Player Matchup

Fafnir
Fafnir
Gromolog
Fafnir
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 84L
1,517 Elo+
Party 3
Martichoras
Martichoras
M1LLNER
Martichoras
Level 148
God Stats
24W - 14L
1,652 SR
Queue Stats
239W - 178L
1,659 Elo+
Party 2
Agni
Agni
Quivicus
Agni
Level 147
God Stats
7W - 1L
1,826 SR
Queue Stats
107W - 79L
1,742 Elo+
Party 2
Mercury
Mercury
RandyHimself
Mercury
Level 145
God Stats
5W - 1L
1,768 SR
Queue Stats
96W - 80L
1,711 Elo+
Party 2
Olorun
Olorun
TrapMechanics
Olorun
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,464 Elo+
Party 3
Team Averages
Level 140
1,649 SR
1,619 Elo+

VS

Team Averages
Level 101
1,691 SR
1,582 Elo+
Rama
Rama
 
Rama
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Reván
Aphrodite
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,664 Elo+
Party 1
Atlas
Atlas
Speedythelegend
Atlas
Level 64
God Stats
5W - 5L
1,745 SR
Queue Stats
86W - 84L
1,591 Elo+
Party 1
Hun Batz
Hun Batz
deathbywoods
Hun Batz
Level 68
God Stats
2W - 2L
1,893 SR
Queue Stats
22W - 26L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
shiique
Ne Zha
Level 154
God Stats
0W - 1L
1,816 SR
Queue Stats
117W - 95L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gromolog
Fafnir
9
0 / 0 / 3
5,415
542
2,950
6,473
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
M1LLNER
Martichoras
12
4 / 0 / 1
6,871
687
6,078
7,217
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
10
1 / 1 / 5
5,667
567
6,600
3,709
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
RandyHimself
Mercury
11
4 / 1 / 2
6,540
654
2,012
7,203
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

9
0 / 2 / 0
5,051
505
3,148
5,125
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 0 / 2
6,060
606
4,526
6,190
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Aphrodite
Reván
Aphrodite
9
0 / 3 / 0
5,126
513
2,096
7,486
2,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

8
2 / 1 / 2
5,461
546
3,584
9,606
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
deathbywoods
Hun Batz
10
0 / 3 / 0
5,315
532
2,593
8,117
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ne Zha
shiique
Ne Zha
7
0 / 3 / 0
4,653
465
4,118
5,711
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
0
2
3
W
Fafnir
Gromolog
Fafnir
0
0
3
1.5
W
Martichoras
M1LLNER
Martichoras
4
0
1
4.5
W
Agni
1
1
5
3.5
W
Mercury
RandyHimself
Mercury
4
1
2
5
L
Aphrodite
Reván
Aphrodite
0
3
0
0
L
2
1
2
3
W
0
2
0
0
L
Hun Batz
deathbywoods
Hun Batz
0
3
0
0
L
Ne Zha
shiique
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,788
Damage
16,917
29,727
Taken
37,110
13,041
Mitigated
16,883
8,787
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,526
3,661
0
4,093
6,190
2,181
0
3,217
2,955
0
46,976
W
Fafnir
Gromolog
Fafnir
2,950
712
86
2,804
6,473
4,975
0
1,286
5,187
15,813
0
W
Martichoras
M1LLNER
Martichoras
6,078
1,998
0
3,157
7,217
2,628
390
0
7,217
0
54,439
W
Agni
6,600
1,090
0
500
3,709
1,225
0
1,859
1,850
40,588
0
W
Mercury
RandyHimself
Mercury
2,012
690
0
750
7,203
2,408
0
1,094
6,109
0
46,108
L
Aphrodite
Reván
Aphrodite
2,096
600
867
4,134
7,486
2,849
0
3,875
3,339
37,179
0
L
3,584
1,663
0
2,705
9,606
6,839
0
3,096
6,406
14,305
0
W
3,148
1,392
74
1,416
5,125
1,805
0
1,441
3,684
39,202
0
L
Hun Batz
deathbywoods
Hun Batz
2,593
1,042
0
2,622
8,117
3,090
0
2,042
6,001
0
35,220
L
Ne Zha
shiique
Ne Zha
4,118
1,302
0
1,232
5,711
1,924
0
0
5,711
0
24,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
26,615
343
Minions Killed
281
0
Camps Cleared
0
1,057,749
Distance Traveled
938,852
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,060
606
91
9
0
195,687
2
W
Fafnir
5,415
542
22
2
0
210,986
0
W
Martichoras
6,871
687
99
10
0
183,131
0
W
Agni
5,667
567
62
6
0
209,786
0
W
Mercury
6,540
654
89
9
0
265,108
0
L
Aphrodite
5,126
513
70
7
0
183,361
2
L
Atlas
5,461
546
14
1
0
202,567
2
W
Olorun
5,051
505
71
7
0
188,738
0
L
Hun Batz
5,315
532
67
7
0
219,706
0
L
Ne Zha
4,653
465
39
4
0
137,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role