Player Matchup

Aphrodite
Aphrodite
Chickenslayer17
Aphrodite
Level 57
God Stats
52W - 33L
1,545 SR
Queue Stats
210W - 211L
1,446 Elo+
Solo
Ratatoskr
Ratatoskr
Critical3s
Ratatoskr
Level 48
God Stats
36W - 60L
1,214 SR
Queue Stats
42W - 68L
1,088 Elo+
Solo
Neith
Neith
Mrfiddlescat
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,350 Elo+
Party 1
Pele
Pele
QuanDaDonXXV
Pele
Level 53
God Stats
25W - 20L
1,443 SR
Queue Stats
213W - 245L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheOneTrueCaine
Morgan Le Fay
Level 109
God Stats
4W - 3L
1,675 SR
Queue Stats
168W - 149L
1,444 Elo+
Party 1
Team Averages
Level 57
1,475 SR
1,326 Elo+

VS

Team Averages
Level 63
1,506 SR
1,454 Elo+
Loki
Loki
Poa1153
Loki
Level 89
God Stats
2W - 1L
1,513 SR
Queue Stats
23W - 18L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
Zackthepuppy
Sun Wukong
Level 69
God Stats
9W - 3L
1,500 SR
Queue Stats
275W - 263L
1,521 Elo+
Party 2
Persephone
Persephone
hylekagen
Persephone
Level 100
God Stats
5W - 6L
1,300 SR
Queue Stats
254W - 276L
1,432 Elo+
Solo
Cthulhu
Cthulhu
insinerrater
Cthulhu
Level 28
God Stats
14W - 7L
1,715 SR
Queue Stats
261W - 260L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
phantomblade143
Danzaburou
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 26L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chickenslayer17
Aphrodite
9
0 / 6 / 3
7,851
357
3,991
14,572
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Critical3s
Ratatoskr
15
2 / 4 / 2
9,609
437
7,730
15,730
6,982
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 3
8,555
389
4,209
11,476
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 10 / 2
8,418
383
9,797
22,051
10,183
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
TheOneTrueCaine
Morgan Le Fay
19
9 / 1 / 1
12,141
552
21,130
13,147
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Poa1153
Loki
15
4 / 3 / 5
10,519
478
11,246
17,246
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zackthepuppy
Sun Wukong
17
7 / 1 / 6
11,428
519
18,209
22,951
25,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
hylekagen
Persephone
18
2 / 5 / 2
12,423
565
4,722
13,144
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
insinerrater
Cthulhu
15
6 / 4 / 5
10,445
475
12,248
20,447
18,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
phantomblade143
Danzaburou
17
3 / 2 / 3
10,893
495
8,522
14,562
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
22
24
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chickenslayer17
Aphrodite
0
6
3
0.25
L
Ratatoskr
Critical3s
Ratatoskr
2
4
2
0.75
L
1
3
3
0.83
W
Loki
Poa1153
Loki
4
3
5
2.17
L
1
10
2
0.2
L
Morgan Le Fay
TheOneTrueCaine
Morgan Le Fay
9
1
1
9.5
W
Sun Wukong
Zackthepuppy
Sun Wukong
7
1
6
10
W
Persephone
hylekagen
Persephone
2
5
2
0.6
W
Cthulhu
insinerrater
Cthulhu
6
4
5
2.13
W
Danzaburou
phantomblade143
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,857
Damage
54,947
76,976
Taken
88,350
37,637
Mitigated
63,004
22,664
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chickenslayer17
Aphrodite
3,991
662
1,737
5,222
14,572
8,823
192
3,584
10,988
26,631
0
L
Ratatoskr
Critical3s
Ratatoskr
7,730
2,454
0
3,746
15,730
6,982
1,473
2,728
12,945
0
60,461
L
4,209
2,110
0
3,407
11,476
4,986
507
2,716
8,712
0
32,201
W
Loki
Poa1153
Loki
11,246
3,158
0
5,158
17,246
7,178
647
4,660
12,443
0
73,618
L
9,797
4,318
0
2,843
22,051
10,183
1,267
1,550
20,431
0
44,499
L
Morgan Le Fay
TheOneTrueCaine
Morgan Le Fay
21,130
1,824
425
5,284
13,147
6,663
1,434
5,146
7,953
106,499
0
W
Sun Wukong
Zackthepuppy
Sun Wukong
18,209
4,264
0
7,533
22,951
25,077
393
3,438
19,367
0
80,162
W
Persephone
hylekagen
Persephone
4,722
177
0
3,894
13,144
5,477
590
5,724
7,017
96,434
0
W
Cthulhu
insinerrater
Cthulhu
12,248
644
0
3,913
20,447
18,267
966
6,470
13,847
44,903
1,023
W
Danzaburou
phantomblade143
Danzaburou
8,522
4,575
0
6,586
14,562
7,005
2,664
5,534
8,924
0
84,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,574
Gold Earned
55,708
401
Minions Killed
516
0
Camps Cleared
0
1,794,578
Distance Traveled
2,075,719
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,851
357
37
2
0
240,496
0
L
Ratatoskr
9,609
437
84
4
0
467,620
5
L
Neith
8,555
389
55
3
0
297,932
0
W
Loki
10,519
478
93
4
0
503,041
0
L
Pele
8,418
383
65
3
0
355,869
0
L
Morgan Le Fay
12,141
552
160
7
0
432,661
5
W
Sun Wukong
11,428
519
93
4
0
409,730
4
W
Persephone
12,423
565
158
7
0
370,431
3
W
Cthulhu
10,445
475
59
3
0
400,940
0
W
Danzaburou
10,893
495
113
5
0
391,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role