Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ErrantWorm
Mercury
Level 140
God Stats
2W - 2L
1,182 SR
Queue Stats
90W - 81L
1,521 Elo+
Party 2
Chang'e
Chang'e
RoseofLove
Chang'e
Level 154
God Stats
4W - 3L
1,841 SR
Queue Stats
78W - 78L
1,515 Elo+
Party 2
Cerberus
Cerberus
SoakSoped_Felin3
Cerberus
Level 118
God Stats
4W - 9L
1,370 SR
Queue Stats
191W - 179L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Take the pain 0
Cu Chulainn
Level 8
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Team Averages
Level 119
1,446 SR
1,470 Elo+

VS

Team Averages
Level 96
1,603 SR
1,519 Elo+
Skadi
Skadi
Firehawk5506
Skadi
Level 87
God Stats
12W - 0L
1,574 SR
Queue Stats
72W - 61L
1,559 Elo+
Solo
Discordia
Discordia
Liebeeee
Discordia
Level 68
God Stats
3W - 1L
1,720 SR
Queue Stats
128W - 129L
1,502 Elo+
Party 1
Thanatos
Thanatos
MeadosDeTai
Thanatos
Level 108
God Stats
2W - 0L
1,722 SR
Queue Stats
145W - 160L
1,523 Elo+
Party 1
Hercules
Hercules
MeadosdeOso
Hercules
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 145L
1,477 Elo+
Party 1
Chronos
Chronos
MeadosdeStorm
Chronos
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 150L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 7 / 2
7,795
557
8,040
18,206
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
ErrantWorm
Mercury
11
2 / 9 / 2
6,737
481
4,690
15,946
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
RoseofLove
Chang'e
12
3 / 4 / 1
6,987
499
10,853
13,364
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 0
4,768
341
361
2,025
690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Take the pain 0
Cu Chulainn
11
0 / 7 / 0
6,332
452
3,730
13,865
11,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 8
8,814
630
13,514
10,300
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Liebeeee
Discordia
14
7 / 3 / 5
8,509
608
7,004
5,660
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
MeadosDeTai
Thanatos
14
6 / 2 / 7
8,477
606
6,912
12,287
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
MeadosdeOso
Hercules
14
5 / 0 / 10
8,565
612
8,895
14,023
14,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
14
3 / 2 / 13
8,370
598
7,583
9,862
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
9
Kills
27
28
Deaths
10
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
7
2
0.71
L
Mercury
ErrantWorm
Mercury
2
9
2
0.33
W
6
3
8
3.33
W
Discordia
Liebeeee
Discordia
7
3
5
3.17
W
Thanatos
MeadosDeTai
Thanatos
6
2
7
4.75
W
Hercules
MeadosdeOso
Hercules
5
0
10
10
W
Chronos
3
2
13
4.75
L
Chang'e
RoseofLove
Chang'e
3
4
1
0.88
L
0
1
0
0
L
Cu Chulainn
Take the pain 0
Cu Chulainn
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
43,908
63,406
Taken
52,132
30,660
Mitigated
31,248
12,156
Healing
22,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,040
2,439
0
6,445
18,206
7,810
965
4,250
13,956
0
47,764
L
Mercury
ErrantWorm
Mercury
4,690
1,822
0
889
15,946
5,478
0
2,829
13,117
0
30,758
W
13,514
5,266
0
750
10,300
4,142
3,340
1,505
8,759
0
66,743
W
Discordia
Liebeeee
Discordia
7,004
88
0
450
5,660
1,990
1,270
2,279
3,135
44,845
0
W
Thanatos
MeadosDeTai
Thanatos
6,912
1,730
0
10,984
12,287
6,375
239
2,286
9,885
0
54,242
W
Hercules
MeadosdeOso
Hercules
8,895
3,258
0
5,788
14,023
14,892
661
2,584
11,279
0
49,643
W
Chronos
7,583
3,974
0
4,167
9,862
3,849
2,964
2,082
7,712
55,708
0
L
Chang'e
RoseofLove
Chang'e
10,853
439
426
3,596
13,364
5,414
80
5,932
7,432
43,279
0
L
361
0
341
381
2,025
690
0
276
1,749
3,231
0
L
Cu Chulainn
Take the pain 0
Cu Chulainn
3,730
834
0
78
13,865
11,268
440
1,300
12,565
148
37,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
42,735
262
Minions Killed
409
0
Camps Cleared
0
1,070,752
Distance Traveled
1,471,258
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,795
557
80
6
0
230,852
0
L
Mercury
6,737
481
45
3
0
294,329
0
W
Skadi
8,814
630
99
7
0
286,084
1
W
Discordia
8,509
608
79
6
0
284,137
0
W
Thanatos
8,477
606
70
5
0
302,969
0
W
Hercules
8,565
612
72
5
0
310,064
0
W
Chronos
8,370
598
89
6
0
288,004
0
L
Chang'e
6,987
499
73
5
0
261,633
1
L
Cerberus
4,768
341
8
1
0
31,771
0
L
Cu Chulainn
6,332
452
56
4
0
252,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role