Player Matchup

Nemesis
Nemesis
AngelHealer92
Nemesis
Level 119
God Stats
0W - 3L
1,298 SR
Queue Stats
137W - 135L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Ithiilwen
Kukulkan
Level 127
God Stats
1W - 5L
1,668 SR
Queue Stats
322W - 241L
1,624 Elo+
Party 2
Achilles
Achilles
SynethC
Achilles
Level 127
God Stats
4W - 4L
1,807 SR
Queue Stats
358W - 267L
1,627 Elo+
Party 2
Bacchus
Bacchus
l Anuubiss l
Bacchus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 115L
1,461 Elo+
Solo
Odin
Odin
slyfury
Odin
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
297W - 319L
1,306 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,508 Elo+

VS

Team Averages
Level 99
1,477 SR
1,519 Elo+
Hercules
Hercules
Bellamy1002999
Hercules
Level 157
God Stats
1W - 2L
1,661 SR
Queue Stats
10W - 17L
1,448 Elo+
Party 1
Susano
Susano
Generallaw13
Susano
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingMo1342
Morgan Le Fay
Level 101
God Stats
3W - 1L
1,278 SR
Queue Stats
190W - 177L
1,483 Elo+
Solo
Medusa
Medusa
RavvyCat
Medusa
Level 77
God Stats
1W - 0L
1,445 SR
Queue Stats
13W - 22L
1,510 Elo+
Party 1
Mulan
Mulan
sethedeer897
Mulan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 4 / 1
5,198
866
2,412
6,926
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Ithiilwen
Kukulkan
12
0 / 2 / 0
5,699
950
5,980
4,780
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SynethC
Achilles
13
1 / 1 / 0
5,833
972
4,197
5,701
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
l Anuubiss l
Bacchus
1
0 / 0 / 0
1,600
267
0
0
0
Odin
slyfury
Odin
9
1 / 4 / 1
5,381
897
4,246
7,045
7,608
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 0 / 9
6,091
1,015
3,310
4,172
3,237
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Susano
11
2 / 2 / 7
6,171
1,029
3,659
4,373
1,683
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KingMo1342
Morgan Le Fay
12
5 / 0 / 5
6,695
1,116
5,782
3,584
1,454
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
RavvyCat
Medusa
12
2 / 0 / 8
6,206
1,034
5,065
3,851
1,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 7
5,852
975
4,763
4,036
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
11
11
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
4
1
0.13
W
Hercules
1
0
9
5.5
W
Susano
2
2
7
2.75
L
Kukulkan
Ithiilwen
Kukulkan
0
2
0
0
W
Morgan Le Fay
KingMo1342
Morgan Le Fay
5
0
5
7.5
W
Medusa
RavvyCat
Medusa
2
0
8
6
L
Achilles
SynethC
Achilles
1
1
0
1
L
Bacchus
l Anuubiss l
Bacchus
0
0
0
0
W
1
0
7
4.5
L
Odin
slyfury
Odin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,835
Damage
22,579
24,452
Taken
20,016
19,288
Mitigated
10,015
6,216
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,412
677
23
1,624
6,926
3,291
0
753
6,049
0
3,993
W
Hercules
3,310
524
2,202
2,417
4,172
3,237
0
2,358
1,652
0
5,135
W
Susano
3,659
957
713
664
4,373
1,683
0
1,491
2,846
0
6,558
L
Kukulkan
Ithiilwen
Kukulkan
5,980
469
386
1,232
4,780
1,771
0
2,366
2,414
15,439
0
W
Morgan Le Fay
KingMo1342
Morgan Le Fay
5,782
291
1,846
1,710
3,584
1,454
86
676
2,868
11,217
0
W
Medusa
RavvyCat
Medusa
5,065
1,715
490
729
3,851
1,691
0
1,303
2,506
0
18,068
L
Achilles
SynethC
Achilles
4,197
369
533
2,123
5,701
6,618
0
1,617
3,909
0
9,585
L
Bacchus
l Anuubiss l
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
4,763
956
630
850
4,036
1,950
0
2,162
1,752
0
7,016
L
Odin
slyfury
Odin
4,246
502
84
211
7,045
7,608
0
1,046
5,912
2,566
4,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
31,015
50
Minions Killed
52
0
Camps Cleared
0
490,683
Distance Traveled
746,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,198
866
1
0
0
121,846
0
W
Hercules
6,091
1,015
7
1
0
163,137
0
W
Susano
6,171
1,029
9
2
0
135,673
0
L
Kukulkan
5,699
950
31
5
0
109,412
0
W
Morgan Le Fay
6,695
1,116
12
2
0
132,567
0
W
Medusa
6,206
1,034
17
3
0
168,433
0
L
Achilles
5,833
972
13
2
0
139,476
0
L
Bacchus
1,600
267
0
0
0
0
0
W
Mulan
5,852
975
7
1
0
147,017
0
L
Odin
5,381
897
5
1
0
119,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role