Player Matchup

Awilix
Awilix
BarthAmongSuS
Awilix
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
BrettTheFoodGuy
Cthulhu
Level 105
God Stats
2W - 1L
1,820 SR
Queue Stats
119W - 120L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
goldfish116gabby
Hun Batz
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,536 Elo+
Party 1
Ishtar
Ishtar
hogesmeade
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,393 Elo+
Party 1
Xbalanque
Xbalanque
iron__15
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,469 Elo+
Party 1
Team Averages
Level 77
1,564 SR
1,498 Elo+

VS

Team Averages
Level 95
1,474 SR
1,469 Elo+
Hercules
Hercules
ChineseAnDaKing
Hercules
Level 103
God Stats
24W - 20L
1,515 SR
Queue Stats
433W - 430L
1,453 Elo+
Party 2
Artio
Artio
DeViL330
Artio
Level 80
God Stats
3W - 3L
1,356 SR
Queue Stats
353W - 349L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MRedd
Cu Chulainn
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 61L
1,480 Elo+
Party 3
Kali
Kali
Pajimbus
Kali
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
441W - 428L
1,461 Elo+
Party 2
Ratatoskr
Ratatoskr
THCxXBrutusXx
Ratatoskr
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 56L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
10,853
678
17,541
15,591
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 2 / 10
11,500
719
26,218
16,769
27,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 8 / 9
10,261
641
16,110
19,540
9,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
hogesmeade
Ishtar
15
1 / 6 / 12
9,317
582
10,380
14,797
7,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
iron__15
Xbalanque
17
2 / 5 / 11
10,139
634
20,867
17,609
9,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
9 / 1 / 11
13,186
824
24,995
31,761
55,217
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
DeViL330
Artio
17
2 / 3 / 16
10,584
662
11,445
23,645
35,219
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
MRedd
Cu Chulainn
20
13 / 4 / 9
13,870
867
19,045
25,438
40,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
16
0 / 5 / 12
10,069
629
10,874
23,338
24,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
THCxXBrutusXx
Ratatoskr
16
2 / 5 / 14
10,571
661
7,510
14,493
8,942
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
17
Kills
26
26
Deaths
18
49
Assists
62
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
L
4
2
10
4.5
W
Hercules
9
1
11
14.5
W
Artio
DeViL330
Artio
2
3
16
3.33
W
Cu Chulainn
MRedd
Cu Chulainn
13
4
9
4.38
W
Kali
0
5
12
1.2
W
Ratatoskr
THCxXBrutusXx
Ratatoskr
2
5
14
1.8
L
4
8
9
1.06
L
Ishtar
hogesmeade
Ishtar
1
6
12
1.17
L
Xbalanque
iron__15
Xbalanque
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,116
Damage
73,869
84,306
Taken
118,675
62,141
Mitigated
163,714
24,682
Healing
52,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,541
7,784
758
2,289
15,591
8,471
0
1,163
14,428
0
27,330
L
26,218
1,833
3,199
3,565
16,769
27,231
0
2,515
14,254
37,411
2,696
W
Hercules
24,995
5,091
7,275
18,298
31,761
55,217
1,770
7,208
24,553
0
43,511
W
Artio
DeViL330
Artio
11,445
1,034
5,005
4,199
23,645
35,219
542
6,304
17,341
15,513
2,065
W
Cu Chulainn
MRedd
Cu Chulainn
19,045
2,163
860
5,116
25,438
40,266
338
2,230
23,208
938
43,731
W
Kali
10,874
6,512
2,279
5,522
23,338
24,070
1,523
6,081
17,257
0
20,828
W
Ratatoskr
THCxXBrutusXx
Ratatoskr
7,510
1,818
1,732
2,322
14,493
8,942
0
1,699
12,794
0
16,534
L
16,110
3,240
435
2,553
19,540
9,934
0
2,897
16,643
0
28,315
L
Ishtar
hogesmeade
Ishtar
10,380
3,509
755
2,262
14,797
7,362
0
2,199
12,598
0
15,265
L
Xbalanque
iron__15
Xbalanque
20,867
9,265
2,459
6,407
17,609
9,143
49
1,497
16,112
0
38,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
58,280
129
Minions Killed
160
0
Camps Cleared
0
1,398,196
Distance Traveled
1,481,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,853
678
24
2
0
260,225
0
L
Cthulhu
11,500
719
34
2
0
339,058
0
W
Hercules
13,186
824
48
3
0
320,728
0
W
Artio
10,584
662
3
0
0
295,515
0
W
Cu Chulainn
13,870
867
53
3
0
282,387
0
W
Kali
10,069
629
24
2
0
299,817
0
W
Ratatoskr
10,571
661
32
2
0
283,484
0
L
Hun Batz
10,261
641
29
2
0
254,705
0
L
Ishtar
9,317
582
11
1
0
272,245
0
L
Xbalanque
10,139
634
31
2
0
271,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role