Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BeansOnDaGrill7
Charybdis
Level 142
God Stats
18W - 17L
1,253 SR
Queue Stats
470W - 481L
1,486 Elo+
Solo
Hel
Hel
Elven Paladin
Hel
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 99L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
ItsTheSkill5799
Jing Wei
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,434 Elo+
Solo
Jormungandr
Jormungandr
RRAZ
Jormungandr
Level 129
God Stats
2W - 2L
1,317 SR
Queue Stats
86W - 101L
1,391 Elo+
Party 1
Team Averages
Level 140
1,414 SR
1,441 Elo+

VS

Team Averages
Level 113
1,498 SR
1,475 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Acetomitofen
Charybdis
Level 125
God Stats
0W - 2L
1,257 SR
Queue Stats
57W - 27L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FedyouHog
Morgan Le Fay
Level 88
God Stats
1W - 7L
1,500 SR
Queue Stats
319W - 311L
1,461 Elo+
Solo
Cerberus
Cerberus
II_CHAVA_II
Cerberus
Level 85
God Stats
2W - 1L
1,735 SR
Queue Stats
38W - 42L
1,324 Elo+
Solo
Aphrodite
Aphrodite
ummtechyes
Aphrodite
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 263L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
4 / 2 / 14
13,649
650
16,668
24,962
42,666
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
BeansOnDaGrill7
Charybdis
20
6 / 1 / 7
14,005
667
20,985
14,415
12,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
1 / 1 / 11
12,482
594
13,683
24,815
25,650
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
20
4 / 3 / 8
13,370
637
16,829
19,033
13,419
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RRAZ
Jormungandr
20
5 / 1 / 13
14,915
710
24,252
32,973
68,090
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
0 / 3 / 6
11,552
550
10,704
18,370
10,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Acetomitofen
Charybdis
20
5 / 5 / 1
12,334
587
31,505
25,557
14,146
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FedyouHog
Morgan Le Fay
19
1 / 6 / 5
11,303
538
26,986
23,405
13,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
II_CHAVA_II
Cerberus
9
0 / 3 / 0
8,753
417
2,390
10,952
9,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
ummtechyes
Aphrodite
20
1 / 3 / 5
11,462
546
10,931
22,423
17,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
20
Kills
7
8
Deaths
20
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
14
5.5
L
Hou Yi
 
Hou Yi
0
3
6
1
L
Charybdis
Acetomitofen
Charybdis
5
5
1
1.1
W
Charybdis
BeansOnDaGrill7
Charybdis
6
1
7
9.5
W
1
1
11
6.5
L
Morgan Le Fay
FedyouHog
Morgan Le Fay
1
6
5
0.58
L
Cerberus
II_CHAVA_II
Cerberus
0
3
0
0
W
Jing Wei
4
3
8
2.67
W
Jormungandr
RRAZ
Jormungandr
5
1
13
11.5
L
Aphrodite
ummtechyes
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,417
Damage
82,516
116,198
Taken
100,707
161,825
Mitigated
65,942
65,415
Healing
49,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
16,668
6,325
2,102
1,086
24,962
42,666
40
9,090
15,872
31,362
0
L
Hou Yi
 
Hou Yi
10,704
3,887
1,665
3,804
18,370
10,662
92
9,477
8,893
0
40,666
L
Charybdis
Acetomitofen
Charybdis
31,505
22,868
1,250
5,607
25,557
14,146
492
14,429
11,128
0
62,520
W
Charybdis
BeansOnDaGrill7
Charybdis
20,985
8,633
3,499
5,482
14,415
12,000
1,358
5,698
8,717
0
56,763
W
13,683
321
24,066
12,053
24,815
25,650
2,740
6,404
18,411
33,005
0
L
Morgan Le Fay
FedyouHog
Morgan Le Fay
26,986
5,077
1,132
4,023
23,405
13,488
0
12,296
11,109
45,054
0
L
Cerberus
II_CHAVA_II
Cerberus
2,390
38
0
1,414
10,952
9,758
0
6,666
4,286
7,281
0
W
Jing Wei
16,829
13,382
1,403
1,283
19,033
13,419
3,421
9,596
9,437
0
42,490
W
Jormungandr
RRAZ
Jormungandr
24,252
3,067
7,035
7,406
32,973
68,090
972
9,519
23,454
53,697
0
L
Aphrodite
ummtechyes
Aphrodite
10,931
2,340
17,259
13,390
22,423
17,888
40
11,735
10,688
29,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,421
Gold Earned
55,404
252
Minions Killed
211
0
Camps Cleared
0
1,996,189
Distance Traveled
1,491,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,649
650
28
1
0
391,930
0
L
Hou Yi
11,552
550
45
2
0
381,247
0
L
Charybdis
12,334
587
71
3
0
315,046
0
W
Charybdis
14,005
667
92
4
0
397,971
0
W
Hel
12,482
594
34
2
0
446,077
0
L
Morgan Le Fay
11,303
538
48
2
0
320,535
0
L
Cerberus
8,753
417
8
0
0
133,567
0
W
Jing Wei
13,370
637
66
3
0
373,179
0
W
Jormungandr
14,915
710
32
2
0
387,032
0
L
Aphrodite
11,462
546
39
2
0
341,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role