Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TheCopiousSilo
Sol
Level 57
God Stats
1W - 1L
1,216 SR
Queue Stats
38W - 61L
1,402 Elo+
Party 1
Fenrir
Fenrir
Trinity_Wolf1
Fenrir
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
34W - 28L
1,183 Elo+
Party 3
Shiva
Shiva
kindness_monkey
Shiva
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,224 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
taybumm1
Ah Muzen Cab
Level 140
God Stats
4W - 2L
1,547 SR
Queue Stats
67W - 72L
1,444 Elo+
Party 1
Team Averages
Level 92
1,453 SR
1,351 Elo+

VS

Team Averages
Level 66
1,380 SR
1,455 Elo+
Merlin
Merlin
COOOMBES64
Merlin
Level 104
God Stats
17W - 30L
1,036 SR
Queue Stats
85W - 77L
1,532 Elo+
Party 2
Neith
Neith
Dan Anchorman95
Neith
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 132L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
FeaRProx
Kukulkan
Level 66
God Stats
1W - 2L
1,625 SR
Queue Stats
25W - 28L
1,433 Elo+
Party 2
Surtr
Surtr
ii0nlyNeith
Surtr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 19L
1,437 Elo+
Solo
Ares
Ares
kt67855
Ares
Level 63
God Stats
10W - 7L
1,240 SR
Queue Stats
24W - 36L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 0 / 11
10,257
1,026
9,483
13,452
13,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 0 / 11
10,274
1,027
13,028
5,639
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 0 / 9
10,847
1,085
15,905
10,821
5,397
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 8
9,811
981
5,229
9,863
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Muzen Cab
taybumm1
Ah Muzen Cab
16
6 / 1 / 9
10,756
1,076
15,095
9,418
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

300

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
COOOMBES64
Merlin
14
0 / 3 / 0
9,036
904
12,261
13,419
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 8 / 1
8,912
891
9,939
18,558
9,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
FeaRProx
Kukulkan
15
0 / 2 / 1
9,277
928
12,544
7,442
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
8,493
849
2,222
5,684
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
kt67855
Ares
15
1 / 2 / 0
10,058
1,006
6,056
15,585
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
16
Kills
1
1
Deaths
16
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
11
5.5
L
Merlin
COOOMBES64
Merlin
0
3
0
0
L
0
8
1
0.06
L
Kukulkan
FeaRProx
Kukulkan
0
2
1
0.25
W
2
0
11
7.5
W
7
0
9
11.5
L
0
1
0
0
W
1
0
8
5
L
Ares
kt67855
Ares
1
2
0
0.5
W
Ah Muzen Cab
taybumm1
Ah Muzen Cab
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,740
Damage
43,022
49,193
Taken
60,688
30,507
Mitigated
46,563
15,110
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,483
347
2,220
2,366
13,452
13,091
0
8,305
5,147
21,980
0
L
Merlin
COOOMBES64
Merlin
12,261
1,349
0
515
13,419
6,505
0
4,631
8,687
34,482
0
L
9,939
4,868
0
933
18,558
9,547
0
7,456
10,895
0
18,954
L
Kukulkan
FeaRProx
Kukulkan
12,544
538
0
500
7,442
3,994
0
2,395
5,047
34,742
0
W
13,028
4,459
0
2,238
5,639
2,100
0
4,577
1,062
43,882
0
W
15,905
5,134
0
1,997
10,821
5,397
0
6,091
4,730
0
26,464
L
2,222
584
0
295
5,684
4,513
0
2,487
3,078
95
6,166
W
5,229
2,153
437
3,331
9,863
5,703
0
6,718
3,145
0
18,513
L
Ares
kt67855
Ares
6,056
316
405
1,447
15,585
22,004
0
5,542
9,586
21,397
0
W
Ah Muzen Cab
taybumm1
Ah Muzen Cab
15,095
3,705
0
2,521
9,418
4,216
0
5,236
4,182
0
31,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,945
Gold Earned
45,776
205
Minions Killed
205
9
Camps Cleared
6
1,014,796
Distance Traveled
824,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,257
1,026
27
3
0
201,810
0
L
Merlin
9,036
904
73
7
3
175,390
0
L
Neith
8,912
891
22
2
0
173,051
0
L
Kukulkan
9,277
928
65
7
2
205,059
0
W
Sol
10,274
1,027
76
8
2
187,904
0
W
Fenrir
10,847
1,085
19
2
4
210,475
0
L
Surtr
8,493
849
17
2
0
93,120
0
W
Shiva
9,811
981
29
3
3
195,820
0
L
Ares
10,058
1,006
28
3
1
177,999
0
W
Ah Muzen Cab
10,756
1,076
54
5
0
218,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role