Player Matchup

King Arthur
King Arthur
Analreflector
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deathsrage34
Morgan Le Fay
Level 113
God Stats
5W - 2L
1,248 SR
Queue Stats
136W - 132L
1,506 Elo+
Solo
Ullr
Ullr
DeckerWrecker
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 138L
1,517 Elo+
Solo
Hachiman
Hachiman
OGDark4208411
Hachiman
Level 45
God Stats
3W - 6L
1,446 SR
Queue Stats
199W - 217L
1,405 Elo+
Solo
Hercules
Hercules
WolvloW
Hercules
Level 25
God Stats
0W - 2L
1,273 SR
Queue Stats
13W - 22L
1,458 Elo+
Solo
Team Averages
Level 47
1,394 SR
1,485 Elo+

VS

Team Averages
Level 55
1,569 SR
1,465 Elo+
Cernunnos
Cernunnos
Asunae
Cernunnos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 38L
1,513 Elo+
Party 1
Vulcan
Vulcan
Bedroskeskeske
Vulcan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,355 Elo+
Party 2
Agni
Agni
Narrowae
Agni
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,497 Elo+
Party 1
Apollo
Apollo
Sparky0090
Apollo
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,485 Elo+
Party 2
Cerberus
Cerberus
cwcolwe789
Cerberus
Level 23
God Stats
3W - 2L
1,847 SR
Queue Stats
45W - 43L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Analreflector
King Arthur
14
4 / 8 / 6
8,565
714
7,742
16,143
13,367
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Deathsrage34
Morgan Le Fay
17
1 / 4 / 13
9,712
809
26,029
13,607
6,651
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 5 / 6
10,883
907
13,131
16,564
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
OGDark4208411
Hachiman
13
2 / 5 / 8
8,889
741
12,824
13,739
6,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
WolvloW
Hercules
14
2 / 6 / 8
8,445
704
7,919
18,250
22,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asunae
Cernunnos
19
8 / 2 / 13
11,030
919
19,814
17,726
10,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 4 / 17
9,814
818
12,159
13,420
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Agni
18
8 / 2 / 16
11,119
927
17,276
12,259
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Sparky0090
Apollo
15
3 / 6 / 15
9,597
800
15,513
15,796
8,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
cwcolwe789
Cerberus
17
6 / 4 / 16
10,847
904
6,303
18,103
24,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
18
Kills
28
28
Deaths
18
41
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Analreflector
King Arthur
4
8
6
0.88
W
Cernunnos
Asunae
Cernunnos
8
2
13
7.25
W
3
4
17
2.88
L
Morgan Le Fay
Deathsrage34
Morgan Le Fay
1
4
13
1.88
L
9
5
6
2.4
W
Agni
8
2
16
8
L
Hachiman
OGDark4208411
Hachiman
2
5
8
1.2
W
Apollo
Sparky0090
Apollo
3
6
15
1.75
L
Hercules
WolvloW
Hercules
2
6
8
1
W
Cerberus
cwcolwe789
Cerberus
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,645
Damage
71,065
78,303
Taken
77,304
57,326
Mitigated
57,457
21,444
Healing
35,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Analreflector
King Arthur
7,742
1,063
514
881
16,143
13,367
0
6,202
9,941
2,627
9,391
W
Cernunnos
Asunae
Cernunnos
19,814
10,666
2,853
7,651
17,726
10,499
3,041
6,737
10,989
0
39,823
W
12,159
3,717
1,607
2,153
13,420
7,478
1,243
5,673
7,747
23,266
0
L
Morgan Le Fay
Deathsrage34
Morgan Le Fay
26,029
4,233
657
2,604
13,607
6,651
540
6,358
7,249
52,790
0
L
13,131
7,155
1,015
4,847
16,564
8,546
620
6,906
9,658
0
23,184
W
Agni
17,276
853
3,611
4,630
12,259
6,134
1,470
6,196
6,063
41,483
0
L
Hachiman
OGDark4208411
Hachiman
12,824
7,112
379
4,637
13,739
6,721
74
6,348
7,391
0
21,664
W
Apollo
Sparky0090
Apollo
15,513
10,048
2,678
3,494
15,796
8,454
1,653
3,577
12,219
0
26,498
L
Hercules
WolvloW
Hercules
7,919
495
1,054
4,856
18,250
22,041
298
9,924
8,326
1,601
9,787
W
Cerberus
cwcolwe789
Cerberus
6,303
617
2,613
4,276
18,103
24,892
398
6,928
11,175
14,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,494
Gold Earned
52,407
119
Minions Killed
168
0
Camps Cleared
0
974,486
Distance Traveled
1,204,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,565
714
5
0
0
184,385
0
W
Cernunnos
11,030
919
37
3
0
237,397
0
W
Vulcan
9,814
818
26
2
0
235,733
0
L
Morgan Le Fay
9,712
809
50
4
0
222,159
0
L
Ullr
10,883
907
30
3
0
208,151
0
W
Agni
11,119
927
62
5
0
256,010
0
L
Hachiman
8,889
741
23
2
0
149,802
0
W
Apollo
9,597
800
22
2
0
225,375
0
L
Hercules
8,445
704
11
1
0
209,989
0
W
Cerberus
10,847
904
21
2
0
250,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role