Player Matchup

Ah Puch
Ah Puch
Dzestis
Ah Puch
Level 107
God Stats
3W - 6L
1,499 SR
Queue Stats
457W - 447L
1,598 Elo+
Solo
Hel
Hel
Gijs
Hel
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 256L
1,573 Elo+
Solo
Hou Yi
Hou Yi
MateStriKer
Hou Yi
Level 87
God Stats
2W - 3L
1,495 SR
Queue Stats
91W - 79L
1,559 Elo+
Solo
Bastet
Bastet
MrSHPIK
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,270 Elo+
Solo
Scylla
Scylla
Pÿre
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,456 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,491 Elo+

VS

Team Averages
Level 122
1,623 SR
1,495 Elo+
Hel
Hel
 
Hel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Canayo
Skadi
Level 154
God Stats
35W - 20L
1,678 SR
Queue Stats
1,475W - 1,501L
1,557 Elo+
Solo
Chaac
Chaac
DuckaDizel
Chaac
Level 118
God Stats
3W - 0L
1,708 SR
Queue Stats
232W - 242L
1,495 Elo+
Solo
Kukulkan
Kukulkan
deepshift
Kukulkan
Level 119
God Stats
9W - 11L
1,730 SR
Queue Stats
789W - 775L
1,506 Elo+
Solo
Maui
Maui
vineseedGR
Maui
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 45L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dzestis
Ah Puch
15
3 / 3 / 1
8,232
823
13,074
8,485
4,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
Gijs
Hel
13
2 / 3 / 3
7,491
749
5,794
10,220
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
1 / 4 / 4
7,628
763
6,618
9,344
4,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
MrSHPIK
Bastet
11
0 / 5 / 1
6,365
637
4,704
9,357
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Pÿre
Scylla
14
1 / 4 / 1
7,308
731
9,474
10,215
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 2 / 13
8,397
840
5,874
11,709
9,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
Canayo
Skadi
15
0 / 1 / 10
8,530
853
11,047
9,378
4,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
16
7 / 2 / 8
9,357
936
13,057
14,136
10,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
deepshift
Kukulkan
16
9 / 2 / 3
9,493
949
13,680
9,169
4,864
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 14
8,288
829
1,932
9,712
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
19
19
Deaths
9
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
13
4.75
W
Skadi
Canayo
Skadi
0
1
10
5
W
Chaac
7
2
8
5.5
L
Ah Puch
Dzestis
Ah Puch
3
3
1
1.17
L
Hel
Gijs
Hel
2
3
3
1.17
L
Hou Yi
1
4
4
0.75
L
Bastet
MrSHPIK
Bastet
0
5
1
0.1
L
Scylla
Pÿre
Scylla
1
4
1
0.38
W
Kukulkan
deepshift
Kukulkan
9
2
3
5.25
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,664
Damage
45,590
47,621
Taken
54,104
23,694
Mitigated
41,040
16,060
Healing
30,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,874
245
11,051
7,062
11,709
9,777
159
5,229
6,480
8,256
0
W
Skadi
Canayo
Skadi
11,047
2,714
1,395
1,060
9,378
4,914
2,531
5,922
3,456
0
29,564
W
Chaac
13,057
1,307
640
4,062
14,136
10,939
348
5,415
8,721
0
25,308
L
Ah Puch
Dzestis
Ah Puch
13,074
507
578
1,700
8,485
4,030
0
3,359
4,897
31,718
0
L
Hel
Gijs
Hel
5,794
462
6,583
4,191
10,220
7,159
0
4,280
5,694
10,034
0
L
Hou Yi
6,618
2,177
637
1,153
9,344
4,304
0
1,919
7,302
0
9,399
L
Bastet
MrSHPIK
Bastet
4,704
2,102
0
458
9,357
3,714
0
5,391
3,752
0
5,991
L
Scylla
Pÿre
Scylla
9,474
0
0
760
10,215
4,487
0
5,386
4,490
19,925
0
W
Kukulkan
deepshift
Kukulkan
13,680
544
1,308
1,804
9,169
4,864
449
6,900
2,269
28,137
0
W
1,932
366
575
1,169
9,712
10,546
75
4,876
4,836
2,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
44,065
89
Minions Killed
152
0
Camps Cleared
0
896,614
Distance Traveled
1,023,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,397
840
12
1
0
199,854
0
W
Skadi
8,530
853
60
6
0
192,961
0
W
Chaac
9,357
936
31
3
0
212,006
0
L
Ah Puch
8,232
823
36
4
0
170,400
0
L
Hel
7,491
749
16
2
0
182,196
0
L
Hou Yi
7,628
763
6
1
0
165,677
0
L
Bastet
6,365
637
6
1
0
185,005
0
L
Scylla
7,308
731
25
3
0
193,336
0
W
Kukulkan
9,493
949
45
5
0
220,637
0
W
Maui
8,288
829
4
0
0
198,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role