Player Matchup

Ares
Ares
 
Ares
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GhosteCJ
King Arthur
Level 78
God Stats
19W - 9L
1,732 SR
Queue Stats
244W - 243L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
LegacyDeath1
Ratatoskr
Level 97
God Stats
4W - 2L
1,437 SR
Queue Stats
88W - 92L
1,430 Elo+
Party 2
Apollo
Apollo
Stormyy NA
Apollo
Level 42
God Stats
2W - 1L
1,396 SR
Queue Stats
68W - 86L
1,364 Elo+
Party 2
Discordia
Discordia
Witchbolt31
Discordia
Level 26
God Stats
4W - 7L
1,334 SR
Queue Stats
55W - 68L
1,361 Elo+
Party 2
Team Averages
Level 79
1,480 SR
1,420 Elo+

VS

Team Averages
Level 113
1,570 SR
1,471 Elo+
Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HardFlipo
Athena
Level 147
God Stats
10W - 18L
1,615 SR
Queue Stats
401W - 447L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
KingKraken7
Sun Wukong
Level 135
God Stats
2W - 7L
1,539 SR
Queue Stats
268W - 334L
1,458 Elo+
Party 1
Merlin
Merlin
Kit__Valentine
Merlin
Level 147
God Stats
30W - 30L
1,721 SR
Queue Stats
259W - 246L
1,427 Elo+
Solo
Cerberus
Cerberus
crucial_crumb7
Cerberus
Level 87
God Stats
52W - 47L
1,472 SR
Queue Stats
646W - 671L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 7
7,337
489
5,567
13,578
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
GhosteCJ
King Arthur
13
4 / 2 / 6
8,051
537
10,288
13,234
10,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
LegacyDeath1
Ratatoskr
14
7 / 0 / 6
8,986
599
10,346
13,440
5,510
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Stormyy NA
Apollo
12
2 / 5 / 7
7,726
515
6,487
10,541
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Witchbolt31
Discordia
10
3 / 5 / 5
6,790
453
7,467
8,145
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 2 / 0
4,995
333
1,524
1,930
532
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
HardFlipo
Athena
11
7 / 1 / 1
7,943
530
8,802
12,372
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KingKraken7
Sun Wukong
12
2 / 6 / 4
7,223
482
11,659
19,424
15,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 1
8,500
567
7,553
9,873
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
1 / 4 / 7
6,789
453
5,209
17,801
12,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
18
Kills
13
14
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
7
2.75
L
Artemis
 
Artemis
0
2
0
0
W
King Arthur
GhosteCJ
King Arthur
4
2
6
3.5
L
Athena
HardFlipo
Athena
7
1
1
7.5
L
Sun Wukong
KingKraken7
Sun Wukong
2
6
4
0.67
L
3
5
1
0.7
W
Ratatoskr
LegacyDeath1
Ratatoskr
7
0
6
10
W
Apollo
Stormyy NA
Apollo
2
5
7
1.1
W
Discordia
Witchbolt31
Discordia
3
5
5
1.1
L
Cerberus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,155
Damage
34,747
58,938
Taken
61,400
38,306
Mitigated
39,801
7,172
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,567
537
0
2,415
13,578
14,448
321
5,644
7,934
19,011
0
L
Artemis
 
Artemis
1,524
870
0
104
1,930
532
0
762
1,168
0
6,711
W
King Arthur
GhosteCJ
King Arthur
10,288
845
0
1,841
13,234
10,584
71
2,424
10,810
0
49,024
L
Athena
HardFlipo
Athena
8,802
2,586
0
1,867
12,372
6,940
359
2,523
9,814
30,915
5,389
L
Sun Wukong
KingKraken7
Sun Wukong
11,659
2,967
0
5,311
19,424
15,825
235
2,283
17,081
997
41,896
L
7,553
207
330
1,739
9,873
3,992
764
3,505
6,340
66,140
0
W
Ratatoskr
LegacyDeath1
Ratatoskr
10,346
2,198
0
681
13,440
5,510
0
4,003
9,437
0
65,683
W
Apollo
Stormyy NA
Apollo
6,487
3,208
0
2,168
10,541
4,219
2,573
4,914
5,627
0
44,252
W
Discordia
Witchbolt31
Discordia
7,467
936
0
67
8,145
3,545
465
4,868
3,277
34,502
0
L
Cerberus
5,209
394
2,448
4,651
17,801
12,512
62
3,721
13,963
17,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
35,450
297
Minions Killed
251
0
Camps Cleared
0
1,439,158
Distance Traveled
1,172,748
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,337
489
23
2
0
291,659
0
L
Artemis
4,995
333
6
0
0
74,236
0
W
King Arthur
8,051
537
75
5
0
283,416
0
L
Athena
7,943
530
41
3
0
280,418
2
L
Sun Wukong
7,223
482
59
4
0
271,309
0
L
Merlin
8,500
567
118
8
0
250,206
3
W
Ratatoskr
8,986
599
92
6
0
378,590
0
W
Apollo
7,726
515
65
4
0
226,340
0
W
Discordia
6,790
453
42
3
0
259,153
0
L
Cerberus
6,789
453
27
2
0
296,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role