Player Matchup

Atlas
Atlas
ImIvanToo
Atlas
Level 24
God Stats
4W - 6L
1,630 SR
Queue Stats
83W - 96L
1,377 Elo+
Party 2
Tyr
Tyr
NoWordsUnspoken
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
TheMadDabber11
Zhong Kui
Level 101
God Stats
8W - 5L
1,280 SR
Queue Stats
834W - 855L
1,336 Elo+
Party 1
Tiamat
Tiamat
crackbaby777
Tiamat
Level 85
God Stats
4W - 2L
1,470 SR
Queue Stats
132W - 132L
1,389 Elo+
Party 2
Terra
Terra
raw-mosaic6
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,384 Elo+
Party 1
Team Averages
Level 61
1,476 SR
1,377 Elo+

VS

Team Averages
Level 66
1,500 SR
1,384 Elo+
Fenrir
Fenrir
DannyCR11
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Im Radon
Ah Muzen Cab
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 93L
1,417 Elo+
Party 3
Terra
Terra
Panfacehed
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,237 Elo+
Solo
Nu Wa
Nu Wa
SLYODILE
Nu Wa
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 105L
1,386 Elo+
Solo
Sol
Sol
SillyObject1550
Sol
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 121L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ImIvanToo
Atlas
17
2 / 2 / 12
10,935
781
6,881
13,475
13,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 3 / 12
10,022
716
12,286
21,413
25,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
TheMadDabber11
Zhong Kui
15
1 / 3 / 8
9,269
662
7,316
13,769
10,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
19
11 / 3 / 6
11,440
817
25,838
19,182
14,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 10
9,861
704
7,076
16,474
11,197
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DannyCR11
Fenrir
16
5 / 5 / 5
9,736
695
10,016
13,595
6,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Im Radon
Ah Muzen Cab
14
0 / 6 / 5
8,523
609
6,195
12,037
4,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
16
0 / 4 / 6
8,757
626
7,416
19,584
21,846
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
SLYODILE
Nu Wa
16
3 / 3 / 5
9,134
652
13,850
9,645
4,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 6
9,546
682
17,731
10,523
4,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
19
Kills
10
13
Deaths
19
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DannyCR11
Fenrir
5
5
5
1.5
L
Ah Muzen Cab
Im Radon
Ah Muzen Cab
0
6
5
0.42
W
Atlas
ImIvanToo
Atlas
2
2
12
4
W
3
3
12
3
L
Terra
0
4
6
0.75
L
Nu Wa
SLYODILE
Nu Wa
3
3
5
1.83
L
2
1
6
5
W
Zhong Kui
TheMadDabber11
Zhong Kui
1
3
8
1.67
W
Tiamat
11
3
6
4.67
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,397
Damage
55,208
84,313
Taken
65,384
74,610
Mitigated
42,523
37,661
Healing
28,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DannyCR11
Fenrir
10,016
2,274
742
1,873
13,595
6,800
390
9,886
3,558
0
14,751
L
Ah Muzen Cab
Im Radon
Ah Muzen Cab
6,195
2,568
172
2,073
12,037
4,925
240
7,865
4,172
0
15,955
W
Atlas
ImIvanToo
Atlas
6,881
2,228
3,081
2,042
13,475
13,631
1,912
7,087
6,388
16,647
0
W
12,286
418
2,067
3,576
21,413
25,073
756
7,718
13,695
0
30,112
L
Terra
7,416
1,435
5,364
6,377
19,584
21,846
287
12,453
7,131
12,743
0
L
Nu Wa
SLYODILE
Nu Wa
13,850
3,452
1,036
769
9,645
4,076
634
7,696
1,949
33,074
0
L
17,731
3,246
5,149
4,963
10,523
4,876
289
8,959
1,463
33,184
0
W
Zhong Kui
TheMadDabber11
Zhong Kui
7,316
167
712
3,124
13,769
10,326
762
6,083
7,686
16,916
0
W
Tiamat
25,838
293
3,379
7,192
19,182
14,383
468
9,962
9,220
55,633
0
W
7,076
841
7,001
5,487
16,474
11,197
185
8,147
8,327
15,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,527
Gold Earned
45,696
177
Minions Killed
128
0
Camps Cleared
0
1,349,042
Distance Traveled
1,225,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,736
695
8
1
0
262,373
0
L
Ah Muzen Cab
8,523
609
29
2
0
165,312
0
W
Atlas
10,935
781
21
2
0
269,027
0
W
Tyr
10,022
716
32
2
0
306,575
0
L
Terra
8,757
626
15
1
0
260,588
0
L
Nu Wa
9,134
652
30
2
0
248,558
0
L
Sol
9,546
682
46
3
0
289,071
0
W
Zhong Kui
9,269
662
28
2
0
222,678
0
W
Tiamat
11,440
817
73
5
0
279,091
0
W
Terra
9,861
704
23
2
0
271,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role