Player Matchup

Surtr
Surtr
Froggerbigmoon
Surtr
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 21L
1,148 Elo+
Party 2
Skadi
Skadi
GRIFFkd02
Skadi
Level 48
God Stats
3W - 5L
1,754 SR
Queue Stats
142W - 148L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
GoblinSlayerSan
Cthulhu
Level 38
God Stats
33W - 33L
1,500 SR
Queue Stats
385W - 372L
1,480 Elo+
Solo
Anubis
Anubis
Hahnster90
Anubis
Level 66
God Stats
2W - 2L
1,635 SR
Queue Stats
21W - 26L
1,505 Elo+
Solo
Martichoras
Martichoras
Scebo
Martichoras
Level 119
God Stats
8W - 5L
1,236 SR
Queue Stats
550W - 520L
1,416 Elo+
Solo
Team Averages
Level 56
1,525 SR
1,355 Elo+

VS

Team Averages
Level 50
1,453 SR
1,440 Elo+
Khepri
Khepri
HteWorstTypo
Khepri
Level 48
God Stats
4W - 3L
1,613 SR
Queue Stats
83W - 95L
1,413 Elo+
Party 3
Persephone
Persephone
Levithanate
Persephone
Level 29
God Stats
3W - 1L
1,216 SR
Queue Stats
18W - 26L
1,328 Elo+
Party 3
Surtr
Surtr
Nerdacus
Surtr
Level 59
God Stats
9W - 7L
1,463 SR
Queue Stats
170W - 130L
1,509 Elo+
Party 1
Fenrir
Fenrir
Simbear
Fenrir
Level 66
God Stats
6W - 5L
1,591 SR
Queue Stats
106W - 120L
1,439 Elo+
Party 1
Ishtar
Ishtar
ketaminedog
Ishtar
Level 46
God Stats
3W - 5L
1,382 SR
Queue Stats
58W - 42L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,659
439
13,531
20,888
28,385
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
GRIFFkd02
Skadi
17
4 / 5 / 3
10,585
481
15,322
15,961
7,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 4
8,201
373
9,485
15,373
11,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Hahnster90
Anubis
14
2 / 6 / 2
9,109
414
10,875
14,971
6,723
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
Scebo
Martichoras
16
2 / 5 / 1
9,701
441
8,124
17,902
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 5 / 10
8,533
388
4,245
16,032
19,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Levithanate
Persephone
15
3 / 0 / 10
10,786
490
17,783
11,155
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Nerdacus
Surtr
16
5 / 3 / 2
10,766
489
13,552
23,751
20,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Simbear
Fenrir
19
9 / 4 / 3
12,011
546
14,199
24,025
12,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
18
3 / 0 / 4
10,949
498
9,094
13,807
6,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
21
22
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Skadi
GRIFFkd02
Skadi
4
5
3
1.1
L
1
2
4
1.5
L
Anubis
Hahnster90
Anubis
2
6
2
0.5
W
Khepri
1
5
10
1.2
W
Persephone
Levithanate
Persephone
3
0
10
8
W
Surtr
Nerdacus
Surtr
5
3
2
2
L
Martichoras
Scebo
Martichoras
2
5
1
0.5
W
Fenrir
Simbear
Fenrir
9
4
3
2.63
W
Ishtar
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,337
Damage
58,873
85,095
Taken
88,770
63,213
Mitigated
63,766
15,528
Healing
25,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,531
5,063
0
2,995
20,888
28,385
0
776
20,112
493
61,575
L
Skadi
GRIFFkd02
Skadi
15,322
6,790
0
840
15,961
7,450
364
6,174
9,787
0
92,336
L
9,485
851
0
1,972
15,373
11,902
0
4,957
10,416
43,671
0
L
Anubis
Hahnster90
Anubis
10,875
1,677
0
6,491
14,971
6,723
137
7,827
7,144
45,920
0
W
Khepri
4,245
607
0
122
16,032
19,537
65
5,664
10,368
13,011
0
W
Persephone
Levithanate
Persephone
17,783
1,359
0
2,910
11,155
4,675
0
5,911
5,244
75,041
0
W
Surtr
Nerdacus
Surtr
13,552
5,958
0
8,239
23,751
20,052
939
2,060
21,691
1,589
77,681
L
Martichoras
Scebo
Martichoras
8,124
1,893
0
3,230
17,902
8,753
0
2,865
15,037
0
84,735
W
Fenrir
Simbear
Fenrir
14,199
5,628
0
6,848
24,025
12,892
194
5,008
19,017
0
114,732
W
Ishtar
9,094
6,584
0
7,532
13,807
6,610
516
2,556
11,251
0
94,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
53,045
458
Minions Killed
537
0
Camps Cleared
0
1,972,334
Distance Traveled
2,101,653
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,659
439
83
4
0
392,881
0
L
Skadi
10,585
481
138
6
0
381,837
0
L
Cthulhu
8,201
373
65
3
0
438,626
0
L
Anubis
9,109
414
59
3
0
349,779
9
W
Khepri
8,533
388
11
1
0
442,305
4
W
Persephone
10,786
490
115
5
0
417,989
0
W
Surtr
10,766
489
132
6
0
413,063
0
L
Martichoras
9,701
441
113
5
0
409,211
5
W
Fenrir
12,011
546
129
6
0
438,853
0
W
Ishtar
10,949
498
150
7
0
389,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role