
3,212
1,768
0
1,828
1,384
12,643
0
W
Chang'e
adlars
Chang'e
1,106
178
181
1,896
2,328
788
0
0
2,328
20,347
0
W
Awilix
àzzlay
Awilix
1,441
597
0
800
3,550
952
0
227
3,323
0
14,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,017
Gold Earned
15,798
156
Minions Killed
131
0
Camps Cleared
0
467,033
Distance Traveled
403,575
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,184
637
42
8
0
104,301
0
W
Kuzenbo
3,502
700
5
1
0
105,026
0
L
Anubis
3,346
669
20
4
0
90,160
0
W
Olorun
3,296
659
54
11
0
81,779
0
L
Mulan
3,658
732
43
9
0
116,350
4
L
Da Ji
2,421
484
0
0
0
8,756
0
W
Hou Yi
3,936
787
38
8
0
75,841
0
L
Aphrodite
3,189
638
26
5
0
84,008
0
W
Chang'e
3,727
745
38
8
0
97,561
0
W
Awilix
3,556
711
21
4
0
106,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role