Player Matchup

Kumbhakarna
Kumbhakarna
SlayedDragon
Kumbhakarna
Level 28
God Stats
2W - 0L
1,812 SR
Queue Stats
41W - 33L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
VINNNNYYYY
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,268 Elo+
Party 2
Discordia
Discordia
bartholomeu420
Discordia
Level 87
God Stats
3W - 0L
1,715 SR
Queue Stats
52W - 41L
1,413 Elo+
Party 2
Freya
Freya
n0uc
Freya
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 43L
1,422 Elo+
Party 2
Anhur
Anhur
p03werr
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,212 Elo+
Party 2
Team Averages
Level 58
1,606 SR
1,360 Elo+

VS

Team Averages
Level 85
1,446 SR
1,368 Elo+
Tyr
Tyr
Ask 2K Support
Tyr
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 145L
1,467 Elo+
Solo
Medusa
Medusa
CandyFlipper69
Medusa
Level 25
God Stats
1W - 1L
1,229 SR
Queue Stats
35W - 68L
1,326 Elo+
Solo
Nu Wa
Nu Wa
KcSteezyChii15
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 53L
1,272 Elo+
Party 1
Jormungandr
Jormungandr
Nigittariuss
Jormungandr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 131L
1,505 Elo+
Solo
Discordia
Discordia
fackinawesome
Discordia
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 69L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SlayedDragon
Kumbhakarna
15
0 / 5 / 15
9,918
620
3,205
16,235
19,165
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
VINNNNYYYY
Jing Wei
20
8 / 4 / 14
12,607
788
14,362
15,598
7,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
bartholomeu420
Discordia
20
9 / 2 / 22
13,877
867
36,423
13,366
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
n0uc
Freya
20
17 / 6 / 12
13,743
859
25,788
26,069
13,988
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
p03werr
Anhur
16
2 / 5 / 12
10,422
651
6,547
16,197
7,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
9,081
568
3,416
15,048
11,167
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 11 / 6
10,313
645
13,739
22,380
11,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 7
11,318
707
13,565
16,568
8,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Nigittariuss
Jormungandr
19
5 / 7 / 9
11,588
724
11,924
25,202
33,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
fackinawesome
Discordia
20
7 / 3 / 9
13,002
813
26,050
13,620
7,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
59
36
Kills
21
22
Deaths
36
75
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
5
11
6
0.73
L
3
9
7
0.72
L
Jormungandr
Nigittariuss
Jormungandr
5
7
9
1.36
W
Kumbhakarna
SlayedDragon
Kumbhakarna
0
5
15
1.5
W
Jing Wei
VINNNNYYYY
Jing Wei
8
4
14
3.75
W
Discordia
bartholomeu420
Discordia
9
2
22
10
L
Discordia
fackinawesome
Discordia
7
3
9
3.83
W
Freya
n0uc
Freya
17
6
12
3.83
W
Anhur
p03werr
Anhur
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,325
Damage
68,694
87,465
Taken
92,818
55,957
Mitigated
71,936
37,572
Healing
20,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,416
83
2,646
2,000
15,048
11,167
77
9,864
5,184
0
6,816
L
13,739
7,825
897
2,926
22,380
11,544
764
16,841
5,539
0
22,014
L
13,565
3,041
59
120
16,568
8,235
0
14,366
2,202
20,144
0
L
Jormungandr
Nigittariuss
Jormungandr
11,924
2,086
378
4,630
25,202
33,416
0
14,231
10,971
31,979
0
W
Kumbhakarna
SlayedDragon
Kumbhakarna
3,205
156
844
1,277
16,235
19,165
544
7,803
8,432
8,874
0
W
Jing Wei
VINNNNYYYY
Jing Wei
14,362
11,387
2,396
4,467
15,598
7,700
3,030
10,304
5,294
0
32,047
W
Discordia
bartholomeu420
Discordia
36,423
1,667
1,939
6,747
13,366
7,726
1,562
9,091
4,275
79,175
0
L
Discordia
fackinawesome
Discordia
26,050
1,096
1,720
5,146
13,620
7,574
150
10,114
3,506
52,734
0
W
Freya
n0uc
Freya
25,788
7,400
1,559
12,503
26,069
13,988
1,980
14,814
11,255
46,000
0
W
Anhur
p03werr
Anhur
6,547
3,576
2,578
3,262
16,197
7,378
228
9,527
6,670
0
20,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,567
Gold Earned
55,302
196
Minions Killed
149
0
Camps Cleared
0
1,456,691
Distance Traveled
1,182,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,081
568
9
1
0
222,408
0
L
Medusa
10,313
645
22
1
0
229,024
0
L
Nu Wa
11,318
707
25
2
0
188,490
0
L
Jormungandr
11,588
724
37
2
0
260,210
0
W
Kumbhakarna
9,918
620
9
1
0
318,263
0
W
Jing Wei
12,607
788
41
3
0
271,455
0
W
Discordia
13,877
867
81
5
0
313,092
0
L
Discordia
13,002
813
56
4
0
282,057
0
W
Freya
13,743
859
35
2
0
289,420
0
W
Anhur
10,422
651
30
2
0
264,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role