Player Matchup

Chang'e
Chang'e
Bronze III
ElComeCulitz
Chang'e
Bronze III
Level 88
God Stats
2W - 1L
1,654 SR
Queue Stats
4W - 6L
1,411 MMR
Party 2
King Arthur
King Arthur
Bronze III
ImmortalOr3o
King Arthur
Bronze III
Level 89
God Stats
0W - 1L
1,385 SR
Queue Stats
7W - 8L
1,411 MMR
Party 2
Skadi
Skadi
Bronze III
MayoPackets
Skadi
Bronze III
Level 101
God Stats
0W - 1L
1,797 SR
Queue Stats
7W - 7L
1,411 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,612 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,699 SR
1,383 MMR
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold III
Bigfatsharp
Nike
Gold III
Level 174
God Stats
7W - 2L
1,840 SR
Queue Stats
71W - 59L
1,413 MMR
Party 1
Persephone
Persephone
Gold V
lldommii
Persephone
Gold V
Level 178
God Stats
1W - 0L
1,756 SR
Queue Stats
73W - 63L
1,238 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElComeCulitz
Chang'e
12
0 / 4 / 3
6,798
618
6,983
9,714
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ImmortalOr3o
King Arthur
10
0 / 4 / 2
6,452
587
5,403
12,198
9,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 0
7,552
687
9,095
12,131
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FreyaAchillesBaba YagaMerlinAnubis

VS

Bans
Ah Muzen CabHeraSolYu HuangBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
9 / 1 / 2
9,532
867
10,865
9,702
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 1 / 7
8,138
740
8,179
10,227
9,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
lldommii
Persephone
13
0 / 1 / 11
8,330
757
9,972
8,360
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
1
2
10
W
3
1
7
6.5
L
Chang'e
ElComeCulitz
Chang'e
0
4
3
0.38
L
King Arthur
ImmortalOr3o
King Arthur
0
4
2
0.25
L
3
4
0
0.75
W
Persephone
lldommii
Persephone
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
29,016
34,043
Taken
28,289
18,142
Mitigated
17,400
6,245
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,865
8,356
0
4,648
9,702
4,175
1,432
2,746
6,956
0
33,581
W
8,179
491
695
2,816
10,227
9,607
538
2,529
7,698
245
20,965
L
Chang'e
ElComeCulitz
Chang'e
6,983
62
1,713
3,456
9,714
3,804
0
3,699
6,005
24,185
0
L
King Arthur
ImmortalOr3o
King Arthur
5,403
1,003
0
386
12,198
9,716
0
3,019
9,166
0
14,899
L
9,095
2,224
0
690
12,131
4,622
0
3,481
8,623
0
31,136
W
Persephone
lldommii
Persephone
9,972
821
0
2,233
8,360
3,618
834
1,739
6,620
36,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,802
Gold Earned
26,000
107
Minions Killed
135
0
Camps Cleared
0
541,182
Distance Traveled
601,489
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,532
867
39
4
0
194,422
0
W
Nike
8,138
740
27
2
0
214,748
4
L
Chang'e
6,798
618
37
3
0
191,168
0
L
King Arthur
6,452
587
19
2
0
180,912
0
L
Skadi
7,552
687
51
5
0
169,102
0
W
Persephone
8,330
757
69
6
0
192,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role