Player Matchup

Surtr
Surtr
Lansing11
Surtr
Level 124
God Stats
4W - 2L
1,670 SR
Queue Stats
94W - 126L
1,416 Elo+
Party 2
Sol
Sol
PhoenixOfWarXj
Sol
Level 22
God Stats
1W - 5L
1,394 SR
Queue Stats
9W - 16L
1,387 Elo+
Party 2
Cliodhna
Cliodhna
imshelbyxd
Cliodhna
Level 88
God Stats
6W - 9L
1,511 SR
Queue Stats
112W - 147L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
kibby429
Jormungandr
Level 83
God Stats
25W - 20L
1,706 SR
Queue Stats
180W - 226L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
lostnsp4ce2
Heimdallr
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,225 Elo+
Party 2
Team Averages
Level 69
1,556 SR
1,383 Elo+

VS

Team Averages
Level 84
1,438 SR
1,531 Elo+
He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Arcknite
Freya
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
258W - 218L
1,485 Elo+
Party 3
Yemoja
Yemoja
BluethoPrime
Yemoja
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
283W - 239L
1,636 Elo+
Party 1
Hercules
Hercules
Mitochondria295
Hercules
Level 140
God Stats
5W - 8L
1,153 SR
Queue Stats
169W - 174L
1,550 Elo+
Party 1
Chaac
Chaac
WagglyOdin
Chaac
Level 51
God Stats
7W - 4L
1,537 SR
Queue Stats
258W - 218L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Lansing11
Surtr
10
1 / 4 / 1
6,033
548
6,821
12,331
10,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 0
5,363
488
5,058
8,657
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
imshelbyxd
Cliodhna
9
2 / 2 / 2
5,751
523
5,111
8,928
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
kibby429
Jormungandr
8
0 / 3 / 1
4,739
431
3,537
8,585
5,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
lostnsp4ce2
Heimdallr
9
1 / 5 / 0
5,047
459
2,090
9,033
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 1 / 1
6,451
586
5,286
6,844
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Arcknite
Freya
11
3 / 1 / 5
6,987
635
6,391
5,382
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
10
4 / 0 / 3
6,629
603
4,443
5,058
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
11
3 / 1 / 1
6,620
602
6,846
10,325
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Chaac
10
2 / 1 / 3
5,837
531
9,380
12,465
7,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
17
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
1
4.5
W
Freya
Arcknite
Freya
3
1
5
5.5
W
Yemoja
4
0
3
5.5
L
Surtr
Lansing11
Surtr
1
4
1
0.38
W
Hercules
3
1
1
3.5
L
0
3
0
0
W
Chaac
2
1
3
3.5
L
Cliodhna
imshelbyxd
Cliodhna
2
2
2
1.5
L
Jormungandr
kibby429
Jormungandr
0
3
1
0.17
L
Heimdallr
lostnsp4ce2
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
32,346
47,534
Taken
40,074
24,884
Mitigated
26,838
9,795
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,286
460
0
2,943
6,844
2,031
0
717
6,127
50,866
0
W
Freya
Arcknite
Freya
6,391
2,328
0
2,273
5,382
2,001
576
673
4,709
45,788
0
W
Yemoja
4,443
1,608
1,958
1,966
5,058
4,434
0
2,149
2,909
23,571
0
L
Surtr
Lansing11
Surtr
6,821
2,403
0
2,451
12,331
10,507
0
2,506
8,946
785
45,462
W
Hercules
6,846
2,246
0
4,948
10,325
11,189
0
325
10,000
1,769
41,571
L
5,058
2,471
0
3,595
8,657
2,353
912
1,286
7,371
34,872
0
W
Chaac
9,380
1,835
0
4,126
12,465
7,183
0
5,670
6,795
0
35,711
L
Cliodhna
imshelbyxd
Cliodhna
5,111
1,289
0
1,204
8,928
3,114
0
2,550
6,334
0
34,605
L
Jormungandr
kibby429
Jormungandr
3,537
1,105
232
1,199
8,585
5,378
0
3,739
4,742
27,082
0
L
Heimdallr
lostnsp4ce2
Heimdallr
2,090
639
0
1,114
9,033
3,532
0
6,224
2,591
0
24,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
32,524
247
Minions Killed
336
0
Camps Cleared
0
1,079,941
Distance Traveled
1,102,141
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,451
586
85
8
0
245,696
2
W
Freya
6,987
635
80
7
0
230,497
0
W
Yemoja
6,629
603
26
2
0
205,652
3
L
Surtr
6,033
548
70
6
0
230,537
2
W
Hercules
6,620
602
90
8
0
201,348
0
L
Sol
5,363
488
51
5
0
199,931
0
W
Chaac
5,837
531
55
5
0
218,948
0
L
Cliodhna
5,751
523
54
5
0
258,142
0
L
Jormungandr
4,739
431
38
3
0
193,800
0
L
Heimdallr
5,047
459
34
3
0
197,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role