Player Matchup

Maui
Maui
Silver I
DingerSquad
Maui
Silver I
Level 127
God Stats
1W - 4L
1,186 SR
Queue Stats
57W - 55L
1,488 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
SorrowedDeath
Zhong Kui
Bronze III
Level 49
God Stats
0W - 3L
1,578 SR
Queue Stats
1W - 4L
1,466 MMR
Solo
Scylla
Scylla
Silver II
WatchMyMana
Scylla
Silver II
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 62L
1,362 MMR
Party 1
Rama
Rama
Gold III
bysantiago20
Rama
Gold III
Level 117
God Stats
6W - 6L
1,700 SR
Queue Stats
415W - 419L
1,445 MMR
Solo
Thanatos
Thanatos
Bronze V
possiblytoxic
Thanatos
Bronze V
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,493 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,529 SR
1,461 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
Amostein
He Bo
Bronze III
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 11L
1,454 MMR
Solo
Artio
Artio
Silver I
TTVSethsGhost
Artio
Silver I
Level 108
God Stats
1W - 2L
1,581 SR
Queue Stats
10W - 10L
1,444 MMR
Solo
Poseidon
Poseidon
Gold IV
dantekrank
Poseidon
Gold IV
Level 148
God Stats
6W - 3L
1,566 SR
Queue Stats
131W - 140L
1,482 MMR
Solo
Guan Yu
Guan Yu
Silver IV
zmkzltzh
Guan Yu
Silver IV
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,326
541
1,091
5,975
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SorrowedDeath
Zhong Kui
10
1 / 1 / 0
5,524
691
4,072
4,202
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
9
0 / 0 / 0
5,049
631
1,678
2,453
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,653
582
3,982
5,647
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
possiblytoxic
Thanatos
6
0 / 1 / 0
4,213
527
3,170
4,939
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ChronosAo KuangBacchusSurtr

VS

Bans
ThorHadesMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 0 / 0
5,472
684
5,789
4,999
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Amostein
He Bo
11
2 / 0 / 0
5,647
706
1,611
3,007
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 0 / 3
4,628
579
1,982
5,659
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
dantekrank
Poseidon
10
1 / 0 / 1
5,391
674
1,923
2,765
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
zmkzltzh
Guan Yu
9
0 / 1 / 1
4,741
593
1,737
7,067
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
4
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
W
He Bo
Amostein
He Bo
2
0
0
2
L
0
1
0
0
L
Zhong Kui
SorrowedDeath
Zhong Kui
1
1
0
1
W
0
0
3
1.5
L
Scylla
0
0
0
0
L
0
1
0
0
W
Poseidon
dantekrank
Poseidon
1
0
1
1.5
L
Thanatos
possiblytoxic
Thanatos
0
1
0
0
W
Guan Yu
zmkzltzh
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,993
Damage
13,042
23,216
Taken
23,497
10,443
Mitigated
10,914
10,565
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,789
4,765
0
2,614
4,999
1,545
0
635
4,364
0
53,700
W
He Bo
Amostein
He Bo
1,611
236
0
2,330
3,007
864
0
516
2,483
43,594
0
L
1,091
520
0
1,152
5,975
2,928
0
1,633
4,342
8,657
0
L
Zhong Kui
SorrowedDeath
Zhong Kui
4,072
1,139
0
1,921
4,202
2,997
0
991
3,211
30,941
0
W
1,982
500
436
2,868
5,659
2,694
0
911
4,748
6,634
0
L
Scylla
1,678
314
0
856
2,453
746
0
740
1,713
40,889
0
L
3,982
3,330
0
2,787
5,647
1,660
0
1,015
4,632
0
34,244
W
Poseidon
dantekrank
Poseidon
1,923
505
0
1,430
2,765
797
0
1,092
1,673
37,636
0
L
Thanatos
possiblytoxic
Thanatos
3,170
1,035
0
3,849
4,939
2,112
0
1,137
3,802
0
22,715
W
Guan Yu
zmkzltzh
Guan Yu
1,737
146
0
1,552
7,067
5,014
0
3,291
3,388
0
25,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
25,879
272
Minions Killed
327
0
Camps Cleared
0
785,363
Distance Traveled
927,192
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,472
684
100
13
0
164,800
2
W
He Bo
5,647
706
85
11
0
193,268
0
L
Maui
4,326
541
10
1
0
167,274
0
L
Zhong Kui
5,524
691
75
9
0
150,851
0
W
Artio
4,628
579
11
1
0
183,567
1
L
Scylla
5,049
631
81
10
0
169,465
2
L
Rama
4,653
582
65
8
0
157,442
0
W
Poseidon
5,391
674
83
10
0
204,823
5
L
Thanatos
4,213
527
41
5
0
140,331
0
W
Guan Yu
4,741
593
48
6
0
180,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role