Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CoatDealer
Scylla
Level 85
God Stats
19W - 15L
1,427 SR
Queue Stats
521W - 460L
1,522 Elo+
Party 3
Sylvanus
Sylvanus
SemperInvicta
Sylvanus
Level 144
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
StreakierCatNGT
Ao Kuang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Da Ji
Da Ji
shidded
Da Ji
Level 123
God Stats
6W - 1L
1,500 SR
Queue Stats
181W - 164L
1,590 Elo+
Party 3
Team Averages
Level 110
1,536 SR
1,522 Elo+

VS

Team Averages
Level 86
1,611 SR
1,506 Elo+
Amaterasu
Amaterasu
MoistTowelette42
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 83L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
PapaComics
Hun Batz
Level 127
God Stats
1W - 1L
1,777 SR
Queue Stats
170W - 195L
1,490 Elo+
Party 1
Anubis
Anubis
Vraximus
Anubis
Level 28
God Stats
5W - 7L
1,576 SR
Queue Stats
15W - 13L
1,522 Elo+
Party 1
Eset
Eset
maticjo
Eset
Level 146
God Stats
6W - 8L
1,520 SR
Queue Stats
224W - 266L
1,541 Elo+
Party 1
Rama
Rama
wolfpack43
Rama
Level 101
God Stats
8W - 5L
1,684 SR
Queue Stats
189W - 179L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 2
5,938
540
5,922
6,916
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
CoatDealer
Scylla
12
3 / 2 / 2
7,189
654
6,470
5,027
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
SemperInvicta
Sylvanus
9
0 / 0 / 3
5,844
531
2,857
8,514
5,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
12
3 / 0 / 0
7,144
649
5,587
7,446
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
shidded
Da Ji
13
3 / 0 / 4
7,367
670
4,480
5,863
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
9
0 / 1 / 0
5,022
457
645
5,808
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
PapaComics
Hun Batz
10
1 / 1 / 0
5,912
537
1,808
7,281
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Vraximus
Anubis
10
0 / 4 / 1
5,544
504
1,793
8,442
3,687
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
maticjo
Eset
10
1 / 5 / 1
5,905
537
3,735
10,056
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,288
481
4,336
8,147
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
2
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
2
2
W
Scylla
CoatDealer
Scylla
3
2
2
2
L
Amaterasu
0
1
0
0
L
Hun Batz
PapaComics
Hun Batz
1
1
0
1
W
Sylvanus
SemperInvicta
Sylvanus
0
0
3
1.5
W
Ao Kuang
3
0
0
3
L
Anubis
Vraximus
Anubis
0
4
1
0.13
L
Eset
maticjo
Eset
1
5
1
0.3
W
Da Ji
shidded
Da Ji
3
0
4
5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
12,317
33,766
Taken
39,734
17,834
Mitigated
18,952
14,809
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,922
1,939
0
2,251
6,916
2,716
1,059
1,128
5,788
0
43,995
W
Scylla
CoatDealer
Scylla
6,470
331
0
750
5,027
1,724
0
2,285
2,742
48,190
0
L
Amaterasu
645
152
0
2,253
5,808
3,354
0
2,610
3,198
0
18,497
L
Hun Batz
PapaComics
Hun Batz
1,808
487
0
1,250
7,281
2,573
0
2,223
5,026
0
42,115
W
Sylvanus
SemperInvicta
Sylvanus
2,857
757
2,410
4,051
8,514
5,783
227
1,085
7,429
17,087
0
W
Ao Kuang
5,587
1,362
0
4,431
7,446
5,270
904
649
6,797
38,105
0
L
Anubis
Vraximus
Anubis
1,793
266
0
2,934
8,442
3,687
0
4,153
4,087
35,899
0
L
Eset
maticjo
Eset
3,735
773
346
2,748
10,056
6,635
0
3,040
6,943
20,936
0
W
Da Ji
shidded
Da Ji
4,480
674
0
916
5,863
2,341
624
381
5,482
0
49,451
L
4,336
3,842
0
3,972
8,147
2,703
0
2,532
5,563
0
38,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
27,671
322
Minions Killed
264
0
Camps Cleared
0
1,143,927
Distance Traveled
1,149,531
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,938
540
57
5
0
187,068
2
W
Scylla
7,189
654
95
9
0
231,015
0
L
Amaterasu
5,022
457
27
2
0
252,658
0
L
Hun Batz
5,912
537
74
7
0
269,097
0
W
Sylvanus
5,844
531
19
2
0
201,971
1
W
Ao Kuang
7,144
649
71
6
0
242,689
1
L
Anubis
5,544
504
66
6
0
192,909
4
L
Eset
5,905
537
27
2
0
243,344
4
W
Da Ji
7,367
670
80
7
0
281,184
1
L
Rama
5,288
481
70
6
0
191,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role