Player Matchup

Serqet
Serqet
BluestoneBaby
Serqet
Level 105
God Stats
3W - 1L
1,584 SR
Queue Stats
24W - 28L
1,543 Elo+
Party 2
Ravana
Ravana
The Lightwalker
Ravana
Level 157
God Stats
3W - 0L
1,564 SR
Queue Stats
227W - 196L
1,625 Elo+
Party 2
Chronos
Chronos
Veℓocity
Chronos
Level 172
God Stats
1W - 0L
1,773 SR
Queue Stats
37W - 20L
1,661 Elo+
Party 2
Team Averages
Level 145
1,640 SR
1,610 Elo+

VS

Team Averages
Level 61
1,561 SR
1,299 Elo+
Pele
Pele
LecheroDelivers
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 1
Hercules
Hercules
Reiketsuna
Hercules
Level 122
God Stats
5W - 2L
1,682 SR
Queue Stats
76W - 61L
1,528 Elo+
Solo
Ra
Ra
Suckone6969
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
7,867
787
6,461
7,497
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 12
8,448
845
4,556
7,058
7,342
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Veℓocity
Chronos
15
12 / 1 / 4
9,497
950
15,529
12,328
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,939
794
7,150
9,607
3,716
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Reiketsuna
Hercules
11
0 / 4 / 1
6,765
677
4,087
11,377
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 7 / 2
6,503
650
3,477
9,193
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
4
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
3
5
0
0.6
L
Hercules
Reiketsuna
Hercules
0
4
1
0.13
L
0
7
2
0.14
W
2
1
12
8
W
Chronos
Veℓocity
Chronos
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,546
Damage
14,714
26,883
Taken
30,177
21,638
Mitigated
17,333
9,582
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,461
1,409
120
1,192
7,497
8,190
517
1,247
6,114
0
13,537
L
7,150
2,470
0
1,380
9,607
3,716
0
3,805
5,146
0
25,731
L
Hercules
Reiketsuna
Hercules
4,087
948
0
1,765
11,377
9,773
0
5,872
5,083
0
5,922
L
3,477
868
967
825
9,193
3,844
0
5,868
3,152
18,995
0
W
4,556
1,428
224
2,868
7,058
7,342
493
894
6,035
0
16,607
W
Chronos
Veℓocity
Chronos
15,529
5,389
0
5,178
12,328
6,106
804
1,053
11,209
49,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
21,207
124
Minions Killed
94
0
Camps Cleared
0
578,836
Distance Traveled
537,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,867
787
16
2
0
192,387
0
L
Pele
7,939
794
47
5
0
187,509
0
L
Hercules
6,765
677
6
1
0
190,069
0
L
Ra
6,503
650
41
4
0
159,659
0
W
Ravana
8,448
845
21
2
0
193,883
0
W
Chronos
9,497
950
87
9
0
192,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role