Player Matchup

Chaac
Chaac
Emperor2jz
Chaac
Level 120
God Stats
2W - 7L
1,589 SR
Queue Stats
354W - 355L
1,507 Elo+
Party 2
Neith
Neith
KLOUSIS
Neith
Level 45
God Stats
13W - 10L
1,879 SR
Queue Stats
73W - 70L
1,776 Elo+
Party 2
Kukulkan
Kukulkan
LORD SHAYTAN
Kukulkan
Level 77
God Stats
33W - 34L
1,378 SR
Queue Stats
169W - 180L
1,534 Elo+
Party 2
Team Averages
Level 81
1,615 SR
1,606 Elo+

VS

Team Averages
Level 79
1,543 SR
1,399 Elo+
Chaac
Chaac
Dr Jingles 3rd
Chaac
Level 68
God Stats
31W - 29L
1,405 SR
Queue Stats
63W - 71L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
Footedeel
Cabrakan
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,260 Elo+
Solo
The Morrigan
The Morrigan
rosecityswag
The Morrigan
Level 90
God Stats
3W - 6L
1,723 SR
Queue Stats
66W - 78L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 4 / 2
11,608
645
12,594
20,166
26,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
KLOUSIS
Neith
16
1 / 3 / 3
11,485
638
8,318
15,259
6,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LORD SHAYTAN
Kukulkan
18
3 / 4 / 1
12,215
679
15,284
12,816
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,799
600
9,166
18,421
25,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Footedeel
Cabrakan
16
3 / 2 / 7
12,265
681
9,409
17,841
14,823
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
rosecityswag
The Morrigan
18
6 / 2 / 5
12,876
715
20,609
11,178
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
10
11
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
W
Chaac
2
4
2
0.75
L
Cabrakan
Footedeel
Cabrakan
3
2
7
3.25
W
Neith
KLOUSIS
Neith
1
3
3
0.83
W
Kukulkan
LORD SHAYTAN
Kukulkan
3
4
1
0.88
L
The Morrigan
rosecityswag
The Morrigan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
39,184
48,241
Taken
47,440
38,745
Mitigated
46,851
7,512
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,166
592
0
6,276
18,421
25,776
496
6,409
11,427
1,390
29,253
W
Chaac
12,594
1,588
0
3,729
20,166
26,758
863
12,269
7,257
0
46,433
L
Cabrakan
Footedeel
Cabrakan
9,409
1,034
2,947
6,757
17,841
14,823
1,076
6,819
10,501
21,471
0
W
Neith
KLOUSIS
Neith
8,318
4,661
0
1,382
15,259
6,146
1,753
9,064
5,872
0
37,838
W
Kukulkan
LORD SHAYTAN
Kukulkan
15,284
804
458
1,943
12,816
5,841
844
8,801
3,553
69,825
0
L
The Morrigan
rosecityswag
The Morrigan
20,609
3,181
0
692
11,178
6,252
1,287
2,080
8,780
79,696
1,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
35,940
202
Minions Killed
189
0
Camps Cleared
0
928,821
Distance Traveled
890,928
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,799
600
35
2
0
312,133
0
W
Chaac
11,608
645
47
3
0
343,734
0
L
Cabrakan
12,265
681
21
1
0
284,896
3
W
Neith
11,485
638
44
2
0
290,401
0
W
Kukulkan
12,215
679
111
6
0
294,686
4
L
The Morrigan
12,876
715
133
7
0
293,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role