Player Matchup

King Arthur
King Arthur
Paytertott
King Arthur
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 18L
1,450 Elo+
Party 2
Geb
Geb
madmarine1
Geb
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 226L
1,525 Elo+
Solo
Anubis
Anubis
ultragaminghut
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,515 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,497 Elo+

VS

Team Averages
Level 89
1,576 SR
1,495 Elo+
Bacchus
Bacchus
SteveTheBear
Bacchus
Level 108
God Stats
18W - 3L
1,641 SR
Queue Stats
153W - 127L
1,464 Elo+
Party 1
Hera
Hera
Taloorah
Hera
Level 33
God Stats
11W - 7L
1,424 SR
Queue Stats
46W - 31L
1,524 Elo+
Party 1
Bastet
Bastet
UnbornCreeper
Bastet
Level 125
God Stats
16W - 10L
1,663 SR
Queue Stats
171W - 144L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Paytertott
King Arthur
13
1 / 7 / 2
8,020
617
5,873
15,762
9,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 3 / 3
8,224
633
6,409
13,821
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 8 / 1
8,346
642
5,928
12,195
6,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SteveTheBear
Bacchus
17
8 / 1 / 8
11,364
874
7,592
11,799
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
17
5 / 1 / 11
10,247
788
14,000
5,010
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 1 / 10
10,149
781
12,192
12,450
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
18
18
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Paytertott
King Arthur
1
7
2
0.29
W
Bacchus
SteveTheBear
Bacchus
8
1
8
12
W
Hera
5
1
11
10.5
W
5
1
10
10
L
0
3
3
0.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
33,784
41,778
Taken
29,259
30,498
Mitigated
21,602
6,298
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Paytertott
King Arthur
5,873
783
383
1,600
15,762
9,214
0
7,375
8,387
0
27,141
W
Bacchus
SteveTheBear
Bacchus
7,592
1,204
746
6,406
11,799
14,991
0
5,254
6,545
16,010
300
W
Hera
14,000
2,812
94
1,852
5,010
2,009
974
2,614
2,396
51,560
0
W
12,192
3,236
0
3,121
12,450
4,602
1,735
4,503
7,947
0
43,624
L
6,409
1,016
0
2,063
13,821
14,639
0
6,612
7,209
22,695
0
L
5,928
184
0
2,252
12,195
6,645
0
7,372
4,823
27,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
31,760
120
Minions Killed
157
0
Camps Cleared
0
529,679
Distance Traveled
755,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,020
617
39
3
0
189,149
2
W
Bacchus
11,364
874
16
1
0
267,392
0
W
Hera
10,247
788
81
6
0
241,185
0
W
Bastet
10,149
781
60
5
0
247,342
0
L
Geb
8,224
633
27
2
0
176,821
0
L
Anubis
8,346
642
54
4
0
163,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role