Player Matchup

Zhong Kui
Zhong Kui
ChrisWhiffs
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 1
Surtr
Surtr
Colyndumbguy
Surtr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,838 Elo+
Party 1
Chernobog
Chernobog
Reasecup
Chernobog
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,838 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,782 Elo+

VS

Team Averages
Level 42
1,540 SR
1,677 Elo+
Danzaburou
Danzaburou
CinnaBuns3
Danzaburou
Level 64
God Stats
3W - 0L
1,899 SR
Queue Stats
40W - 5L
1,987 Elo+
Solo
Anubis
Anubis
RizzosaurusRex
Anubis
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 24L
1,542 Elo+
Party 2
Artio
Artio
xWHOxDATx
Artio
Level 28
God Stats
7W - 1L
1,221 SR
Queue Stats
31W - 21L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChrisWhiffs
Zhong Kui
11
0 / 8 / 2
6,765
677
7,940
16,049
8,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 8 / 2
7,374
737
5,086
13,951
10,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Reasecup
Chernobog
12
2 / 6 / 0
7,686
769
5,087
11,746
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CinnaBuns3
Danzaburou
14
9 / 2 / 10
9,665
967
14,369
7,908
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 0 / 10
10,241
1,024
18,708
8,677
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
xWHOxDATx
Artio
14
3 / 1 / 17
9,426
943
4,571
12,653
16,374
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
22
22
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChrisWhiffs
Zhong Kui
0
8
2
0.13
W
Danzaburou
CinnaBuns3
Danzaburou
9
2
10
7
L
1
8
2
0.25
L
Chernobog
Reasecup
Chernobog
2
6
0
0.33
W
10
0
10
15
W
Artio
xWHOxDATx
Artio
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
37,648
41,746
Taken
29,238
22,987
Mitigated
25,900
4,119
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChrisWhiffs
Zhong Kui
7,940
879
0
1,878
16,049
8,202
0
9,486
6,563
27,882
0
W
Danzaburou
CinnaBuns3
Danzaburou
14,369
8,052
0
1,962
7,908
4,002
1,876
2,720
5,188
0
49,741
L
5,086
1,803
0
824
13,951
10,835
0
8,228
5,723
1,119
14,032
L
Chernobog
Reasecup
Chernobog
5,087
3,286
0
1,417
11,746
3,950
0
5,380
6,366
0
23,132
W
18,708
634
0
4,285
8,677
5,524
531
2,682
5,995
66,148
0
W
Artio
xWHOxDATx
Artio
4,571
818
820
4,396
12,653
16,374
114
3,281
9,372
10,746
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,825
Gold Earned
29,332
104
Minions Killed
186
0
Camps Cleared
0
475,758
Distance Traveled
567,357
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,765
677
46
5
0
156,596
0
W
Danzaburou
9,665
967
66
7
0
173,985
3
L
Surtr
7,374
737
28
3
0
161,845
0
L
Chernobog
7,686
769
30
3
0
157,317
0
W
Anubis
10,241
1,024
105
11
0
186,514
0
W
Artio
9,426
943
15
2
0
206,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role