Player Matchup

Susano
Susano
Bronze III
CloSama
Susano
Bronze III
Level 61
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 3L
1,600 MMR
Party 2
Olorun
Olorun
Bronze III
MONTIEL14-
Olorun
Bronze III
Level 91
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 3L
1,535 MMR
Party 2
Odin
Odin
Bronze III
ignorantASF
Odin
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,353 SR
1,578 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,571 SR
1,661 MMR
Baron Samedi
Baron Samedi
Platinum I
Changñesia
Baron Samedi
Platinum I
Level 149
God Stats
7W - 6L
1,645 SR
Queue Stats
160W - 160L
1,852 MMR
Party 1
Hercules
Hercules
Platinum II
SaltierThanNaCl
Hercules
Platinum II
Level 166
God Stats
17W - 20L
1,538 SR
Queue Stats
523W - 525L
1,577 MMR
Solo
Merlin
Merlin
Gold I
skeeetonyou
Merlin
Gold I
Level 148
God Stats
39W - 43L
1,531 SR
Queue Stats
327W - 365L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CloSama
Susano
14
2 / 2 / 3
8,467
706
9,914
11,077
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
MONTIEL14-
Olorun
15
4 / 4 / 2
9,073
756
9,314
11,114
6,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 4
7,606
634
7,489
11,522
11,771
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangAchillesHou YiKuzenboVamana

VS

Bans
AtlasAh Muzen CabBaba YagaHeimdallrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Changñesia
Baron Samedi
14
3 / 2 / 6
9,674
806
8,382
12,630
13,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
13
2 / 3 / 7
8,831
736
7,991
17,154
20,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
16
4 / 1 / 4
9,357
780
10,069
6,799
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
9
9
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Changñesia
Baron Samedi
3
2
6
3
L
Susano
CloSama
Susano
2
2
3
1.75
L
Olorun
MONTIEL14-
Olorun
4
4
2
1.25
W
Hercules
2
3
7
1.83
L
0
3
4
0.67
W
Merlin
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
26,442
33,713
Taken
36,583
23,681
Mitigated
37,046
4,845
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Changñesia
Baron Samedi
8,382
576
4,795
5,720
12,630
13,632
370
3,071
9,353
29,906
0
L
Susano
CloSama
Susano
9,914
2,031
0
150
11,077
5,749
350
6,417
4,389
0
27,369
L
Olorun
MONTIEL14-
Olorun
9,314
4,877
867
2,554
11,114
6,161
787
7,338
3,558
36,938
0
W
Hercules
7,991
2,941
0
6,313
17,154
20,136
1,181
4,860
11,603
0
26,498
L
7,489
1,667
0
1,274
11,522
11,771
136
4,734
6,441
0
16,285
W
Merlin
10,069
705
0
440
6,799
3,278
1,045
1,469
5,255
42,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
27,862
115
Minions Killed
148
0
Camps Cleared
0
681,954
Distance Traveled
690,325
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,674
806
38
3
0
223,879
0
L
Susano
8,467
706
25
2
0
251,097
0
L
Olorun
9,073
756
65
5
0
199,354
0
W
Hercules
8,831
736
41
3
0
236,399
2
L
Odin
7,606
634
25
2
0
231,503
0
W
Merlin
9,357
780
69
6
0
230,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role