Player Matchup

Mercury
Mercury
 
Mercury
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Oh God Its Huge
Kukulkan
Level 195
God Stats
3W - 3L
1,408 SR
Queue Stats
169W - 184L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxVoidKingxX
Ah Muzen Cab
Level 178
God Stats
31W - 26L
1,600 SR
Queue Stats
1,729W - 1,695L
1,579 Elo+
Solo
Agni
Agni
getsweatywidit
Agni
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 51L
1,481 Elo+
Solo
Merlin
Merlin
svgebananas2134
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,494 Elo+
Solo
Team Averages
Level 105
1,502 SR
1,510 Elo+

VS

Team Averages
Level 107
1,512 SR
1,392 Elo+
Amaterasu
Amaterasu
ADelta4444
Amaterasu
Level 141
God Stats
7W - 8L
1,685 SR
Queue Stats
266W - 294L
1,380 Elo+
Solo
Bellona
Bellona
HoldDeezNotz
Bellona
Level 128
God Stats
7W - 7L
1,536 SR
Queue Stats
183W - 180L
1,435 Elo+
Solo
Pele
Pele
Sωift
Pele
Level 141
God Stats
4W - 6L
1,337 SR
Queue Stats
171W - 170L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
VintageEcho
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,187 Elo+
Solo
Nox
Nox
YoungxBobMarley
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 6 / 10
7,969
797
7,832
9,563
4,076
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
17
4 / 1 / 12
9,139
914
11,043
8,489
4,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
XxVoidKingxX
Ah Muzen Cab
16
6 / 2 / 12
9,149
915
18,061
10,854
4,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 3 / 9
7,950
795
9,149
7,837
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 8
8,980
898
10,023
8,666
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ADelta4444
Amaterasu
16
3 / 4 / 3
8,038
804
5,990
23,498
17,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
HoldDeezNotz
Bellona
12
2 / 8 / 6
7,122
712
6,319
15,551
16,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Sωift
Pele
16
6 / 4 / 5
8,309
831
14,235
13,608
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
VintageEcho
Gilgamesh
14
2 / 5 / 9
7,368
737
6,159
12,995
14,281
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,460
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
21
Kills
13
14
Deaths
21
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
6
10
1.5
L
Amaterasu
ADelta4444
Amaterasu
3
4
3
1.13
L
Bellona
HoldDeezNotz
Bellona
2
8
6
0.63
W
Kukulkan
4
1
12
10
L
Pele
Sωift
Pele
6
4
5
2.13
L
Gilgamesh
VintageEcho
Gilgamesh
2
5
9
1.3
W
Ah Muzen Cab
XxVoidKingxX
Ah Muzen Cab
6
2
12
6
L
0
0
0
0
W
1
3
9
1.83
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,108
Damage
32,703
45,409
Taken
65,652
19,746
Mitigated
54,899
14,892
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,832
3,402
330
147
9,563
4,076
75
0
9,355
0
11,195
L
Amaterasu
ADelta4444
Amaterasu
5,990
792
418
11,275
23,498
17,168
686
8,980
14,203
0
21,427
L
Bellona
HoldDeezNotz
Bellona
6,319
1,106
882
923
15,551
16,972
0
6,816
8,465
0
9,175
W
Kukulkan
11,043
798
1,527
1,629
8,489
4,215
610
0
8,489
33,145
0
L
Pele
Sωift
Pele
14,235
1,850
1,092
4,150
13,608
6,478
0
7,071
6,234
0
25,273
L
Gilgamesh
VintageEcho
Gilgamesh
6,159
392
353
2,485
12,995
14,281
0
6,267
6,535
0
13,360
W
Ah Muzen Cab
XxVoidKingxX
Ah Muzen Cab
18,061
6,839
128
3,031
10,854
4,830
1,947
0
10,723
0
24,843
L
0
0
0
0
0
0
0
0
0
0
0
W
9,149
447
1,344
1,321
7,837
2,972
487
0
7,796
11,199
0
W
10,023
966
2,309
3,126
8,666
3,653
102
0
8,452
21,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
33,297
117
Minions Killed
99
0
Camps Cleared
0
1,005,680
Distance Traveled
749,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,969
797
12
1
0
208,106
0
L
Amaterasu
8,038
804
41
4
0
189,915
0
L
Bellona
7,122
712
5
1
0
163,035
0
W
Kukulkan
9,139
914
46
5
0
209,421
0
L
Pele
8,309
831
39
4
0
201,683
0
L
Gilgamesh
7,368
737
14
1
0
195,238
0
W
Ah Muzen Cab
9,149
915
17
2
0
203,959
0
L
Nox
2,460
246
0
0
0
0
0
W
Agni
7,950
795
11
1
0
186,788
0
W
Merlin
8,980
898
31
3
0
197,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role