Player Matchup

Artio
Artio
Silver I
M0TH_XIV
Artio
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,548 MMR
Solo
Nemesis
Nemesis
Gold III
PeliKhann
Nemesis
Gold III
Level 149
God Stats
2W - 4L
1,486 SR
Queue Stats
293W - 300L
1,548 MMR
Party 1
Merlin
Merlin
Gold III
mojojojo713
Merlin
Gold III
Level 167
God Stats
10W - 9L
1,858 SR
Queue Stats
200W - 202L
1,586 MMR
Solo
Chaac
Chaac
Gold II
nielf
Chaac
Gold II
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 334L
1,548 MMR
Party 1
Rama
Rama
Gold I
vBowserJr
Rama
Gold I
Level 156
God Stats
40W - 26L
1,618 SR
Queue Stats
94W - 81L
1,616 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,592 SR
1,569 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,526 SR
1,561 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
BrutalSnowWolf
Izanami
Gold I
Level 157
God Stats
7W - 7L
1,567 SR
Queue Stats
118W - 117L
1,569 MMR
Solo
Susano
Susano
Bronze III
CYJINGG
Susano
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,590 MMR
Party 2
Sylvanus
Sylvanus
Gold I
JerBoiHere
Sylvanus
Gold I
Level 103
God Stats
20W - 21L
1,561 SR
Queue Stats
196W - 181L
1,600 MMR
Solo
Chronos
Chronos
Bronze III
SimpDeAlinne
Chronos
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
M0TH_XIV
Artio
4
0 / 1 / 0
3,201
640
1,122
4,480
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
PeliKhann
Nemesis
5
0 / 3 / 0
3,405
681
2,126
5,110
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
6
0 / 2 / 0
3,801
760
1,695
3,308
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
nielf
Chaac
7
0 / 0 / 0
3,853
771
1,776
4,181
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
6
0 / 0 / 0
3,475
695
1,356
3,384
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HerculesAo KuangHe Bo

VS

Bans
FreyaThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 0 / 1
3,970
794
3,099
3,312
1,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 0
4,031
806
2,255
2,310
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
CYJINGG
Susano
7
2 / 0 / 1
4,186
837
1,855
3,012
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
JerBoiHere
Sylvanus
7
1 / 0 / 2
3,765
753
3,364
3,024
924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
SimpDeAlinne
Chronos
6
2 / 0 / 2
4,095
819
1,546
3,951
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
1
0.5
W
1
0
0
1
W
Susano
CYJINGG
Susano
2
0
1
2.5
W
Sylvanus
JerBoiHere
Sylvanus
1
0
2
2
L
Artio
M0TH_XIV
Artio
0
1
0
0
L
Nemesis
PeliKhann
Nemesis
0
3
0
0
W
Chronos
SimpDeAlinne
Chronos
2
0
2
3
L
Merlin
0
2
0
0
L
Chaac
nielf
Chaac
0
0
0
0
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,075
Damage
12,119
20,463
Taken
15,609
7,977
Mitigated
5,410
8,572
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,099
1,425
0
2,119
3,312
1,773
0
0
3,312
0
22,342
W
2,255
1,362
0
1,271
2,310
736
0
544
1,766
0
30,466
W
Susano
CYJINGG
Susano
1,855
778
0
974
3,012
925
0
1,157
1,855
0
15,840
W
Sylvanus
JerBoiHere
Sylvanus
3,364
1,650
769
1,808
3,024
924
0
578
2,446
13,171
0
L
Artio
M0TH_XIV
Artio
1,122
60
300
2,165
4,480
2,146
0
1,617
2,863
4,551
0
L
Nemesis
PeliKhann
Nemesis
2,126
989
0
561
5,110
1,449
0
1,433
3,677
0
15,281
W
Chronos
SimpDeAlinne
Chronos
1,546
535
0
750
3,951
1,052
0
538
3,413
20,931
0
L
Merlin
1,695
320
0
690
3,308
900
0
598
2,710
21,435
0
L
Chaac
nielf
Chaac
1,776
314
0
2,666
4,181
2,548
0
42
4,139
0
21,136
L
Rama
1,356
1,258
0
2,190
3,384
934
0
1,220
2,164
0
21,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,735
Gold Earned
20,047
159
Minions Killed
186
0
Camps Cleared
0
564,158
Distance Traveled
595,993
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,970
794
42
8
0
118,737
0
W
Izanami
4,031
806
55
11
0
94,456
0
W
Susano
4,186
837
34
7
0
141,527
0
W
Sylvanus
3,765
753
19
4
0
106,585
0
L
Artio
3,201
640
10
2
0
81,578
1
L
Nemesis
3,405
681
29
6
0
144,073
0
W
Chronos
4,095
819
36
7
0
134,688
2
L
Merlin
3,801
760
36
7
0
107,282
0
L
Chaac
3,853
771
46
9
0
126,467
0
L
Rama
3,475
695
38
8
0
104,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role