Player Matchup

Baron Samedi
Baron Samedi
GezaRubbs
Baron Samedi
Level 23
God Stats
2W - 1L
1,298 SR
Queue Stats
7W - 18L
1,057 Elo+
Party 1
Kali
Kali
TheNuke2169
Kali
Level 44
God Stats
3W - 5L
1,327 SR
Queue Stats
7W - 19L
1,045 Elo+
Party 1
Amaterasu
Amaterasu
slimmyslim14
Amaterasu
Level 42
God Stats
2W - 0L
1,851 SR
Queue Stats
52W - 44L
1,476 Elo+
Solo
Team Averages
Level 36
1,492 SR
1,193 Elo+

VS

Team Averages
Level 50
1,577 SR
1,215 Elo+
Bacchus
Bacchus
Bmo8Green13
Bacchus
Level 51
God Stats
1W - 2L
1,626 SR
Queue Stats
72W - 78L
1,131 Elo+
Party 2
Thoth
Thoth
DustyPotato9557
Thoth
Level 29
God Stats
0W - 3L
1,491 SR
Queue Stats
32W - 37L
1,080 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deathpool9805
Tsukuyomi
Level 69
God Stats
4W - 4L
1,613 SR
Queue Stats
26W - 33L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GezaRubbs
Baron Samedi
18
9 / 4 / 4
12,300
820
17,181
14,173
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 8
10,827
722
7,670
15,020
6,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
slimmyslim14
Amaterasu
16
4 / 2 / 7
10,766
718
11,357
20,137
19,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bmo8Green13
Bacchus
13
1 / 8 / 5
9,380
625
7,799
17,447
9,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
2 / 4 / 5
10,133
676
11,258
11,637
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
deathpool9805
Tsukuyomi
17
9 / 3 / 3
12,054
804
18,829
15,700
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
15
Kills
12
12
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bmo8Green13
Bacchus
1
8
5
0.44
L
2
4
5
1.13
W
Baron Samedi
GezaRubbs
Baron Samedi
9
4
4
2.75
W
2
6
8
1
L
Tsukuyomi
deathpool9805
Tsukuyomi
9
3
3
3.5
W
Amaterasu
slimmyslim14
Amaterasu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
37,886
49,330
Taken
44,784
32,760
Mitigated
21,019
16,044
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bmo8Green13
Bacchus
7,799
905
261
1,464
17,447
9,843
278
8,402
8,561
22,898
0
L
11,258
1,158
0
0
11,637
4,356
1,402
2,811
8,638
35,958
0
W
Baron Samedi
GezaRubbs
Baron Samedi
17,181
1,089
2,043
4,432
14,173
7,154
525
6,464
7,709
58,162
275
W
7,670
5,122
0
2,163
15,020
6,269
0
5,816
9,204
0
23,590
L
Tsukuyomi
deathpool9805
Tsukuyomi
18,829
4,556
0
4,170
15,700
6,820
411
6,280
8,935
0
56,402
W
Amaterasu
slimmyslim14
Amaterasu
11,357
5,435
0
7,406
20,137
19,337
807
6,804
13,333
0
28,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
31,567
167
Minions Killed
147
0
Camps Cleared
0
769,387
Distance Traveled
753,567
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,380
625
25
2
0
221,710
0
L
Thoth
10,133
676
46
3
0
240,464
0
W
Baron Samedi
12,300
820
104
7
0
244,484
0
W
Kali
10,827
722
30
2
0
243,268
0
L
Tsukuyomi
12,054
804
76
5
0
291,393
3
W
Amaterasu
10,766
718
33
2
0
281,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role