Player Matchup

Bacchus
Bacchus
SlayedDragon
Bacchus
Level 28
God Stats
3W - 3L
1,632 SR
Queue Stats
87W - 89L
1,442 Elo+
Party 3
Cernunnos
Cernunnos
VINNNNYYYY
Cernunnos
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 14L
1,296 Elo+
Party 3
Baba Yaga
Baba Yaga
bartholomeu420
Baba Yaga
Level 87
God Stats
0W - 1L
1,697 SR
Queue Stats
89W - 77L
1,526 Elo+
Party 3
Ne Zha
Ne Zha
n0uc
Ne Zha
Level 83
God Stats
3W - 3L
1,516 SR
Queue Stats
86W - 82L
1,487 Elo+
Party 3
Mulan
Mulan
p03werr
Mulan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,452 Elo+
Party 3
Team Averages
Level 58
1,529 SR
1,441 Elo+

VS

Team Averages
Level 84
1,561 SR
1,512 Elo+
Agni
Agni
Forbiddenguard
Agni
Level 88
God Stats
11W - 5L
1,600 SR
Queue Stats
113W - 90L
1,564 Elo+
Party 2
Bacchus
Bacchus
JungleOrTroIl
Bacchus
Level 53
God Stats
7W - 8L
1,461 SR
Queue Stats
707W - 684L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
Lorage75
Sun Wukong
Level 52
God Stats
21W - 16L
1,565 SR
Queue Stats
59W - 68L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
TimboSlyce6
Ao Kuang
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 169L
1,565 Elo+
Party 1
Ishtar
Ishtar
xFluxJT
Ishtar
Level 101
God Stats
13W - 8L
1,678 SR
Queue Stats
119W - 92L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SlayedDragon
Bacchus
12
2 / 8 / 1
8,132
407
6,036
18,799
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
VINNNNYYYY
Cernunnos
14
0 / 8 / 2
8,548
427
9,263
15,472
5,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
bartholomeu420
Baba Yaga
14
2 / 9 / 1
9,318
466
9,939
17,958
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
n0uc
Ne Zha
16
3 / 7 / 3
9,926
496
13,680
24,000
11,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
p03werr
Mulan
14
0 / 6 / 0
8,012
401
8,346
20,583
19,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 8
12,319
616
15,734
11,277
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
2 / 1 / 19
11,092
555
10,039
22,120
30,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
Lorage75
Sun Wukong
18
3 / 0 / 5
10,940
547
14,490
20,830
18,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
TimboSlyce6
Ao Kuang
19
15 / 3 / 9
12,552
628
22,513
21,937
10,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
xFluxJT
Ishtar
19
7 / 1 / 5
12,424
621
15,607
18,052
9,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
7
Kills
38
38
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
Bacchus
2
1
19
11.5
W
Sun Wukong
Lorage75
Sun Wukong
3
0
5
5.5
L
Bacchus
SlayedDragon
Bacchus
2
8
1
0.31
W
Ao Kuang
TimboSlyce6
Ao Kuang
15
3
9
6.5
L
Cernunnos
VINNNNYYYY
Cernunnos
0
8
2
0.13
L
Baba Yaga
bartholomeu420
Baba Yaga
2
9
1
0.28
L
Ne Zha
n0uc
Ne Zha
3
7
3
0.64
L
Mulan
p03werr
Mulan
0
6
0
0
W
Ishtar
xFluxJT
Ishtar
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,264
Damage
78,383
96,812
Taken
94,216
67,419
Mitigated
73,950
17,644
Healing
37,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,734
1,238
157
3,329
11,277
5,071
1,847
1,804
9,473
92,817
0
W
Bacchus
10,039
1,590
3,834
5,401
22,120
30,787
240
5,052
16,984
39,475
0
W
Sun Wukong
Lorage75
Sun Wukong
14,490
2,934
0
8,135
20,830
18,069
208
2,426
17,534
188
79,726
L
Bacchus
SlayedDragon
Bacchus
6,036
517
279
2,332
18,799
21,208
0
11,168
7,342
17,182
0
W
Ao Kuang
TimboSlyce6
Ao Kuang
22,513
5,524
0
7,123
21,937
10,349
0
3,443
18,445
90,077
0
L
Cernunnos
VINNNNYYYY
Cernunnos
9,263
4,295
0
2,880
15,472
5,954
0
7,663
7,766
0
55,894
L
Baba Yaga
bartholomeu420
Baba Yaga
9,939
82
105
3,968
17,958
8,937
0
12,649
5,079
64,288
0
L
Ne Zha
n0uc
Ne Zha
13,680
5,824
0
3,008
24,000
11,640
0
12,405
11,307
0
86,790
L
Mulan
p03werr
Mulan
8,346
1,389
0
5,072
20,583
19,680
0
4,018
16,497
1,104
48,899
W
Ishtar
xFluxJT
Ishtar
15,607
9,736
0
9,881
18,052
9,674
5,858
3,985
14,016
0
117,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
59,327
421
Minions Killed
576
0
Camps Cleared
0
1,848,453
Distance Traveled
2,028,614
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,319
616
143
7
0
422,818
11
W
Bacchus
11,092
555
30
2
0
418,198
0
W
Sun Wukong
10,940
547
94
5
0
357,676
0
L
Bacchus
8,132
407
18
1
0
388,140
0
W
Ao Kuang
12,552
628
116
6
0
459,833
3
L
Cernunnos
8,548
427
100
5
0
358,609
0
L
Baba Yaga
9,318
466
101
5
0
369,337
0
L
Ne Zha
9,926
496
114
6
0
427,893
0
L
Mulan
8,012
401
88
4
0
304,474
0
W
Ishtar
12,424
621
193
10
0
370,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role