Player Matchup

Fenrir
Fenrir
Aliboyyy4088
Fenrir
Level 88
God Stats
1W - 1L
1,819 SR
Queue Stats
37W - 46L
1,338 Elo+
Party 1
Sobek
Sobek
cimulator
Sobek
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 153L
1,293 Elo+
Solo
Yu Huang
Yu Huang
o64Lowkey
Yu Huang
Level 65
God Stats
0W - 2L
1,265 SR
Queue Stats
22W - 23L
1,370 Elo+
Party 1
Team Averages
Level 94
1,528 SR
1,333 Elo+

VS

Team Averages
Level 117
1,525 SR
1,309 Elo+
Maui
Maui
HATandCLAWS
Maui
Level 57
God Stats
9W - 20L
1,249 SR
Queue Stats
283W - 364L
1,241 Elo+
Party 2
Skadi
Skadi
PYRoGLYFx
Skadi
Level 147
God Stats
4W - 2L
1,845 SR
Queue Stats
375W - 451L
1,298 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VampierClaudia
Ah Muzen Cab
Level 148
God Stats
20W - 13L
1,483 SR
Queue Stats
57W - 74L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 5 / 1
8,674
723
7,978
13,938
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
cimulator
Sobek
13
1 / 2 / 2
8,719
727
3,518
15,210
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
o64Lowkey
Yu Huang
12
0 / 4 / 3
7,460
622
4,801
10,660
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
9,186
766
3,109
9,725
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
PYRoGLYFx
Skadi
14
6 / 2 / 4
9,593
799
12,929
10,192
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
VampierClaudia
Ah Muzen Cab
15
5 / 1 / 5
9,317
776
14,263
7,897
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
1
0.7
W
0
1
7
3.5
W
Skadi
PYRoGLYFx
Skadi
6
2
4
4
W
Ah Muzen Cab
VampierClaudia
Ah Muzen Cab
5
1
5
7.5
L
Sobek
cimulator
Sobek
1
2
2
1
L
Yu Huang
o64Lowkey
Yu Huang
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,297
Damage
30,301
39,808
Taken
27,814
24,928
Mitigated
17,054
10,747
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,978
1,650
0
4,678
13,938
6,314
0
1,667
12,271
0
21,257
W
3,109
365
0
3,027
9,725
9,393
264
3,521
6,204
7,668
0
W
Skadi
PYRoGLYFx
Skadi
12,929
6,192
0
1,115
10,192
4,091
2,012
2,503
7,689
0
51,330
W
Ah Muzen Cab
VampierClaudia
Ah Muzen Cab
14,263
4,276
350
3,287
7,897
3,570
611
2,682
5,215
0
39,667
L
Sobek
cimulator
Sobek
3,518
151
0
4,462
15,210
14,436
0
1,071
14,139
17,836
0
L
Yu Huang
o64Lowkey
Yu Huang
4,801
999
71
1,536
10,660
4,178
0
425
10,235
19,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
28,096
102
Minions Killed
100
0
Camps Cleared
0
599,825
Distance Traveled
643,201
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,674
723
37
3
0
219,801
0
W
Maui
9,186
766
11
1
0
218,353
4
W
Skadi
9,593
799
51
4
0
205,542
0
W
Ah Muzen Cab
9,317
776
38
3
0
219,306
0
L
Sobek
8,719
727
26
2
0
222,690
0
L
Yu Huang
7,460
622
39
3
0
157,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role