Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Akromachi
Freya
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 3
Kali
Kali
Toakah
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,511 Elo+
Party 3
Poseidon
Poseidon
Tsukishake
Poseidon
Level 155
God Stats
0W - 1L
1,709 SR
Queue Stats
10W - 7L
1,630 Elo+
Party 3
Ullr
Ullr
emitpain
Ullr
Level 153
God Stats
0W - 1L
1,772 SR
Queue Stats
15W - 11L
1,497 Elo+
Party 3
Team Averages
Level 149
1,596 SR
1,530 Elo+

VS

Team Averages
Level 150
1,726 SR
1,610 Elo+
Gilgamesh
Gilgamesh
Bambambonsai
Gilgamesh
Level 149
God Stats
14W - 12L
1,808 SR
Queue Stats
691W - 656L
1,575 Elo+
Party 1
Thanatos
Thanatos
TheRxverend
Thanatos
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,574 Elo+
Party 1
Chiron
Chiron
Turtles
Chiron
Level 148
God Stats
3W - 0L
1,837 SR
Queue Stats
49W - 46L
1,606 Elo+
Solo
Atlas
Atlas
chrοnic
Atlas
Level 142
God Stats
3W - 0L
1,733 SR
Queue Stats
27W - 21L
1,613 Elo+
Party 2
Chang'e
Chang'e
iStarFire
Chang'e
Level 159
God Stats
2W - 0L
1,749 SR
Queue Stats
106W - 61L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 6
9,083
757
15,321
12,631
5,887
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Akromachi
Freya
13
2 / 8 / 1
8,124
677
11,186
15,689
6,701
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Toakah
Kali
13
1 / 7 / 2
8,066
672
8,664
16,865
7,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Tsukishake
Poseidon
14
2 / 8 / 3
8,813
734
8,923
11,494
4,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
14
1 / 5 / 4
8,253
688
12,290
12,444
5,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bambambonsai
Gilgamesh
16
2 / 4 / 23
9,923
827
11,822
17,537
17,456
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TheRxverend
Thanatos
18
10 / 2 / 13
11,383
949
10,534
13,694
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Turtles
Chiron
18
12 / 1 / 11
10,956
913
19,479
16,039
8,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
chrοnic
Atlas
16
5 / 2 / 19
10,669
889
11,310
22,248
22,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
iStarFire
Chang'e
16
3 / 2 / 18
9,902
825
12,264
16,259
7,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
8
Kills
32
32
Deaths
11
16
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
6
1.25
L
Freya
Akromachi
Freya
2
8
1
0.31
W
Gilgamesh
Bambambonsai
Gilgamesh
2
4
23
3.38
W
Thanatos
TheRxverend
Thanatos
10
2
13
8.25
L
Kali
Toakah
Kali
1
7
2
0.29
L
Poseidon
Tsukishake
Poseidon
2
8
3
0.44
W
Chiron
Turtles
Chiron
12
1
11
17.5
W
Atlas
chrοnic
Atlas
5
2
19
7.25
L
Ullr
1
5
4
0.6
W
Chang'e
iStarFire
Chang'e
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,384
Damage
65,409
69,123
Taken
85,777
29,956
Mitigated
64,298
18,437
Healing
56,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,321
916
2,984
4,783
12,631
5,887
467
4,743
7,888
25,098
0
L
Freya
Akromachi
Freya
11,186
2,821
254
3,401
15,689
6,701
538
5,881
9,808
20,024
0
W
Gilgamesh
Bambambonsai
Gilgamesh
11,822
1,966
0
557
17,537
17,456
442
6,787
9,940
1,364
19,034
W
Thanatos
TheRxverend
Thanatos
10,534
1,842
2,124
10,120
13,694
8,259
2,013
5,328
8,223
0
24,708
L
Kali
Toakah
Kali
8,664
2,952
781
5,072
16,865
7,530
0
6,375
10,490
0
12,712
L
Poseidon
Tsukishake
Poseidon
8,923
1,368
0
0
11,494
4,274
605
3,602
7,892
24,572
0
W
Chiron
Turtles
Chiron
19,479
8,062
3,552
5,670
16,039
8,145
2,912
8,009
7,663
0
31,107
W
Atlas
chrοnic
Atlas
11,310
3,946
4,596
5,795
22,248
22,668
219
7,477
14,334
24,010
0
L
Ullr
12,290
4,530
105
1,057
12,444
5,564
132
3,977
8,467
0
21,050
W
Chang'e
iStarFire
Chang'e
12,264
1,006
15,599
8,449
16,259
7,770
3,173
5,752
10,187
33,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,339
Gold Earned
52,833
110
Minions Killed
123
0
Camps Cleared
0
1,032,829
Distance Traveled
1,202,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,083
757
21
2
0
248,143
0
L
Freya
8,124
677
25
2
0
191,905
0
W
Gilgamesh
9,923
827
16
1
0
243,652
0
W
Thanatos
11,383
949
18
2
0
256,337
0
L
Kali
8,066
672
6
1
0
223,852
0
L
Poseidon
8,813
734
44
4
0
143,582
0
W
Chiron
10,956
913
21
2
0
236,205
0
W
Atlas
10,669
889
10
1
0
221,427
0
L
Ullr
8,253
688
14
1
0
225,347
0
W
Chang'e
9,902
825
58
5
0
244,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role