Player Matchup

Athena
Athena
Bronze IV
Dilla000x2
Athena
Bronze IV
Level 127
God Stats
2W - 3L
1,685 SR
Queue Stats
62W - 100L
407 MMR
Solo
Terra
Terra
Silver I
GarbageMan5347
Terra
Silver I
Level 86
God Stats
9W - 13L
1,456 SR
Queue Stats
274W - 311L
1,059 MMR
Solo
Kukulkan
Kukulkan
Silver III
Yariel_507
Kukulkan
Silver III
Level 145
God Stats
4W - 4L
1,520 SR
Queue Stats
409W - 426L
851 MMR
Solo
Freya
Freya
Silver III
force-ofevil-18
Freya
Silver III
Level 101
God Stats
1W - 1L
1,513 SR
Queue Stats
109W - 130L
899 MMR
Solo
Danzaburou
Danzaburou
Silver IV
shadowalex22
Danzaburou
Silver IV
Level 144
God Stats
4W - 7L
1,377 SR
Queue Stats
133W - 159L
665 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,510 SR
776 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,458 SR
778 MMR
Ra
Ra
Silver IV
Pringles4878
Ra
Silver IV
Level 139
God Stats
16W - 14L
1,562 SR
Queue Stats
1,175W - 1,195L
756 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
genio054fiero
Sun Wukong
Silver III
Level 147
God Stats
51W - 50L
1,297 SR
Queue Stats
600W - 607L
732 MMR
Party 1
Set
Set
Silver I
itsVampiie
Set
Silver I
Level 143
God Stats
7W - 7L
1,568 SR
Queue Stats
196W - 197L
1,135 MMR
Solo
Cernunnos
Cernunnos
Bronze III
nagato2020master
Cernunnos
Bronze III
Level 148
God Stats
2W - 9L
1,339 SR
Queue Stats
276W - 350L
720 MMR
Party 1
Yemoja
Yemoja
Silver III
twothread
Yemoja
Silver III
Level 85
God Stats
13W - 10L
1,523 SR
Queue Stats
105W - 117L
547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dilla000x2
Athena
13
1 / 4 / 4
7,832
435
4,955
16,866
13,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 1
7,678
427
9,416
19,523
14,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Yariel_507
Kukulkan
11
0 / 2 / 1
7,546
419
4,951
7,308
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,089
449
8,590
17,173
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
shadowalex22
Danzaburou
16
4 / 1 / 1
10,033
557
8,945
12,283
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusHe BoIzanamiHades

VS

Bans
Ao KuangSolThorBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
9,568
532
13,010
10,643
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
genio054fiero
Sun Wukong
15
5 / 1 / 3
9,279
516
12,227
16,921
12,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 2 / 1
10,824
601
5,687
13,755
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
14
2 / 3 / 2
8,247
458
9,392
13,363
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
twothread
Yemoja
13
2 / 1 / 4
8,577
477
8,396
10,634
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
16
16
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
Dilla000x2
Athena
1
4
4
0.75
L
1
4
1
0.38
W
1
1
9
5.5
L
Kukulkan
Yariel_507
Kukulkan
0
2
1
0.25
L
1
5
2
0.4
W
Sun Wukong
genio054fiero
Sun Wukong
5
1
3
6.5
W
6
2
1
3.25
W
Cernunnos
2
3
2
1
L
Danzaburou
shadowalex22
Danzaburou
4
1
1
4.5
W
Yemoja
twothread
Yemoja
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
48,712
73,153
Taken
65,316
43,240
Mitigated
39,579
20,306
Healing
20,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dilla000x2
Athena
4,955
1,196
0
1,738
16,866
13,219
0
6,532
9,862
28,387
0
L
9,416
1,480
1,035
6,679
19,523
14,568
0
3,459
15,953
40,033
0
W
13,010
1,362
585
3,836
10,643
5,267
335
7,889
2,493
89,137
0
L
Kukulkan
Yariel_507
Kukulkan
4,951
193
0
875
7,308
2,963
0
3,894
3,276
53,338
0
L
8,590
2,562
0
6,691
17,173
7,202
0
4,636
12,357
65,442
0
W
Sun Wukong
genio054fiero
Sun Wukong
12,227
2,367
0
6,791
16,921
12,003
618
8,133
8,117
0
64,756
W
5,687
2,608
0
2,507
13,755
6,452
1,153
3,534
10,031
0
104,692
W
Cernunnos
9,392
4,241
0
3,139
13,363
5,744
0
3,397
9,792
0
56,121
L
Danzaburou
shadowalex22
Danzaburou
8,945
4,325
0
3,288
12,283
5,288
249
1,984
10,299
0
83,920
W
Yemoja
twothread
Yemoja
8,396
1,835
1,378
2,435
10,634
10,113
75
3,438
6,971
32,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
46,495
479
Minions Killed
487
0
Camps Cleared
0
1,493,056
Distance Traveled
1,730,855
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,832
435
51
3
0
312,421
10
L
Terra
7,678
427
84
5
0
302,550
0
W
Ra
9,568
532
145
8
0
299,586
0
L
Kukulkan
7,546
419
108
6
0
246,085
0
L
Freya
8,089
449
99
6
0
312,675
4
W
Sun Wukong
9,279
516
75
4
0
358,309
2
W
Set
10,824
601
150
8
0
389,324
2
W
Cernunnos
8,247
458
91
5
0
340,559
2
L
Danzaburou
10,033
557
137
8
0
319,325
4
W
Yemoja
8,577
477
26
1
0
343,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role