Player Matchup

Anhur
Anhur
Jokybody
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
985 Elo+
Party 2
Atlas
Atlas
SimiliCheese
Atlas
Level 125
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 4L
861 Elo+
Party 2
Baron Samedi
Baron Samedi
similidinde
Baron Samedi
Level 138
God Stats
1W - 0L
1,046 SR
Queue Stats
2W - 5L
1,137 Elo+
Party 2
Team Averages
Level 124
1,325 SR
994 Elo+

VS

Team Averages
Level 72
1,433 SR
1,349 Elo+
Ares
Ares
FErick1819
Ares
Level 103
God Stats
1W - 4L
1,300 SR
Queue Stats
16W - 13L
1,576 Elo+
Solo
Anubis
Anubis
MADDTACHANKA
Anubis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,259 Elo+
Party 1
Hachiman
Hachiman
SwankestGravy09
Hachiman
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 18L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jokybody
Anhur
18
6 / 1 / 4
11,639
776
14,141
11,991
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 5
9,991
666
7,404
12,784
12,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
similidinde
Baron Samedi
16
2 / 1 / 5
10,085
672
9,870
9,974
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,763
584
9,972
17,718
19,674
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
16
2 / 3 / 1
10,050
670
11,051
11,900
6,593
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
15
0 / 2 / 2
9,033
602
3,215
6,752
2,773
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Anhur
Jokybody
Anhur
6
1
4
8
L
Anubis
2
3
1
0.83
W
2
1
5
4.5
L
Hachiman
0
2
2
0.5
W
Baron Samedi
similidinde
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
24,238
34,749
Taken
36,370
23,991
Mitigated
29,040
16,080
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,972
319
0
0
17,718
19,674
0
6,900
10,818
21,820
0
W
Anhur
Jokybody
Anhur
14,141
8,177
0
5,070
11,991
5,603
2,347
7,379
4,612
0
74,449
L
Anubis
11,051
352
0
3,592
11,900
6,593
0
5,480
6,420
53,896
0
W
7,404
2,509
795
3,675
12,784
12,800
303
6,215
6,569
21,812
0
L
Hachiman
3,215
2,756
0
719
6,752
2,773
0
4,939
1,813
0
16,274
W
Baron Samedi
similidinde
Baron Samedi
9,870
430
2,475
4,065
9,974
5,588
286
7,620
2,354
43,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
27,846
189
Minions Killed
150
0
Camps Cleared
0
799,487
Distance Traveled
677,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,763
584
19
1
0
210,222
0
W
Anhur
11,639
776
105
7
0
252,273
0
L
Anubis
10,050
670
95
6
0
215,782
0
W
Atlas
9,991
666
26
2
0
278,693
0
L
Hachiman
9,033
602
36
2
0
251,935
0
W
Baron Samedi
10,085
672
58
4
0
268,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role