Player Matchup

Kumbhakarna
Kumbhakarna
Kyberu
Kumbhakarna
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 114L
1,358 Elo+
Party 1
Rama
Rama
MemeOverload
Rama
Level 108
God Stats
2W - 6L
1,241 SR
Queue Stats
11W - 29L
1,165 Elo+
Party 1
Ao Kuang
Ao Kuang
Psychic Nemesis
Ao Kuang
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,363 Elo+
Party 1
Team Averages
Level 111
1,414 SR
1,295 Elo+

VS

Team Averages
Level 140
1,511 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PapaPump88
Zeus
Level 129
God Stats
17W - 23L
1,286 SR
Queue Stats
150W - 157L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
PureTigerB1ood
Cthulhu
Level 147
God Stats
3W - 1L
1,747 SR
Queue Stats
6W - 4L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kyberu
Kumbhakarna
10
0 / 2 / 1
6,693
608
2,517
11,955
7,133
12
0 / 4 / 1
6,711
610
3,587
11,270
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
11
2 / 6 / 0
7,243
658
5,439
11,861
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 5
8,174
743
8,915
9,474
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
6 / 0 / 5
9,014
819
12,206
3,398
1,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 7
8,306
755
8,335
6,882
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
5
2.25
L
Kumbhakarna
Kyberu
Kumbhakarna
0
2
1
0.25
L
0
4
1
0.13
W
6
0
5
8.5
L
Ao Kuang
2
6
0
0.33
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,543
Damage
29,456
35,086
Taken
19,754
15,649
Mitigated
12,335
5,935
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,915
3,210
0
1,200
9,474
4,058
1,074
4,202
5,076
0
39,780
L
Kumbhakarna
Kyberu
Kumbhakarna
2,517
351
0
1,105
11,955
7,133
0
7,158
4,422
11,205
0
L
3,587
3,115
0
2,998
11,270
4,035
0
5,587
5,373
0
20,377
W
12,206
1,628
0
472
3,398
1,499
950
1,029
2,299
38,269
0
L
Ao Kuang
5,439
1,698
0
1,832
11,861
4,481
0
6,823
4,706
12,211
0
W
8,335
436
339
1,942
6,882
6,778
31
2,262
4,341
19,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,647
Gold Earned
25,494
81
Minions Killed
130
0
Camps Cleared
0
472,566
Distance Traveled
585,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,174
743
56
5
0
184,242
0
L
Kumbhakarna
6,693
608
9
1
0
149,508
0
L
Rama
6,711
610
47
4
0
156,754
0
W
Zeus
9,014
819
55
5
0
198,610
1
L
Ao Kuang
7,243
658
25
2
0
166,304
0
W
Cthulhu
8,306
755
19
2
0
202,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role