Player Matchup

Danzaburou
Danzaburou
MOBSTER225
Danzaburou
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,289 Elo+
Party 1
Vamana
Vamana
QCcharley8844
Vamana
Level 69
God Stats
7W - 7L
1,522 SR
Queue Stats
82W - 75L
1,559 Elo+
Solo
Tiamat
Tiamat
RiskietBiskiet
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,289 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,379 Elo+

VS

Team Averages
Level 100
1,496 SR
1,132 Elo+
Morgan Le Fay
Morgan Le Fay
Faded x Jay
Morgan Le Fay
Level 106
God Stats
6W - 2L
1,564 SR
Queue Stats
103W - 98L
1,031 Elo+
Party 2
Cthulhu
Cthulhu
GGsoldier1
Cthulhu
Level 155
God Stats
14W - 18L
1,422 SR
Queue Stats
317W - 370L
1,372 Elo+
Solo
Thanatos
Thanatos
W0LVES 0F MIIBU
Thanatos
Level 38
God Stats
1W - 1L
1,502 SR
Queue Stats
95W - 89L
994 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MOBSTER225
Danzaburou
16
0 / 3 / 1
10,365
648
8,206
12,894
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 0
9,507
594
9,327
14,540
14,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 1
9,099
569
3,141
12,325
7,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Faded x Jay
Morgan Le Fay
18
5 / 0 / 3
11,589
724
13,292
11,032
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GGsoldier1
Cthulhu
17
0 / 0 / 6
11,082
693
10,361
14,083
16,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
15
5 / 1 / 4
11,145
697
8,391
7,945
3,298
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Faded x Jay
Morgan Le Fay
5
0
3
6.5
W
Cthulhu
GGsoldier1
Cthulhu
0
0
6
3
L
Danzaburou
MOBSTER225
Danzaburou
0
3
1
0.17
L
1
2
0
0.5
L
0
5
1
0.1
W
Thanatos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
32,044
39,759
Taken
33,060
28,628
Mitigated
25,208
8,409
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Faded x Jay
Morgan Le Fay
13,292
659
722
3,260
11,032
5,579
1,215
574
10,005
62,658
0
W
Cthulhu
GGsoldier1
Cthulhu
10,361
657
667
3,544
14,083
16,331
105
1,937
11,247
45,165
0
L
Danzaburou
MOBSTER225
Danzaburou
8,206
3,020
154
3,649
12,894
6,546
0
8,389
4,470
0
45,433
L
9,327
3,122
0
2,366
14,540
14,316
0
6,603
7,876
0
33,785
L
3,141
1,031
462
1,778
12,325
7,766
0
8,601
3,694
18,161
0
W
Thanatos
8,391
2,118
572
8,187
7,945
3,298
1,007
844
6,832
0
34,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
33,816
144
Minions Killed
205
0
Camps Cleared
0
864,994
Distance Traveled
930,767
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,589
724
87
5
0
309,339
8
W
Cthulhu
11,082
693
88
6
0
309,427
2
L
Danzaburou
10,365
648
70
4
0
283,691
5
L
Vamana
9,507
594
44
3
0
328,763
5
L
Tiamat
9,099
569
30
2
0
252,540
3
W
Thanatos
11,145
697
30
2
0
312,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role