Player Matchup

Izanami
Izanami
AgrarianHook097
Izanami
Level 29
God Stats
3W - 3L
1,675 SR
Queue Stats
101W - 148L
1,327 Elo+
Party 2
Olorun
Olorun
AoA Envy
Olorun
Level 74
God Stats
2W - 4L
1,408 SR
Queue Stats
377W - 381L
1,446 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jaxyz3
Cu Chulainn
Level 82
God Stats
16W - 15L
1,466 SR
Queue Stats
36W - 35L
1,496 Elo+
Party 3
Pele
Pele
KingMykal
Pele
Level 81
God Stats
13W - 11L
1,661 SR
Queue Stats
400W - 397L
1,483 Elo+
Party 2
Baba Yaga
Baba Yaga
creamxcheese
Baba Yaga
Level 113
God Stats
3W - 3L
1,628 SR
Queue Stats
44W - 48L
1,509 Elo+
Party 3
Team Averages
Level 76
1,568 SR
1,452 Elo+

VS

Team Averages
Level 97
1,672 SR
1,481 Elo+
Nu Wa
Nu Wa
BSsnowball
Nu Wa
Level 128
God Stats
21W - 8L
1,672 SR
Queue Stats
119W - 116L
1,507 Elo+
Party 1
Hercules
Hercules
Gungnier6915
Hercules
Level 59
God Stats
13W - 12L
1,731 SR
Queue Stats
159W - 182L
1,475 Elo+
Solo
Skadi
Skadi
Yolobyebye02
Skadi
Level 29
God Stats
4W - 3L
1,773 SR
Queue Stats
23W - 20L
1,402 Elo+
Party 1
Mercury
Mercury
arshack4life
Mercury
Level 149
God Stats
7W - 4L
1,684 SR
Queue Stats
327W - 268L
1,520 Elo+
Party 1
Khepri
Khepri
deadprezz169
Khepri
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 111L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,675
473
2,871
8,498
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
AoA Envy
Olorun
9
1 / 3 / 1
5,525
460
5,123
9,445
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Jaxyz3
Cu Chulainn
11
0 / 3 / 0
5,673
473
4,919
9,872
7,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
11
3 / 2 / 1
6,400
533
11,012
12,243
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
creamxcheese
Baba Yaga
10
0 / 2 / 0
6,081
507
3,450
8,537
4,362
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 2 / 1
7,013
584
9,365
8,324
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Gungnier6915
Hercules
13
3 / 0 / 0
7,936
661
6,985
9,637
11,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 3
5,532
461
5,638
7,469
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
arshack4life
Mercury
12
5 / 0 / 2
7,281
607
8,435
11,690
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
9
0 / 2 / 5
6,205
517
2,937
8,793
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Olorun
AoA Envy
Olorun
1
3
1
0.5
W
Nu Wa
3
2
1
1.75
W
Hercules
Gungnier6915
Hercules
3
0
0
3
L
Cu Chulainn
Jaxyz3
Cu Chulainn
0
3
0
0
L
Pele
3
2
1
1.75
W
1
0
3
2.5
W
Mercury
arshack4life
Mercury
5
0
2
6
L
Baba Yaga
creamxcheese
Baba Yaga
0
2
0
0
W
Khepri
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,375
Damage
33,360
48,595
Taken
45,913
21,646
Mitigated
27,827
9,619
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,871
1,500
0
1,890
8,498
1,882
0
3,965
4,533
0
39,170
L
Olorun
AoA Envy
Olorun
5,123
2,337
337
2,334
9,445
3,803
1,003
1,265
8,180
30,165
0
W
Nu Wa
9,365
3,448
0
3,613
8,324
2,754
141
2,868
5,456
54,706
0
W
Hercules
Gungnier6915
Hercules
6,985
1,876
0
4,140
9,637
11,466
0
0
9,637
3,942
55,703
L
Cu Chulainn
Jaxyz3
Cu Chulainn
4,919
502
0
294
9,872
7,114
0
1,185
8,687
0
38,065
L
Pele
11,012
3,966
0
2,390
12,243
4,485
0
2,276
9,967
0
43,104
W
5,638
2,184
0
1,878
7,469
2,436
84
1,813
5,656
0
32,116
W
Mercury
arshack4life
Mercury
8,435
5,804
0
4,129
11,690
4,464
400
1,068
10,622
0
52,122
L
Baba Yaga
creamxcheese
Baba Yaga
3,450
371
0
2,374
8,537
4,362
0
4,709
3,828
42,416
0
W
Khepri
2,937
436
0
2,112
8,793
6,707
0
2,824
5,969
20,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
33,967
293
Minions Killed
318
0
Camps Cleared
0
1,175,497
Distance Traveled
1,180,704
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,675
473
55
5
0
226,672
0
L
Olorun
5,525
460
49
4
0
201,690
0
W
Nu Wa
7,013
584
79
7
0
224,285
0
W
Hercules
7,936
661
100
8
0
207,028
0
L
Cu Chulainn
5,673
473
67
6
0
240,241
0
L
Pele
6,400
533
58
5
0
279,116
0
W
Skadi
5,532
461
38
3
0
238,906
0
W
Mercury
7,281
607
77
6
0
272,708
0
L
Baba Yaga
6,081
507
64
5
0
227,778
5
W
Khepri
6,205
517
24
2
0
237,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role