Player Matchup

Chang'e
Chang'e
Bronze V
Fxcusd
Chang'e
Bronze V
Level 85
God Stats
0W - 2L
1,369 SR
Queue Stats
2W - 3L
1,418 MMR
Party 2
Bacchus
Bacchus
Bronze IV
Imposter Yosh
Bacchus
Bronze IV
Level 66
God Stats
1W - 2L
1,639 SR
Queue Stats
4W - 9L
1,310 MMR
Party 2
Gilgamesh
Gilgamesh
Silver IV
Tejadaa
Gilgamesh
Silver IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,425 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,503 SR
1,384 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,696 SR
1,324 MMR
Horus
Horus
Gold IV
Cody Blue 3255
Horus
Gold IV
Level 146
God Stats
9W - 10L
1,527 SR
Queue Stats
506W - 486L
1,290 MMR
Party 1
Poseidon
Poseidon
Silver I
Georgerush22
Poseidon
Silver I
Level 125
God Stats
63W - 50L
1,660 SR
Queue Stats
517W - 512L
1,025 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
hellcat1337
Ao Kuang
Gold II
Level 58
God Stats
15W - 5L
1,900 SR
Queue Stats
20W - 18L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fxcusd
Chang'e
16
1 / 7 / 3
10,135
676
8,174
14,202
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
13
0 / 4 / 4
9,676
645
7,455
15,264
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Tejadaa
Gilgamesh
16
5 / 3 / 0
10,490
699
13,657
14,934
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baron SamediNe ZhaGaneshaAchillesAtlas

VS

Bans
SurtrYmirShivaJormungandrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
11,054
737
7,899
17,353
21,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Georgerush22
Poseidon
16
5 / 4 / 8
11,220
748
15,828
10,293
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
hellcat1337
Ao Kuang
17
7 / 0 / 7
11,674
778
14,372
16,623
21,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
14
14
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Chang'e
Fxcusd
Chang'e
1
7
3
0.36
W
Poseidon
Georgerush22
Poseidon
5
4
8
2.25
L
Bacchus
0
4
4
0.5
L
Gilgamesh
Tejadaa
Gilgamesh
5
3
0
1.67
W
Ao Kuang
hellcat1337
Ao Kuang
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,286
Damage
38,099
44,400
Taken
44,269
40,592
Mitigated
48,453
8,220
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,899
3,052
1,700
7,955
17,353
21,267
339
5,715
11,285
0
20,834
L
Chang'e
Fxcusd
Chang'e
8,174
1,275
2,166
3,029
14,202
6,304
0
9,929
4,273
48,671
0
W
Poseidon
Georgerush22
Poseidon
15,828
2,170
213
827
10,293
5,457
1,567
4,756
5,344
62,791
0
L
Bacchus
7,455
774
0
1,657
15,264
18,410
0
10,014
5,250
15,586
0
L
Gilgamesh
Tejadaa
Gilgamesh
13,657
3,386
0
1,368
14,934
15,878
0
10,338
4,596
0
43,642
W
Ao Kuang
hellcat1337
Ao Kuang
14,372
5,719
0
6,680
16,623
21,729
1,158
5,935
10,225
48,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
33,948
158
Minions Killed
158
0
Camps Cleared
0
711,014
Distance Traveled
831,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,054
737
20
1
0
278,193
0
L
Chang'e
10,135
676
97
6
0
216,591
0
W
Poseidon
11,220
748
88
6
0
263,331
0
L
Bacchus
9,676
645
13
1
0
245,587
0
L
Gilgamesh
10,490
699
48
3
0
248,836
0
W
Ao Kuang
11,674
778
50
3
0
289,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role