Player Matchup

Vamana
Vamana
Cratour
Vamana
Level 149
God Stats
4W - 1L
1,752 SR
Queue Stats
341W - 311L
1,475 Elo+
Solo
Nike
Nike
Shi1n3
Nike
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 213L
1,540 Elo+
Solo
Loki
Loki
fieryyyy
Loki
Level 129
God Stats
3W - 5L
1,715 SR
Queue Stats
437W - 425L
1,542 Elo+
Solo
Merlin
Merlin
le pil0nneur
Merlin
Level 171
God Stats
10W - 3L
1,293 SR
Queue Stats
369W - 379L
1,430 Elo+
Solo
Hades
Hades
xJENOCYDEJONESx
Hades
Level 101
God Stats
5W - 4L
1,824 SR
Queue Stats
215W - 202L
1,569 Elo+
Solo
Team Averages
Level 141
1,617 SR
1,511 Elo+

VS

Team Averages
Level 65
1,546 SR
1,569 Elo+
Achilles
Achilles
ArkAngel251
Achilles
Level 60
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1
Artio
Artio
Mingaar
Artio
Level 81
God Stats
0W - 1L
1,847 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1
Skadi
Skadi
Undergroundmeme
Skadi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 1
Bastet
Bastet
bobcamper
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
sirduggins
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cratour
Vamana
16
6 / 2 / 21
9,729
973
9,048
16,122
14,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Shi1n3
Nike
15
3 / 4 / 15
9,055
906
8,598
10,887
12,387
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
16
5 / 3 / 20
9,353
935
11,690
8,921
3,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
8 / 2 / 16
9,820
982
18,487
7,053
3,017
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 5 / 16
9,513
951
12,396
12,056
7,079
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArkAngel251
Achilles
14
4 / 6 / 9
8,336
834
6,250
13,160
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Mingaar
Artio
11
0 / 7 / 7
7,005
701
4,152
14,221
7,266
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
6 / 6 / 6
9,575
958
11,205
12,812
5,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
bobcamper
Bastet
15
4 / 7 / 7
9,324
932
11,657
14,142
6,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
sirduggins
Fafnir
15
2 / 4 / 12
9,111
911
3,327
11,862
13,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
57
29
Kills
16
16
Deaths
30
88
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArkAngel251
Achilles
4
6
9
1.42
W
Vamana
Cratour
Vamana
6
2
21
8.25
L
Artio
Mingaar
Artio
0
7
7
0.5
W
Nike
Shi1n3
Nike
3
4
15
2.63
L
6
6
6
1.5
L
Bastet
bobcamper
Bastet
4
7
7
1.07
W
Loki
5
3
20
5
W
Merlin
8
2
16
8
L
Fafnir
sirduggins
Fafnir
2
4
12
2
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,219
Damage
36,591
55,039
Taken
66,197
41,037
Mitigated
50,674
16,820
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArkAngel251
Achilles
6,250
1,065
429
1,517
13,160
17,965
416
6,330
6,566
0
9,461
W
Vamana
Cratour
Vamana
9,048
2,640
972
6,344
16,122
14,856
2,492
1,905
13,674
0
19,372
L
Artio
Mingaar
Artio
4,152
133
1,115
1,589
14,221
7,266
264
7,885
6,143
6,829
0
W
Nike
Shi1n3
Nike
8,598
458
884
436
10,887
12,387
696
1,374
9,394
2,777
15,114
L
11,205
5,922
300
2,272
12,812
5,503
1,192
5,749
6,978
0
28,530
L
Bastet
bobcamper
Bastet
11,657
3,632
0
2,329
14,142
6,052
0
5,706
8,245
0
20,143
W
Loki
11,690
2,006
1,189
766
8,921
3,698
2,191
1,105
7,621
0
25,174
W
Merlin
18,487
920
577
1,118
7,053
3,017
1,241
948
5,948
28,263
0
L
Fafnir
sirduggins
Fafnir
3,327
1,283
2,194
2,550
11,862
13,888
116
6,976
4,759
7,797
0
W
12,396
751
2,310
2,224
12,056
7,079
1,665
1,724
10,301
26,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,470
Gold Earned
43,351
124
Minions Killed
85
0
Camps Cleared
0
905,558
Distance Traveled
863,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,336
834
3
0
0
183,331
0
W
Vamana
9,729
973
25
3
0
202,337
0
L
Artio
7,005
701
5
1
0
166,773
0
W
Nike
9,055
906
20
2
0
177,080
0
L
Skadi
9,575
958
35
4
0
150,570
0
L
Bastet
9,324
932
24
2
0
196,054
0
W
Loki
9,353
935
10
1
0
197,541
0
W
Merlin
9,820
982
31
3
0
167,259
0
L
Fafnir
9,111
911
18
2
0
166,474
0
W
Hades
9,513
951
38
4
0
161,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role