Player Matchup

Agni
Agni
ANDYY_2014
Agni
Level 124
God Stats
13W - 9L
1,633 SR
Queue Stats
59W - 52L
1,453 Elo+
Party 1
Pele
Pele
Burrito12
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,599 Elo+
Party 1
Horus
Horus
Fabled F8
Horus
Level 42
God Stats
4W - 4L
1,976 SR
Queue Stats
8W - 14L
1,699 Elo+
Party 4
Vamana
Vamana
SmiteFarg
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 46L
1,369 Elo+
Solo
Sol
Sol
darksmilyface
Sol
Level 86
God Stats
0W - 2L
1,237 SR
Queue Stats
204W - 187L
1,599 Elo+
Party 4
Team Averages
Level 72
1,569 SR
1,544 Elo+

VS

Team Averages
Level 119
1,426 SR
1,494 Elo+
Janus
Janus
Vegito357
Janus
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 273L
1,453 Elo+
Party 2
Fenrir
Fenrir
ZArcticPoseidonZ
Fenrir
Level 68
God Stats
5W - 14L
1,366 SR
Queue Stats
264W - 301L
1,477 Elo+
Party 2
Yemoja
Yemoja
ghostlyxavier
Yemoja
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,538 Elo+
Party 3
Sol
Sol
raveylight2
Sol
Level 108
God Stats
2W - 2L
1,467 SR
Queue Stats
63W - 58L
1,547 Elo+
Party 3
Ah Puch
Ah Puch
smilortwins357
Ah Puch
Level 140
God Stats
2W - 7L
1,297 SR
Queue Stats
240W - 321L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,836
456
3,256
6,895
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
13
4 / 2 / 4
8,259
551
8,183
15,340
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Fabled F8
Horus
11
0 / 1 / 4
7,326
488
3,205
11,980
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
SmiteFarg
Vamana
14
0 / 0 / 1
8,083
539
5,640
11,492
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 1
8,862
591
8,827
10,597
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Vegito357
Janus
12
2 / 3 / 3
7,704
514
5,038
10,374
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 1
9,622
641
6,499
13,161
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 3
7,686
512
4,743
7,443
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 4 / 1
8,163
544
12,792
10,887
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 1
8,831
589
8,519
9,029
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
10
10
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Pele
4
2
4
3
L
Horus
Fabled F8
Horus
0
1
4
2
L
Vamana
SmiteFarg
Vamana
0
0
1
0.5
W
Janus
Vegito357
Janus
2
3
3
1.17
W
5
2
1
2.75
L
5
2
1
2.75
W
1
1
3
2.5
W
2
4
1
0.63
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,111
Damage
37,591
56,304
Taken
50,894
31,312
Mitigated
24,245
17,067
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,256
506
0
629
6,895
2,297
742
2,420
4,475
31,087
0
L
Pele
8,183
2,051
0
4,213
15,340
5,358
0
4,912
10,385
0
58,848
L
Horus
Fabled F8
Horus
3,205
1,372
886
4,600
11,980
9,533
200
8,313
3,667
0
19,804
L
Vamana
SmiteFarg
Vamana
5,640
1,105
0
2,919
11,492
9,901
0
7,550
3,721
0
61,511
W
Janus
Vegito357
Janus
5,038
812
0
1,595
10,374
3,762
464
2,284
8,043
51,069
0
W
6,499
1,935
0
7,770
13,161
6,131
869
1,711
11,450
0
69,276
L
8,827
2,309
0
3,820
10,597
4,223
413
7,633
2,964
70,633
0
W
4,743
1,768
953
2,927
7,443
6,205
491
2,189
5,254
24,114
0
W
12,792
4,414
0
3,458
10,887
4,455
2,833
5,899
4,988
69,907
0
W
8,519
402
0
3,756
9,029
3,692
0
0
8,219
72,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
42,006
409
Minions Killed
481
0
Camps Cleared
0
1,464,599
Distance Traveled
1,548,659
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,836
456
54
4
0
180,382
2
L
Pele
8,259
551
76
5
0
343,886
0
L
Horus
7,326
488
38
3
0
327,148
0
L
Vamana
8,083
539
125
8
0
301,464
5
W
Janus
7,704
514
93
6
0
340,365
0
W
Fenrir
9,622
641
99
7
0
345,636
4
L
Sol
8,862
591
116
8
0
311,719
4
W
Yemoja
7,686
512
27
2
0
292,935
0
W
Sol
8,163
544
133
9
0
284,342
0
W
Ah Puch
8,831
589
129
9
0
285,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role