Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AnOldPromise
Artemis
Level 42
God Stats
1W - 0L
1,820 SR
Queue Stats
11W - 7L
1,489 Elo+
Party 2
Tiamat
Tiamat
DeadlyCompassion
Tiamat
Level 4
God Stats
3W - 5L
1,276 SR
Queue Stats
8W - 8L
1,174 Elo+
Party 1
Fenrir
Fenrir
HristGoldana
Fenrir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,174 Elo+
Party 1
Team Averages
Level 65
1,519 SR
1,367 Elo+

VS

Team Averages
Level 65
1,553 SR
1,465 Elo+
Artio
Artio
Alesiamilhis
Artio
Level 37
God Stats
1W - 4L
1,807 SR
Queue Stats
57W - 55L
1,489 Elo+
Party 4
Ao Kuang
Ao Kuang
Bapstatron1
Ao Kuang
Level 48
God Stats
0W - 2L
1,299 SR
Queue Stats
27W - 36L
1,346 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EpicCerberus
Tsukuyomi
Level 115
God Stats
5W - 4L
1,631 SR
Queue Stats
68W - 79L
1,459 Elo+
Party 3
Merlin
Merlin
Gyrthwyrm
Merlin
Level 105
God Stats
8W - 6L
1,402 SR
Queue Stats
197W - 219L
1,445 Elo+
Party 3
Ishtar
Ishtar
Snalibe
Ishtar
Level 18
God Stats
22W - 17L
1,626 SR
Queue Stats
27W - 24L
1,588 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 1 / 2
9,278
619
13,213
13,724
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
 
Ganesha
10
0 / 3 / 4
7,229
482
5,866
13,170
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
AnOldPromise
Artemis
12
2 / 3 / 3
7,325
488
11,455
10,960
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 3
6,813
454
2,105
9,988
5,270
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
4 / 3 / 2
8,234
549
6,448
10,627
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,893
460
3,043
16,045
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Bapstatron1
Ao Kuang
13
3 / 3 / 3
7,998
533
4,724
13,637
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
EpicCerberus
Tsukuyomi
8
0 / 5 / 0
5,705
380
2,406
9,122
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Gyrthwyrm
Merlin
14
4 / 3 / 4
8,604
574
9,066
9,411
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Snalibe
Ishtar
12
6 / 2 / 3
7,856
524
12,882
14,852
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
13
Kills
15
15
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
2
7
W
Ganesha
 
Ganesha
0
3
4
0.67
L
2
1
3
3.5
W
Artemis
AnOldPromise
Artemis
2
3
3
1.17
L
Ao Kuang
Bapstatron1
Ao Kuang
3
3
3
1.5
W
1
5
3
0.5
L
Tsukuyomi
EpicCerberus
Tsukuyomi
0
5
0
0
L
Merlin
Gyrthwyrm
Merlin
4
3
4
2
W
Fenrir
4
3
2
1.67
L
Ishtar
Snalibe
Ishtar
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
32,121
58,469
Taken
63,067
30,041
Mitigated
30,523
19,129
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,213
404
0
9,722
13,724
5,492
659
1,664
11,533
75,387
0
W
Ganesha
 
Ganesha
5,866
597
0
2,577
13,170
10,618
282
1,718
11,452
28,402
0
L
3,043
716
968
4,498
16,045
12,547
0
4,002
12,043
20,469
0
W
Artemis
AnOldPromise
Artemis
11,455
5,273
0
4,372
10,960
4,317
1,592
2,941
8,019
0
53,731
L
Ao Kuang
Bapstatron1
Ao Kuang
4,724
1,306
0
2,628
13,637
4,806
0
2,981
10,656
42,747
0
W
2,105
221
0
1,198
9,988
5,270
213
5,721
4,240
27,378
0
L
Tsukuyomi
EpicCerberus
Tsukuyomi
2,406
130
0
1,929
9,122
4,284
0
6,580
2,542
0
22,023
L
Merlin
Gyrthwyrm
Merlin
9,066
880
0
500
9,411
3,436
366
2,971
6,440
62,568
0
W
Fenrir
6,448
3,102
0
1,260
10,627
4,344
372
4,621
5,936
0
34,630
L
Ishtar
Snalibe
Ishtar
12,882
8,525
0
7,300
14,852
5,450
377
4,650
10,202
0
53,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
37,056
326
Minions Killed
297
0
Camps Cleared
0
1,403,996
Distance Traveled
1,306,343
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,278
619
104
7
0
265,423
0
W
Ganesha
7,229
482
1
0
0
299,840
0
L
Artio
6,893
460
32
2
0
286,338
0
W
Artemis
7,325
488
122
8
0
303,406
0
L
Ao Kuang
7,998
533
69
5
0
318,917
0
W
Tiamat
6,813
454
38
3
0
228,181
0
L
Tsukuyomi
5,705
380
36
2
0
182,807
0
L
Merlin
8,604
574
97
6
0
268,379
0
W
Fenrir
8,234
549
61
4
0
307,146
3
L
Ishtar
7,856
524
63
4
0
249,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role