Player Matchup

Martichoras
Martichoras
Apoztle
Martichoras
Level 128
God Stats
19W - 16L
1,590 SR
Queue Stats
201W - 219L
1,453 Elo+
Solo
Fafnir
Fafnir
ElusivParadox
Fafnir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 7L
1,531 Elo+
Party 1
Janus
Janus
SuperSpicyAingy
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,495 Elo+
Party 1
Team Averages
Level 127
1,530 SR
1,493 Elo+

VS

Team Averages
Level 105
1,489 SR
1,539 Elo+
Merlin
Merlin
Ohitsmule
Merlin
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 93L
1,576 Elo+
Party 2
Achilles
Achilles
Rankorr312
Achilles
Level 112
God Stats
15W - 20L
1,481 SR
Queue Stats
38W - 39L
1,533 Elo+
Solo
Thor
Thor
SPAINMANE
Thor
Level 101
God Stats
13W - 9L
1,487 SR
Queue Stats
109W - 106L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Apoztle
Martichoras
13
0 / 4 / 1
8,110
624
8,205
14,715
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 0 / 0
9,483
729
7,212
9,961
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

11
0 / 4 / 0
7,365
567
3,515
7,165
2,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ohitsmule
Merlin
14
0 / 0 / 7
8,606
662
12,516
6,158
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Rankorr312
Achilles
13
1 / 0 / 6
9,398
723
4,540
11,363
13,414
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
15
6 / 1 / 1
9,248
711
11,122
9,658
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Apoztle
Martichoras
0
4
1
0.13
L
1
0
0
1
W
Merlin
Ohitsmule
Merlin
0
0
7
3.5
W
Achilles
Rankorr312
Achilles
1
0
6
4
W
Thor
6
1
1
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
28,178
31,841
Taken
27,179
21,522
Mitigated
20,920
10,505
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Apoztle
Martichoras
8,205
1,131
0
3,499
14,715
6,072
0
5,239
9,157
0
40,497
L
7,212
2,337
0
6,186
9,961
12,809
0
3,070
6,434
23,320
0
W
Merlin
Ohitsmule
Merlin
12,516
250
0
1,324
6,158
2,984
0
3,379
2,779
41,286
0
W
Achilles
Rankorr312
Achilles
4,540
997
2,362
4,759
11,363
13,414
0
3,838
7,525
0
16,819
W
Thor
11,122
316
0
729
9,658
4,522
364
3,586
6,072
0
41,154
L
3,515
220
0
820
7,165
2,641
0
3,185
3,712
18,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
27,252
133
Minions Killed
162
0
Camps Cleared
0
677,372
Distance Traveled
707,175
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,110
624
73
6
0
223,384
2
L
Fafnir
9,483
729
20
2
0
242,834
0
W
Merlin
8,606
662
83
6
0
225,180
0
W
Achilles
9,398
723
21
2
0
239,145
0
W
Thor
9,248
711
58
4
0
242,850
1
L
Janus
7,365
567
40
3
0
211,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role